Player Matchup

Khepri
Khepri
Andy7779
Khepri
Level 8
God Stats
0W - 1L
1,561 SR
Queue Stats
2W - 3L
1,780 Elo+
Solo
Cerberus
Cerberus
ChicoGodzilla
Cerberus
Level 21
God Stats
30W - 22L
1,177 SR
Queue Stats
119W - 103L
1,379 Elo+
Solo
Zhong Kui
Zhong Kui
CyberWolf 23414
Zhong Kui
Level 22
God Stats
6W - 8L
1,459 SR
Queue Stats
30W - 42L
1,313 Elo+
Party 1
Xbalanque
Xbalanque
MelonPenguin142
Xbalanque
Level 11
God Stats
14W - 9L
1,787 SR
Queue Stats
24W - 21L
1,498 Elo+
Party 1
Mercury
Mercury
xxBLOCKWIZARDxx
Mercury
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 89L
1,318 Elo+
Party 1
Team Averages
Level 19
1,497 SR
1,458 Elo+

VS

Team Averages
Level 21
1,475 SR
1,367 Elo+
Cthulhu
Cthulhu
ButterbeMLG
Cthulhu
Level 21
God Stats
4W - 1L
1,790 SR
Queue Stats
41W - 52L
1,288 Elo+
Party 3
Cerberus
Cerberus
ElectricMinds11
Cerberus
Level 18
God Stats
17W - 22L
1,339 SR
Queue Stats
38W - 53L
1,243 Elo+
Party 3
Fenrir
Fenrir
ItsLoneDove
Fenrir
Level 29
God Stats
18W - 16L
1,512 SR
Queue Stats
48W - 61L
1,330 Elo+
Party 2
Scylla
Scylla
SwedishSidekick
Scylla
Level 28
God Stats
4W - 4L
1,570 SR
Queue Stats
279W - 214L
1,638 Elo+
Solo
Bakasura
Bakasura
ThePear_TTV
Bakasura
Level 9
God Stats
2W - 3L
1,165 SR
Queue Stats
23W - 29L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Andy7779
Khepri
2
0 / 1 / 1
6,748
250
0
588
150
Cerberus
ChicoGodzilla
Cerberus
18
2 / 8 / 6
11,068
410
13,497
26,097
18,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zhong Kui
CyberWolf 23414
Zhong Kui
18
7 / 10 / 2
11,963
443
19,627
25,582
14,116
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
MelonPenguin142
Xbalanque
17
3 / 8 / 4
10,856
402
13,965
16,819
4,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 8 / 6
9,856
365
7,027
18,156
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ButterbeMLG
Cthulhu
18
1 / 3 / 11
12,727
471
7,261
24,012
29,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
17
1 / 4 / 6
13,330
494
5,082
33,714
25,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
19
3 / 1 / 3
13,034
483
2,637
20,595
9,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
26 / 1 / 2
17,637
653
36,290
19,197
7,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
ThePear_TTV
Bakasura
17
4 / 7 / 6
12,710
471
13,877
21,676
6,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
14
Kills
35
35
Deaths
16
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Khepri
Andy7779
Khepri
0
1
1
0.5
W
Cthulhu
ButterbeMLG
Cthulhu
1
3
11
2.17
L
Cerberus
ChicoGodzilla
Cerberus
2
8
6
0.63
L
Zhong Kui
CyberWolf 23414
Zhong Kui
7
10
2
0.8
W
Cerberus
1
4
6
1
W
Fenrir
3
1
3
4.5
L
Xbalanque
MelonPenguin142
Xbalanque
3
8
4
0.63
W
26
1
2
27
W
Bakasura
ThePear_TTV
Bakasura
4
7
6
1
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,116
Damage
65,147
87,242
Taken
119,194
42,662
Mitigated
77,341
21,198
Healing
45,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Andy7779
Khepri
0
0
0
0
588
150
0
11
577
0
0
W
Cthulhu
ButterbeMLG
Cthulhu
7,261
917
706
8,379
24,012
29,120
2,072
7,375
16,637
58,013
0
L
Cerberus
ChicoGodzilla
Cerberus
13,497
1,859
84
6,265
26,097
18,211
349
13,340
11,727
57,360
0
L
Zhong Kui
CyberWolf 23414
Zhong Kui
19,627
3,275
0
8,554
25,582
14,116
0
16,353
8,364
63,856
0
W
Cerberus
5,082
139
0
11,128
33,714
25,241
1,760
7,301
26,413
68,547
0
W
Fenrir
2,637
154
0
11,763
20,595
9,031
2,052
2,205
18,390
0
104,760
L
Xbalanque
MelonPenguin142
Xbalanque
13,965
7,412
0
3,028
16,819
4,953
587
8,062
8,527
0
68,798
W
36,290
5,146
229
7,474
19,197
7,122
2,929
9,091
10,106
161,133
0
W
Bakasura
ThePear_TTV
Bakasura
13,877
10,617
0
5,600
21,676
6,827
3,673
10,725
10,331
0
43,249
L
7,027
4,119
0
3,267
18,156
5,232
0
10,867
7,109
0
38,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,491
Gold Earned
69,438
364
Minions Killed
647
0
Camps Cleared
0
1,817,439
Distance Traveled
2,306,004
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,748
250
0
0
0
24,098
0
W
Cthulhu
12,727
471
91
3
0
427,953
4
L
Cerberus
11,068
410
102
4
0
393,849
1
L
Zhong Kui
11,963
443
92
3
0
466,347
5
W
Cerberus
13,330
494
105
4
0
423,027
1
W
Fenrir
13,034
483
123
5
0
480,892
0
L
Xbalanque
10,856
402
110
4
0
473,753
1
W
Scylla
17,637
653
243
9
0
511,390
9
W
Bakasura
12,710
471
85
3
0
462,742
0
L
Mercury
9,856
365
60
2
0
459,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role