Player Matchup

Morgan Le Fay
Morgan Le Fay
CourtingLine
Morgan Le Fay
Level 22
God Stats
5W - 5L
1,562 SR
Queue Stats
99W - 102L
1,534 Elo+
Party 1
Artemis
Artemis
EndlessLogic
Artemis
Level 21
God Stats
48W - 37L
1,598 SR
Queue Stats
98W - 95L
1,476 Elo+
Party 1
Neith
Neith
braggg
Neith
Level 26
God Stats
37W - 18L
1,714 SR
Queue Stats
65W - 52L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
gyrette
Tsukuyomi
Level 29
God Stats
4W - 2L
1,414 SR
Queue Stats
159W - 158L
1,493 Elo+
Party 1
Geb
Geb
zerozima
Geb
Level 37
God Stats
3W - 3L
1,448 SR
Queue Stats
146W - 147L
1,504 Elo+
Party 1
Team Averages
Level 27
1,547 SR
1,511 Elo+

VS

Team Averages
Level 22
1,554 SR
1,537 Elo+
Gilgamesh
Gilgamesh
Beerosaurus
Gilgamesh
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 34L
1,549 Elo+
Solo
Merlin
Merlin
CringeGamer
Merlin
Level 22
God Stats
18W - 11L
1,630 SR
Queue Stats
85W - 66L
1,499 Elo+
Solo
Hachiman
Hachiman
Epik1001
Hachiman
Level 27
God Stats
3W - 1L
1,886 SR
Queue Stats
91W - 76L
1,521 Elo+
Party 2
Bacchus
Bacchus
HinataSenpaii03
Bacchus
Level 29
God Stats
3W - 3L
1,567 SR
Queue Stats
116W - 119L
1,466 Elo+
Party 2
Bakasura
Bakasura
TTV_Scarface10
Bakasura
Level 6
God Stats
0W - 1L
1,185 SR
Queue Stats
1W - 1L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CourtingLine
Morgan Le Fay
10
1 / 2 / 1
5,790
579
2,756
4,948
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
EndlessLogic
Artemis
10
4 / 0 / 2
5,644
564
4,225
2,474
707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
braggg
Neith
11
3 / 2 / 1
6,608
661
4,285
5,386
1,762
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
gyrette
Tsukuyomi
12
7 / 0 / 0
6,890
689
3,350
5,091
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 0 / 6
5,619
562
2,339
5,770
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beerosaurus
Gilgamesh
10
2 / 5 / 0
5,537
554
3,170
6,213
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
11
2 / 2 / 0
6,000
600
3,631
4,788
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Epik1001
Hachiman
7
0 / 3 / 0
4,518
452
2,406
4,559
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 0
4,295
430
2,031
5,100
3,317
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
7
0 / 2 / 2
4,598
460
982
5,496
1,426
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
4
4
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Beerosaurus
Gilgamesh
2
5
0
0.4
W
Morgan Le Fay
CourtingLine
Morgan Le Fay
1
2
1
0.75
L
Merlin
2
2
0
1
W
Artemis
EndlessLogic
Artemis
4
0
2
5
L
Hachiman
Epik1001
Hachiman
0
3
0
0
L
0
3
0
0
L
Bakasura
0
2
2
0.5
W
Neith
braggg
Neith
3
2
1
1.75
W
Tsukuyomi
gyrette
Tsukuyomi
7
0
0
7
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,955
Damage
12,220
23,669
Taken
26,156
9,253
Mitigated
11,532
9,797
Healing
4,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Beerosaurus
Gilgamesh
3,170
963
0
558
6,213
4,226
0
0
6,213
0
21,414
W
Morgan Le Fay
CourtingLine
Morgan Le Fay
2,756
376
0
1,355
4,948
1,486
442
3,106
1,842
27,176
0
L
Merlin
3,631
158
0
500
4,788
1,551
0
2,501
2,287
36,071
0
W
Artemis
EndlessLogic
Artemis
4,225
1,870
0
942
2,474
707
455
914
1,560
0
28,531
L
Hachiman
Epik1001
Hachiman
2,406
1,246
0
882
4,559
1,012
0
1,104
3,455
0
21,474
L
2,031
184
223
964
5,100
3,317
0
1,235
3,865
12,956
0
L
Bakasura
982
661
0
1,037
5,496
1,426
0
255
5,241
0
14,326
W
Neith
braggg
Neith
4,285
3,007
0
2,347
5,386
1,762
235
0
5,270
0
36,904
W
Tsukuyomi
gyrette
Tsukuyomi
3,350
500
0
3,129
5,091
1,584
0
563
4,528
0
34,736
W
2,339
395
136
1,888
5,770
3,714
32
1,079
4,691
12,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,551
Gold Earned
24,948
301
Minions Killed
227
0
Camps Cleared
0
924,011
Distance Traveled
862,497
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,537
554
35
4
0
169,655
1
W
Morgan Le Fay
5,790
579
49
5
0
184,892
3
L
Merlin
6,000
600
86
9
0
172,393
5
W
Artemis
5,644
564
70
7
0
169,492
0
L
Hachiman
4,518
452
54
5
0
172,092
1
L
Bacchus
4,295
430
19
2
0
183,754
1
L
Bakasura
4,598
460
33
3
0
164,603
2
W
Neith
6,608
661
78
8
0
165,703
2
W
Tsukuyomi
6,890
689
86
9
0
219,600
1
W
Geb
5,619
562
18
2
0
184,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role