Player Matchup

Tiamat
Tiamat
Anton6Manderine6
Tiamat
Level 26
God Stats
16W - 11L
1,495 SR
Queue Stats
25W - 33L
1,074 Elo+
Solo
Mercury
Mercury
Ares_Bastion
Mercury
Level 79
God Stats
4W - 3L
1,671 SR
Queue Stats
11W - 20L
1,195 Elo+
Party 1
Merlin
Merlin
Nightbringer_154
Merlin
Level 24
God Stats
4W - 2L
1,348 SR
Queue Stats
57W - 66L
1,405 Elo+
Party 1
Team Averages
Level 43
1,505 SR
1,225 Elo+

VS

Team Averages
Level 22
1,290 SR
1,223 Elo+
Yemoja
Yemoja
Arod2906
Yemoja
Level 29
God Stats
7W - 20L
1,312 SR
Queue Stats
134W - 175L
1,289 Elo+
Solo
Thanatos
Thanatos
Hudsucker hank
Thanatos
Level 24
God Stats
0W - 3L
1,130 SR
Queue Stats
23W - 43L
1,164 Elo+
Solo
Raijin
Raijin
MyLiquidKids96
Raijin
Level 12
God Stats
7W - 8L
1,428 SR
Queue Stats
60W - 71L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
9,695
746
12,914
10,688
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Ares_Bastion
Mercury
14
6 / 4 / 5
10,202
785
8,130
9,156
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 3 / 11
9,380
722
9,603
5,091
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arod2906
Yemoja
12
1 / 3 / 5
8,201
631
1,992
10,704
7,424
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thanatos
12
4 / 5 / 2
9,095
700
5,363
12,681
6,973
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 5
8,409
647
10,332
15,085
7,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
7
8
Deaths
14
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Mercury
Ares_Bastion
Mercury
6
4
5
2.13
L
Yemoja
Arod2906
Yemoja
1
3
5
1.17
L
Thanatos
4
5
2
1
L
2
6
5
0.75
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,647
Damage
17,687
24,935
Taken
38,470
10,454
Mitigated
21,899
5,273
Healing
17,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,914
525
175
3,868
10,688
5,444
831
5,894
4,794
37,899
0
W
Mercury
Ares_Bastion
Mercury
8,130
4,657
0
228
9,156
3,188
343
3,314
5,842
0
40,388
L
Yemoja
Arod2906
Yemoja
1,992
960
7,048
2,582
10,704
7,424
525
5,473
5,231
11,526
0
L
Thanatos
5,363
751
425
5,638
12,681
6,973
0
7,775
4,906
0
19,086
L
10,332
1,279
0
1,927
15,085
7,502
772
9,269
5,816
33,949
0
W
9,603
120
301
701
5,091
1,822
1,163
3,116
1,975
27,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,277
Gold Earned
25,705
150
Minions Killed
96
0
Camps Cleared
0
814,164
Distance Traveled
616,919
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,695
746
71
5
0
255,264
1
W
Mercury
10,202
785
49
4
0
321,465
0
L
Yemoja
8,201
631
26
2
0
200,595
1
L
Thanatos
9,095
700
32
2
0
222,248
1
L
Raijin
8,409
647
38
3
0
194,076
2
W
Merlin
9,380
722
30
2
0
237,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role