Player Matchup

Bakasura
Bakasura
Silver IV
DJL1
Bakasura
Silver IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,284 MMR
Party 1
Rama
Rama
Silver IV
MonsterCan
Rama
Silver IV
Level 65
God Stats
0W - 1L
1,481 SR
Queue Stats
5W - 10L
1,284 MMR
Party 1
Anubis
Anubis
Silver IV
chesnut99
Anubis
Silver IV
Level 76
God Stats
5W - 10L
1,575 SR
Queue Stats
5W - 10L
1,284 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 69
1,519 SR
1,284 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,500 SR
1,500 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver IV
 
Odin
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DJL1
Bakasura
11
3 / 3 / 2
7,736
774
3,194
9,355
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 7 / 4
7,555
756
4,359
11,724
4,040
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
chesnut99
Anubis
11
3 / 5 / 4
7,413
741
7,960
8,398
4,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
King ArthurMorgan Le FaySylvanusThothYemoja

VS

Bans
GilgameshKumbhakarnaAresBacchusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
11 / 2 / 4
9,990
999
14,190
8,689
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
 
Izanami
12
3 / 3 / 10
8,429
843
6,980
6,897
1,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
 
Odin
11
1 / 3 / 9
7,499
750
2,082
8,917
6,118
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
15
15
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
2
4
6.5
W
Izanami
 
Izanami
3
3
10
2.67
W
Odin
 
Odin
1
3
9
1.83
L
Bakasura
DJL1
Bakasura
3
3
2
1.33
L
2
7
4
0.57
L
Anubis
chesnut99
Anubis
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,513
Damage
23,252
29,477
Taken
24,503
11,874
Mitigated
9,571
6,692
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,190
3,289
0
5,527
8,689
2,113
139
3,111
5,358
47,087
0
W
Izanami
 
Izanami
6,980
4,416
0
1,620
6,897
1,340
2,396
2,241
4,656
0
36,928
W
Odin
 
Odin
2,082
304
0
1,020
8,917
6,118
114
2,608
5,929
0
13,238
L
Bakasura
DJL1
Bakasura
3,194
2,298
0
2,360
9,355
3,598
0
4,131
5,224
0
10,686
L
4,359
3,620
0
3,094
11,724
4,040
0
5,228
6,496
0
20,500
L
Anubis
chesnut99
Anubis
7,960
39
0
1,238
8,398
4,236
0
4,831
3,567
23,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,704
Gold Earned
25,918
92
Minions Killed
159
0
Camps Cleared
0
510,307
Distance Traveled
542,418
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,990
999
60
6
0
179,281
3
W
Izanami
8,429
843
71
7
0
169,270
3
W
Odin
7,499
750
28
3
0
193,867
0
L
Bakasura
7,736
774
36
4
0
203,998
0
L
Rama
7,555
756
30
3
0
157,143
1
L
Anubis
7,413
741
26
3
0
149,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role