Player Matchup

Thanatos
Thanatos
Dimitrhi
Thanatos
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 79L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
Smirnoff1860
Heimdallr
Level 24
God Stats
4W - 5L
1,540 SR
Queue Stats
117W - 146L
1,371 Elo+
Solo
Izanami
Izanami
Trancapeoo
Izanami
Level 28
God Stats
28W - 20L
1,541 SR
Queue Stats
348W - 349L
1,496 Elo+
Party 1
Ymir
Ymir
ZackMaik
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Solo
Sol
Sol
pialuwed
Sol
Level 18
God Stats
118W - 85L
1,616 SR
Queue Stats
161W - 131L
1,546 Elo+
Solo
Team Averages
Level 18
1,539 SR
1,520 Elo+

VS

Team Averages
Level 16
1,478 SR
1,509 Elo+
Raijin
Raijin
BossBabyKevin
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,532 Elo+
Party 2
Artemis
Artemis
Mauriciohgs
Artemis
Level 16
God Stats
5W - 6L
1,466 SR
Queue Stats
37W - 25L
1,490 Elo+
Solo
Cabrakan
Cabrakan
Name98
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,456 Elo+
Solo
Arachne
Arachne
Shanpoo
Arachne
Level 14
God Stats
6W - 9L
1,426 SR
Queue Stats
49W - 28L
1,572 Elo+
Party 2
Khepri
Khepri
thecarlitoss2
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dimitrhi
Thanatos
11
2 / 3 / 4
7,683
512
1,947
9,306
3,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Smirnoff1860
Heimdallr
15
2 / 5 / 1
9,098
607
3,948
9,430
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Trancapeoo
Izanami
12
4 / 4 / 0
7,852
523
7,556
9,407
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
11
0 / 3 / 5
7,384
492
2,351
9,402
6,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 2
9,239
616
9,882
11,854
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
8,881
592
8,611
8,850
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Mauriciohgs
Artemis
1
0 / 0 / 0
3,011
201
0
0
0
Cabrakan
Name98
Cabrakan
15
9 / 2 / 2
9,753
650
13,036
10,603
11,225
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Shanpoo
Arachne
12
3 / 2 / 1
7,128
475
2,681
7,298
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 1
5,693
380
1,820
8,876
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
12
Kills
15
17
Deaths
12
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
Thanatos
Dimitrhi
Thanatos
2
3
4
1.33
L
Artemis
Mauriciohgs
Artemis
0
0
0
0
L
Cabrakan
Name98
Cabrakan
9
2
2
5
L
Arachne
Shanpoo
Arachne
3
2
1
1.75
W
Heimdallr
Smirnoff1860
Heimdallr
2
5
1
0.5
W
Izanami
Trancapeoo
Izanami
4
4
0
1
W
Ymir
0
3
5
0.83
W
4
2
2
2.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,684
Damage
26,148
49,399
Taken
35,627
20,941
Mitigated
24,490
17,234
Healing
8,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,611
1,074
0
1,850
8,850
4,179
23
4,353
4,497
63,956
0
W
Thanatos
Dimitrhi
Thanatos
1,947
820
0
6,090
9,306
3,306
0
2,889
6,417
0
36,316
L
Artemis
Mauriciohgs
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
Name98
Cabrakan
13,036
1,285
0
3,741
10,603
11,225
0
3,620
6,983
53,599
0
L
Arachne
Shanpoo
Arachne
2,681
2,200
0
2,379
7,298
3,476
0
1,528
5,770
0
29,168
W
Heimdallr
Smirnoff1860
Heimdallr
3,948
2,458
0
1,870
9,430
3,348
780
3,352
6,078
0
50,905
W
Izanami
Trancapeoo
Izanami
7,556
5,541
0
2,380
9,407
3,266
2,402
5,446
3,961
0
70,405
W
Ymir
2,351
952
0
661
9,402
6,994
471
4,487
4,915
8,533
0
W
9,882
3,505
0
6,233
11,854
4,027
1,545
7,347
4,507
60,046
0
L
1,820
282
0
698
8,876
5,610
0
2,732
6,144
15,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,256
Gold Earned
34,466
413
Minions Killed
300
0
Camps Cleared
0
1,311,890
Distance Traveled
1,069,778
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,881
592
119
8
0
302,788
6
W
Thanatos
7,683
512
60
4
0
269,395
0
L
Artemis
3,011
201
0
0
0
0
0
L
Cabrakan
9,753
650
115
8
0
286,664
2
L
Arachne
7,128
475
48
3
0
313,228
0
W
Heimdallr
9,098
607
101
7
0
248,348
1
W
Izanami
7,852
523
134
9
0
245,698
2
W
Ymir
7,384
492
11
1
0
268,021
6
W
Sol
9,239
616
107
7
0
280,428
6
L
Khepri
5,693
380
18
1
0
167,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role