Player Matchup

Eset
Eset
BuckDingle4717
Eset
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,392 Elo+
Solo
Pele
Pele
FriendlyRuff
Pele
Level 21
God Stats
6W - 7L
1,515 SR
Queue Stats
14W - 14L
1,390 Elo+
Solo
Ares
Ares
RoyalxRule
Ares
Level 14
God Stats
11W - 6L
1,698 SR
Queue Stats
31W - 39L
1,170 Elo+
Solo
Cthulhu
Cthulhu
Rush35
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
freddy_its_lit
Ah Muzen Cab
Level 24
God Stats
9W - 3L
1,586 SR
Queue Stats
18W - 7L
1,506 Elo+
Solo
Team Averages
Level 15
1,560 SR
1,392 Elo+

VS

Team Averages
Level 14
1,590 SR
1,373 Elo+
Neith
Neith
Aevelice
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,385 Elo+
Party 1
Nox
Nox
Elichikao
Nox
Level 14
God Stats
2W - 2L
1,814 SR
Queue Stats
23W - 22L
1,387 Elo+
Party 1
Kumbhakarna
Kumbhakarna
H00d cali
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 83L
1,313 Elo+
Solo
Discordia
Discordia
MEDDINO
Discordia
Level 19
God Stats
4W - 3L
1,543 SR
Queue Stats
47W - 41L
1,398 Elo+
Party 1
Susano
Susano
Shxniiii
Susano
Level 16
God Stats
2W - 2L
1,595 SR
Queue Stats
32W - 28L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 17
11,114
926
6,233
6,239
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 3 / 8
15,294
1,275
29,741
19,739
7,668
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 3 / 14
11,625
969
8,242
12,160
12,729
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
Rush35
Cthulhu
19
4 / 2 / 16
12,220
1,018
9,982
14,569
19,454
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
freddy_its_lit
Ah Muzen Cab
20
9 / 1 / 15
13,231
1,103
28,551
12,308
5,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aevelice
Neith
16
1 / 9 / 7
10,628
886
11,963
17,704
8,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 7 / 3
12,317
1,026
14,476
18,792
9,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
H00d cali
Kumbhakarna
16
1 / 4 / 6
10,302
859
3,348
13,184
14,857
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
MEDDINO
Discordia
17
1 / 9 / 8
10,831
903
16,792
24,496
11,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Shxniiii
Susano
17
1 / 5 / 7
10,885
907
12,269
18,564
10,541
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
41
34
Kills
10
10
Deaths
34
70
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
Aevelice
Neith
1
9
7
0.5
W
1
1
17
9.5
L
6
7
3
1.07
W
18
3
8
7.33
L
Kumbhakarna
H00d cali
Kumbhakarna
1
4
6
1
L
Discordia
MEDDINO
Discordia
1
9
8
0.56
W
2
3
14
3
W
Cthulhu
Rush35
Cthulhu
4
2
16
6
L
Susano
Shxniiii
Susano
1
5
7
0.9
W
Ah Muzen Cab
freddy_its_lit
Ah Muzen Cab
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,749
Damage
58,848
65,015
Taken
92,740
47,518
Mitigated
54,550
8,396
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aevelice
Neith
11,963
7,186
0
2,132
17,704
8,229
0
5,103
12,601
0
30,746
W
6,233
1,180
419
576
6,239
2,654
0
3,296
2,661
18,251
0
L
14,476
1,238
0
634
18,792
9,211
0
4,597
14,195
28,710
0
W
29,741
16,002
0
4,309
19,739
7,668
0
10,368
9,154
0
56,411
L
Kumbhakarna
H00d cali
Kumbhakarna
3,348
1,037
0
0
13,184
14,857
0
4,408
8,776
7,755
0
L
Discordia
MEDDINO
Discordia
16,792
2,895
805
2,095
24,496
11,712
0
4,795
19,701
28,686
0
W
8,242
438
0
262
12,160
12,729
0
6,145
5,737
19,658
0
W
Cthulhu
Rush35
Cthulhu
9,982
962
0
0
14,569
19,454
0
6,879
7,271
22,491
0
L
Susano
Shxniiii
Susano
12,269
4,038
0
349
18,564
10,541
0
5,554
13,010
0
26,391
W
Ah Muzen Cab
freddy_its_lit
Ah Muzen Cab
28,551
11,043
0
2,830
12,308
5,013
0
6,328
5,576
0
52,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,484
Gold Earned
54,963
214
Minions Killed
160
11
Camps Cleared
1
1,074,202
Distance Traveled
961,481
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,628
886
46
4
0
171,385
1
W
Eset
11,114
926
38
3
0
227,460
1
L
Nox
12,317
1,026
34
3
1
225,598
0
W
Pele
15,294
1,275
60
5
10
212,624
2
L
Kumbhakarna
10,302
859
8
1
0
140,364
0
L
Discordia
10,831
903
39
3
0
211,861
0
W
Ares
11,625
969
27
2
0
189,484
0
W
Cthulhu
12,220
1,018
44
4
0
218,864
2
L
Susano
10,885
907
33
3
0
212,273
0
W
Ah Muzen Cab
13,231
1,103
45
4
1
225,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role