Player Matchup

Apollo
Apollo
DopeMinority
Apollo
Level 89
God Stats
2W - 1L
1,542 SR
Queue Stats
22W - 11L
1,752 Elo+
Party 1
Bakasura
Bakasura
KawaiiKommander
Bakasura
Level 160
God Stats
2W - 0L
1,557 SR
Queue Stats
86W - 31L
1,821 Elo+
Party 1
Chang'e
Chang'e
Royalwalrein567
Chang'e
Level 129
God Stats
4W - 3L
1,691 SR
Queue Stats
92W - 37L
1,821 Elo+
Party 1
Tyr
Tyr
sirbutters4
Tyr
Level 129
God Stats
1W - 1L
1,871 SR
Queue Stats
78W - 35L
1,822 Elo+
Party 1
Team Averages
Level 127
1,665 SR
1,804 Elo+

VS

Team Averages
Level 131
1,512 SR
1,539 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ALFsoldier
Loki
Level 129
God Stats
0W - 1L
1,387 SR
Queue Stats
3W - 8L
1,465 Elo+
Party 2
Artemis
Artemis
BabyeRasta
Artemis
Level 160
God Stats
0W - 1L
1,540 SR
Queue Stats
11W - 10L
1,561 Elo+
Party 2
Zhong Kui
Zhong Kui
anubissmitegod
Zhong Kui
Level 109
God Stats
3W - 2L
1,619 SR
Queue Stats
4W - 5L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
3 / 3 / 4
9,723
810
4,476
8,273
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
17
11 / 3 / 9
11,405
950
17,680
14,723
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 0 / 10
10,836
903
12,431
13,272
8,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 5 / 10
9,855
821
10,027
13,523
14,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
4 / 4 / 4
9,443
787
5,691
12,941
7,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 6 / 4
8,280
690
6,040
11,657
3,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
BabyeRasta
Artemis
14
3 / 7 / 3
8,411
701
8,993
13,031
5,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
anubissmitegod
Zhong Kui
15
2 / 6 / 5
8,565
714
15,150
14,005
9,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
23
Kills
11
11
Deaths
23
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
4
4
1.5
L
2
6
4
0.67
L
Artemis
BabyeRasta
Artemis
3
7
3
0.64
W
Apollo
3
3
4
1.67
W
Bakasura
11
3
9
5.17
W
6
0
10
11
L
Zhong Kui
anubissmitegod
Zhong Kui
2
6
5
0.75
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,614
Damage
35,874
49,791
Taken
51,634
34,905
Mitigated
26,525
16,825
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,691
507
0
1,450
12,941
7,812
0
3,681
8,249
0
27,810
L
6,040
823
0
0
11,657
3,727
0
2,728
8,415
0
23,712
L
Artemis
BabyeRasta
Artemis
8,993
3,340
0
1,099
13,031
5,879
1,058
3,597
9,198
0
24,232
W
Apollo
4,476
1,534
0
999
8,273
3,792
2,975
3,263
5,010
0
26,338
W
Bakasura
17,680
11,665
0
2,307
14,723
7,790
1,818
4,983
9,740
0
37,118
W
12,431
1,688
2,645
8,561
13,272
8,707
933
4,059
9,213
38,177
0
L
Zhong Kui
anubissmitegod
Zhong Kui
15,150
2,291
0
4,357
14,005
9,107
0
2,889
10,185
34,221
0
W
10,027
1,432
0
2,313
13,523
14,616
802
3,713
9,810
0
24,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,819
Gold Earned
34,699
209
Minions Killed
143
11
Camps Cleared
7
1,007,650
Distance Traveled
790,599
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,443
787
39
3
4
208,736
0
L
Loki
8,280
690
38
3
2
236,080
1
L
Artemis
8,411
701
26
2
1
168,078
4
W
Apollo
9,723
810
58
5
3
206,507
1
W
Bakasura
11,405
950
55
5
5
314,688
4
W
Chang'e
10,836
903
60
5
1
274,453
2
L
Zhong Kui
8,565
714
40
3
0
177,705
3
W
Tyr
9,855
821
36
3
2
212,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role