Player Matchup

Bellona
Bellona
AarinGoated
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,482 Elo+
Party 1
Ganesha
Ganesha
Ahizzy55
Ganesha
Level 27
God Stats
8W - 6L
1,557 SR
Queue Stats
87W - 97L
1,431 Elo+
Party 2
Arachne
Arachne
ChefWudy
Arachne
Level 31
God Stats
22W - 21L
1,395 SR
Queue Stats
248W - 240L
1,501 Elo+
Party 1
Izanami
Izanami
GloryBoiJace
Izanami
Level 25
God Stats
39W - 41L
1,495 SR
Queue Stats
207W - 212L
1,387 Elo+
Party 1
Artio
Artio
snakethunder12
Artio
Level 29
God Stats
9W - 3L
1,674 SR
Queue Stats
163W - 151L
1,443 Elo+
Party 2
Team Averages
Level 23
1,524 SR
1,449 Elo+

VS

Team Averages
Level 23
1,519 SR
1,341 Elo+
Sobek
Sobek
COMPI_Hernanv25
Sobek
Level 27
God Stats
8W - 13L
1,522 SR
Queue Stats
206W - 279L
1,336 Elo+
Party 3
Loki
Loki
MilanesaDePosho1
Loki
Level 27
God Stats
3W - 1L
1,766 SR
Queue Stats
43W - 45L
1,483 Elo+
Party 3
Heimdallr
Heimdallr
TwitchTaurus_345
Heimdallr
Level 28
God Stats
5W - 12L
1,487 SR
Queue Stats
273W - 350L
1,353 Elo+
Party 3
Anubis
Anubis
facuprelat34
Anubis
Level 16
God Stats
3W - 5L
1,370 SR
Queue Stats
28W - 36L
1,322 Elo+
Party 3
Cthulhu
Cthulhu
nicodust22
Cthulhu
Level 16
God Stats
19W - 17L
1,449 SR
Queue Stats
29W - 42L
1,211 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AarinGoated
Bellona
12
5 / 0 / 0
6,806
681
5,927
5,581
3,237
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Ahizzy55
Ganesha
8
0 / 0 / 6
5,530
553
2,877
6,160
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
ChefWudy
Arachne
10
4 / 1 / 4
6,221
622
4,523
4,601
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
GloryBoiJace
Izanami
10
6 / 3 / 1
6,613
661
5,166
5,920
1,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
2 / 2 / 3
5,005
501
3,365
5,488
4,101
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 2
5,013
501
1,733
8,911
4,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 2 / 0
5,371
537
3,183
6,341
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
7
1 / 4 / 2
4,546
455
5,047
5,274
1,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
8
1 / 5 / 1
5,175
518
1,023
6,242
2,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
nicodust22
Cthulhu
7
0 / 3 / 0
4,487
449
825
4,626
1,810
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
5
6
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
AarinGoated
Bellona
5
0
0
5
W
Ganesha
Ahizzy55
Ganesha
0
0
6
3
L
1
3
2
0.67
W
Arachne
ChefWudy
Arachne
4
1
4
6
W
Izanami
GloryBoiJace
Izanami
6
3
1
2.17
L
2
2
0
1
L
Heimdallr
1
4
2
0.5
L
Anubis
1
5
1
0.3
L
Cthulhu
nicodust22
Cthulhu
0
3
0
0
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,858
Damage
11,811
27,750
Taken
31,394
14,495
Mitigated
12,413
8,869
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AarinGoated
Bellona
5,927
1,796
0
2,763
5,581
3,237
418
825
4,756
0
31,945
W
Ganesha
Ahizzy55
Ganesha
2,877
638
0
888
6,160
3,689
656
931
5,229
12,859
0
L
1,733
311
0
2,812
8,911
4,650
0
4,263
4,648
7,645
0
W
Arachne
ChefWudy
Arachne
4,523
3,241
0
1,641
4,601
1,553
0
665
3,936
0
27,997
W
Izanami
GloryBoiJace
Izanami
5,166
3,753
0
1,194
5,920
1,915
1,634
434
5,486
0
43,374
L
3,183
858
0
2,199
6,341
1,805
0
140
6,201
0
28,582
L
Heimdallr
5,047
2,801
0
1,043
5,274
1,417
0
1,346
3,928
0
19,608
L
Anubis
1,023
129
0
1,013
6,242
2,731
900
493
5,749
17,780
0
L
Cthulhu
nicodust22
Cthulhu
825
102
0
375
4,626
1,810
0
0
4,626
11,954
0
W
3,365
690
665
1,718
5,488
4,101
349
759
4,699
14,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,175
Gold Earned
24,592
258
Minions Killed
167
0
Camps Cleared
0
1,000,390
Distance Traveled
895,185
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,806
681
88
9
0
190,711
1
W
Ganesha
5,530
553
6
1
0
203,082
1
L
Sobek
5,013
501
15
2
0
189,237
0
W
Arachne
6,221
622
51
5
0
234,525
0
W
Izanami
6,613
661
88
9
0
174,210
0
L
Loki
5,371
537
61
6
0
201,475
2
L
Heimdallr
4,546
455
26
3
0
165,217
1
L
Anubis
5,175
518
39
4
0
160,222
0
L
Cthulhu
4,487
449
26
3
0
179,034
2
W
Artio
5,005
501
25
3
0
197,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role