Player Matchup

Hera
Hera
MänK
Hera
Level 81
God Stats
1W - 0L
1,243 SR
Queue Stats
88W - 65L
1,607 Elo+
Party 2
Sobek
Sobek
Thranth
Sobek
Level 106
God Stats
6W - 7L
1,435 SR
Queue Stats
115W - 88L
1,630 Elo+
Party 2
Neith
Neith
aces420
Neith
Level 42
God Stats
55W - 41L
1,573 SR
Queue Stats
83W - 75L
1,555 Elo+
Party 2
Team Averages
Level 76
1,417 SR
1,597 Elo+

VS

Team Averages
Level 94
1,637 SR
1,535 Elo+
Anhur
Anhur
ACommieBrando
Anhur
Level 93
God Stats
19W - 17L
1,511 SR
Queue Stats
345W - 348L
1,521 Elo+
Party 1
Ra
Ra
HippieKahjiit
Ra
Level 83
God Stats
6W - 4L
1,660 SR
Queue Stats
92W - 71L
1,525 Elo+
Party 1
Ymir
Ymir
LiteralNaCl
Ymir
Level 107
God Stats
32W - 26L
1,742 SR
Queue Stats
501W - 527L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
MänK
Hera
14
2 / 1 / 7
8,701
669
11,689
6,332
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
Thranth
Sobek
13
1 / 0 / 8
8,453
650
5,146
10,304
13,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
aces420
Neith
12
6 / 1 / 2
9,388
722
5,231
6,561
2,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,830
602
2,914
7,303
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

13
2 / 1 / 0
8,552
658
11,784
7,003
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 2
7,637
587
3,152
13,551
12,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
1
0
2
L
0
5
2
0.2
W
Hera
MänK
Hera
2
1
7
5.5
W
Sobek
Thranth
Sobek
1
0
8
5
W
Neith
aces420
Neith
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
17,850
23,197
Taken
27,857
18,198
Mitigated
17,653
4,996
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,914
972
0
596
7,303
2,878
0
5,502
1,533
0
25,373
L
11,784
701
689
2,669
7,003
2,660
0
4,252
2,491
49,881
0
L
3,152
226
0
1,544
13,551
12,115
0
6,149
6,998
14,139
0
W
Hera
MänK
Hera
11,689
1,780
0
2,131
6,332
2,570
403
3,896
2,240
37,014
0
W
Sobek
Thranth
Sobek
5,146
294
0
2,051
10,304
13,237
60
4,926
4,984
18,424
0
W
Neith
aces420
Neith
5,231
2,844
0
814
6,561
2,391
417
5,238
1,037
0
24,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,542
Gold Earned
24,019
143
Minions Killed
144
0
Camps Cleared
0
727,826
Distance Traveled
734,976
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,830
602
64
5
0
246,452
1
L
Ra
8,552
658
62
5
0
275,040
3
L
Ymir
7,637
587
18
1
0
213,484
2
W
Hera
8,701
669
58
4
0
231,890
3
W
Sobek
8,453
650
31
2
0
245,441
1
W
Neith
9,388
722
54
4
0
250,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role