Player Matchup

Achilles
Achilles
ELQUeLEEsJOTO
Achilles
Level 25
God Stats
6W - 6L
1,470 SR
Queue Stats
59W - 64L
1,289 Elo+
Solo
Yemoja
Yemoja
Legion_Bullet17
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Woland9960
Kukulkan
Level 28
God Stats
11W - 8L
1,513 SR
Queue Stats
14W - 11L
1,335 Elo+
Solo
Medusa
Medusa
tong_the_god58
Medusa
Level 28
God Stats
12W - 9L
1,464 SR
Queue Stats
64W - 79L
1,401 Elo+
Solo
Mercury
Mercury
upper_quill0
Mercury
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 17
1,489 SR
1,405 Elo+

VS

Team Averages
Level 17
1,470 SR
1,300 Elo+
Scylla
Scylla
BMP Kharxim
Scylla
Level 18
God Stats
17W - 22L
1,383 SR
Queue Stats
20W - 32L
1,253 Elo+
Solo
Neith
Neith
DRAkOvSPIRIT
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
DrAndreNosedic69
Bellona
Level 6
God Stats
26W - 13L
1,500 SR
Queue Stats
38W - 43L
1,197 Elo+
Solo
Loki
Loki
TheSilverWolf_18
Loki
Level 29
God Stats
58W - 58L
1,469 SR
Queue Stats
119W - 137L
1,308 Elo+
Solo
Chang'e
Chang'e
lifekjb
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 140L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ELQUeLEEsJOTO
Achilles
17
12 / 3 / 11
12,537
522
18,464
19,087
23,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 2 / 17
11,422
476
8,599
10,294
9,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
Woland9960
Kukulkan
20
24 / 3 / 9
14,498
604
35,596
12,616
5,093
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
4 / 8 / 3
11,540
481
11,051
15,431
5,393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
upper_quill0
Mercury
10
3 / 4 / 4
9,022
376
1,276
7,358
1,635
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
1 / 11 / 4
9,423
393
11,400
18,434
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 16 / 3
8,677
362
6,337
20,430
7,455
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 5 / 4
11,027
459
9,463
25,705
17,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
7 / 3 / 1
13,410
559
7,320
14,322
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
lifekjb
Chang'e
12
3 / 11 / 4
9,688
404
6,674
18,914
10,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
46
Kills
18
20
Deaths
46
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
11
4
0.27
L
1
16
3
0.16
L
6
5
4
1.6
W
Achilles
ELQUeLEEsJOTO
Achilles
12
3
11
5.83
W
3
2
17
5.75
L
7
3
1
2.5
W
Kukulkan
Woland9960
Kukulkan
24
3
9
9.5
L
Chang'e
lifekjb
Chang'e
3
11
4
0.45
W
4
8
3
0.69
W
Mercury
upper_quill0
Mercury
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,986
Damage
41,194
64,786
Taken
97,805
45,160
Mitigated
48,240
10,385
Healing
18,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,400
1,163
161
1,427
18,434
6,579
1,151
9,314
8,561
41,142
0
L
6,337
4,647
0
1,918
20,430
7,455
435
12,317
7,785
0
37,237
L
9,463
1,753
0
6,317
25,705
17,517
0
7,333
18,082
0
43,176
W
Achilles
ELQUeLEEsJOTO
Achilles
18,464
6,805
204
2,813
19,087
23,594
1,566
6,087
12,133
0
55,757
W
8,599
2,376
3,198
79
10,294
9,445
789
3,757
6,213
32,176
0
L
7,320
1,731
0
2,983
14,322
5,878
2,240
3,453
10,656
0
96,394
W
Kukulkan
Woland9960
Kukulkan
35,596
3,081
0
1,614
12,616
5,093
6,759
4,852
7,430
108,510
0
L
Chang'e
lifekjb
Chang'e
6,674
602
1,140
4,062
18,914
10,811
370
11,778
6,907
21,213
0
W
11,051
4,259
0
2,477
15,431
5,393
3,678
1,392
13,455
0
65,197
W
Mercury
upper_quill0
Mercury
1,276
874
0
0
7,358
1,635
0
1,161
6,161
0
9,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,019
Gold Earned
52,225
409
Minions Killed
396
0
Camps Cleared
0
1,889,755
Distance Traveled
1,955,451
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,423
393
67
3
0
385,818
4
L
Neith
8,677
362
59
2
0
309,038
3
L
Bellona
11,027
459
48
2
0
469,159
2
W
Achilles
12,537
522
93
4
0
437,596
0
W
Yemoja
11,422
476
41
2
0
389,346
4
L
Loki
13,410
559
191
8
0
462,538
1
W
Kukulkan
14,498
604
149
6
0
404,179
2
L
Chang'e
9,688
404
31
1
0
328,898
1
W
Medusa
11,540
481
113
5
0
365,157
0
W
Mercury
9,022
376
13
1
0
293,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role