Player Matchup

Thanatos
Thanatos
BeefyBeebs
Thanatos
Level 38
God Stats
7W - 4L
1,500 SR
Queue Stats
58W - 56L
1,392 Elo+
Party 2
Anhur
Anhur
EXTLLNCTT
Anhur
Level 27
God Stats
2W - 3L
1,415 SR
Queue Stats
2W - 4L
1,261 Elo+
Solo
Bellona
Bellona
Elitegamer54985
Bellona
Level 17
God Stats
11W - 9L
1,595 SR
Queue Stats
49W - 65L
1,412 Elo+
Solo
Yemoja
Yemoja
FWG STORM
Yemoja
Level 7
God Stats
6W - 0L
1,693 SR
Queue Stats
15W - 8L
1,359 Elo+
Party 2
He Bo
He Bo
FogellsWogEye
He Bo
Level 6
God Stats
1W - 1L
1,284 SR
Queue Stats
27W - 19L
1,417 Elo+
Solo
Team Averages
Level 19
1,497 SR
1,368 Elo+

VS

Team Averages
Level 26
1,633 SR
1,418 Elo+
Sol
Sol
AngelOfDeath-SPK
Sol
Level 28
God Stats
1W - 2L
1,712 SR
Queue Stats
113W - 143L
1,444 Elo+
Solo
Anhur
Anhur
BringDatHeat136
Anhur
Level 29
God Stats
3W - 6L
1,736 SR
Queue Stats
131W - 123L
1,454 Elo+
Party 1
Fenrir
Fenrir
Daneki007
Fenrir
Level 25
God Stats
2W - 1L
1,778 SR
Queue Stats
83W - 89L
1,364 Elo+
Party 1
Yemoja
Yemoja
EbertchJ
Yemoja
Level 24
God Stats
85W - 93L
1,530 SR
Queue Stats
89W - 106L
1,383 Elo+
Solo
Ymir
Ymir
Gabomon91
Ymir
Level 25
God Stats
4W - 7L
1,406 SR
Queue Stats
79W - 80L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeefyBeebs
Thanatos
17
15 / 4 / 5
10,697
594
17,231
13,479
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
EXTLLNCTT
Anhur
14
9 / 3 / 8
8,921
496
13,325
10,853
3,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 11
8,727
485
3,072
9,009
8,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
FWG STORM
Yemoja
12
2 / 3 / 14
8,181
455
4,687
10,100
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 3 / 12
9,672
537
14,087
12,335
5,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 1
9,019
501
13,127
15,518
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
5 / 8 / 6
9,580
532
8,955
13,750
3,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Daneki007
Fenrir
12
1 / 4 / 2
7,918
440
4,781
11,107
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
EbertchJ
Yemoja
8
1 / 10 / 5
6,756
375
5,222
16,281
8,832
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
13
2 / 5 / 6
9,088
505
7,042
15,031
10,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
35
Kills
14
15
Deaths
36
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
9
1
0.61
W
Thanatos
BeefyBeebs
Thanatos
15
4
5
4.38
L
5
8
6
1
L
Fenrir
Daneki007
Fenrir
1
4
2
0.5
W
Anhur
EXTLLNCTT
Anhur
9
3
8
4.33
L
Yemoja
EbertchJ
Yemoja
1
10
5
0.35
W
2
2
11
3.75
W
Yemoja
FWG STORM
Yemoja
2
3
14
3
W
7
3
12
4.33
L
Ymir
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,402
Damage
39,127
55,776
Taken
71,687
30,739
Mitigated
33,805
23,226
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,127
3,347
0
3,793
15,518
5,560
264
6,702
8,816
49,584
4,530
W
Thanatos
BeefyBeebs
Thanatos
17,231
4,731
0
11,915
13,479
6,174
26
4,002
9,477
0
74,898
L
8,955
4,585
0
3,450
13,750
3,569
883
1,912
11,838
0
35,293
L
Fenrir
Daneki007
Fenrir
4,781
1,195
0
2,486
11,107
4,902
275
2,302
8,805
0
47,732
W
Anhur
EXTLLNCTT
Anhur
13,325
9,938
0
2,060
10,853
3,168
330
3,818
7,035
0
45,261
L
Yemoja
EbertchJ
Yemoja
5,222
1,048
200
974
16,281
8,832
0
3,834
11,921
20,178
0
W
3,072
1,222
412
1,599
9,009
8,457
1,623
4,394
4,615
0
31,787
W
Yemoja
FWG STORM
Yemoja
4,687
935
884
1,515
10,100
7,780
0
4,812
5,288
14,855
0
W
14,087
995
0
4,841
12,335
5,160
484
7,429
4,906
51,989
0
L
Ymir
7,042
912
0
2,241
15,031
10,942
0
3,405
11,533
28,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,198
Gold Earned
42,361
347
Minions Killed
296
0
Camps Cleared
0
1,676,600
Distance Traveled
1,521,791
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,019
501
93
5
0
292,034
0
W
Thanatos
10,697
594
109
6
0
376,509
0
L
Anhur
9,580
532
54
3
0
300,355
3
L
Fenrir
7,918
440
75
4
0
315,973
3
W
Anhur
8,921
496
59
3
0
321,680
0
L
Yemoja
6,756
375
29
2
0
308,146
1
W
Bellona
8,727
485
74
4
0
347,185
0
W
Yemoja
8,181
455
20
1
0
320,116
4
W
He Bo
9,672
537
85
5
0
311,110
0
L
Ymir
9,088
505
45
3
0
305,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role