Player Matchup

Thoth
Thoth
LikeForReal
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,645 Elo+
Party 2
Izanami
Izanami
PervertPeewee_1
Izanami
Level 13
God Stats
5W - 0L
1,500 SR
Queue Stats
23W - 24L
1,371 Elo+
Solo
Jormungandr
Jormungandr
TealNOISYKILL
Jormungandr
Level 20
God Stats
5W - 7L
1,442 SR
Queue Stats
26W - 36L
1,386 Elo+
Solo
Ymir
Ymir
YutoliotheGreat
Ymir
Level 27
God Stats
13W - 4L
1,673 SR
Queue Stats
86W - 98L
1,393 Elo+
Party 2
Hou Yi
Hou Yi
pdbanzon
Hou Yi
Level 9
God Stats
19W - 22L
1,536 SR
Queue Stats
22W - 25L
1,441 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,447 Elo+

VS

Team Averages
Level 11
1,486 SR
1,361 Elo+
Yemoja
Yemoja
StannDarshh
Yemoja
Level 8
God Stats
54W - 53L
1,375 SR
Queue Stats
211W - 242L
1,282 Elo+
Solo
Anubis
Anubis
balaco53
Anubis
Level 28
God Stats
41W - 28L
1,574 SR
Queue Stats
76W - 68L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
lj201
Sun Wukong
Level 6
God Stats
2W - 3L
1,479 SR
Queue Stats
4W - 6L
1,442 Elo+
Party 1
Cupid
Cupid
pollomartin777
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,173 Elo+
Solo
Tsukuyomi
Tsukuyomi
wabiisan
Tsukuyomi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 22
15,399
570
29,990
12,076
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
20 / 5 / 17
16,100
596
27,827
20,803
9,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
TealNOISYKILL
Jormungandr
19
5 / 5 / 16
13,244
491
19,238
19,202
20,608
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 8 / 21
14,266
528
16,783
26,493
12,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
pdbanzon
Hou Yi
20
9 / 1 / 14
16,463
610
13,433
22,877
9,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 12 / 12
12,163
450
9,195
27,479
24,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
balaco53
Anubis
20
5 / 10 / 7
13,656
506
14,546
25,988
12,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lj201
Sun Wukong
18
2 / 7 / 9
11,878
440
13,585
32,519
26,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 21 / 7
8,966
332
4,453
21,788
6,833
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tsukuyomi
wabiisan
Tsukuyomi
20
12 / 10 / 7
14,835
549
18,607
24,922
9,783
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
63
56
Kills
21
22
Deaths
60
90
Assists
42
Player
Kills
Deaths
Assists
KDA
W
14
3
22
8.33
W
20
5
17
5.7
L
Yemoja
2
12
12
0.67
W
Jormungandr
TealNOISYKILL
Jormungandr
5
5
16
2.6
W
8
8
21
2.31
L
Anubis
balaco53
Anubis
5
10
7
0.85
L
Sun Wukong
lj201
Sun Wukong
2
7
9
0.93
W
Hou Yi
pdbanzon
Hou Yi
9
1
14
16
L
0
21
7
0.17
L
Tsukuyomi
wabiisan
Tsukuyomi
12
10
7
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,271
Damage
60,386
101,451
Taken
132,696
55,277
Mitigated
79,355
25,381
Healing
25,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,990
1,179
0
1,374
12,076
3,441
2,086
5,451
6,625
84,840
0
W
27,827
16,511
381
5,355
20,803
9,589
3,262
3,371
17,432
0
124,889
L
Yemoja
9,195
1,989
2,419
438
27,479
24,187
269
15,113
11,898
35,575
0
W
Jormungandr
TealNOISYKILL
Jormungandr
19,238
3,699
0
22
19,202
20,608
404
5,019
14,183
65,899
0
W
16,783
1,669
412
2,212
26,493
12,043
1,165
7,235
19,258
88,510
0
L
Anubis
balaco53
Anubis
14,546
839
0
7,793
25,988
12,042
824
14,298
11,256
93,904
0
L
Sun Wukong
lj201
Sun Wukong
13,585
3,088
0
9,578
32,519
26,510
707
14,971
17,398
0
62,703
W
Hou Yi
pdbanzon
Hou Yi
13,433
7,248
0
15,625
22,877
9,596
4,982
3,044
19,833
0
165,056
L
4,453
2,354
122
1,506
21,788
6,833
248
10,576
10,830
0
26,606
L
Tsukuyomi
wabiisan
Tsukuyomi
18,607
4,999
0
3,570
24,922
9,783
0
9,368
15,303
0
71,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,472
Gold Earned
61,498
695
Minions Killed
408
0
Camps Cleared
0
2,298,367
Distance Traveled
2,279,724
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,399
570
118
4
0
494,396
4
W
Izanami
16,100
596
174
6
0
447,073
0
L
Yemoja
12,163
450
34
1
0
433,710
0
W
Jormungandr
13,244
491
86
3
0
460,169
2
W
Ymir
14,266
528
114
4
0
424,358
4
L
Anubis
13,656
506
135
5
0
434,896
1
L
Sun Wukong
11,878
440
102
4
0
464,171
9
W
Hou Yi
16,463
610
203
8
0
472,371
2
L
Cupid
8,966
332
30
1
0
435,022
2
L
Tsukuyomi
14,835
549
107
4
0
511,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role