Player Matchup

Medusa
Medusa
DrChaddy
Medusa
Level 23
God Stats
6W - 2L
1,720 SR
Queue Stats
187W - 177L
1,480 Elo+
Party 1
Da Ji
Da Ji
MadBrit123
Da Ji
Level 27
God Stats
4W - 0L
1,724 SR
Queue Stats
289W - 278L
1,506 Elo+
Party 1
Xing Tian
Xing Tian
OriginalRule
Xing Tian
Level 27
God Stats
5W - 7L
1,384 SR
Queue Stats
98W - 105L
1,547 Elo+
Solo
Chronos
Chronos
SmurfManBlue
Chronos
Level 22
God Stats
4W - 3L
1,454 SR
Queue Stats
206W - 152L
1,579 Elo+
Solo
Cthulhu
Cthulhu
whereurmomat313
Cthulhu
Level 15
God Stats
1W - 3L
1,460 SR
Queue Stats
26W - 20L
1,561 Elo+
Solo
Team Averages
Level 23
1,548 SR
1,535 Elo+

VS

Team Averages
Level 20
1,570 SR
1,515 Elo+
Ganesha
Ganesha
 
Ganesha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
I3ohp
Awilix
Level 8
God Stats
20W - 25L
1,751 SR
Queue Stats
128W - 150L
1,538 Elo+
Solo
Janus
Janus
SR III JoeMaMa
Janus
Level 25
God Stats
53W - 55L
1,500 SR
Queue Stats
233W - 262L
1,486 Elo+
Solo
Cerberus
Cerberus
darkhail001
Cerberus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 64L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
eclipseapex
Ah Muzen Cab
Level 29
God Stats
22W - 16L
1,598 SR
Queue Stats
263W - 255L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DrChaddy
Medusa
14
6 / 1 / 5
8,525
609
8,468
7,607
2,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
13
5 / 4 / 10
8,660
619
8,094
9,794
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
OriginalRule
Xing Tian
13
4 / 2 / 2
8,373
598
6,079
10,034
8,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
SmurfManBlue
Chronos
17
15 / 2 / 4
10,920
780
13,441
13,081
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 8
7,822
559
5,361
8,320
3,765
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 7 / 3
6,268
448
3,836
13,971
10,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
I3ohp
Awilix
13
3 / 6 / 1
7,875
563
4,068
11,952
3,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 9 / 3
7,093
507
6,179
10,278
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
darkhail001
Cerberus
9
0 / 7 / 2
5,730
409
4,055
11,349
8,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
eclipseapex
Ah Muzen Cab
13
4 / 3 / 0
8,123
580
9,337
9,409
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
32
Kills
9
10
Deaths
32
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
3
0.21
W
Medusa
DrChaddy
Medusa
6
1
5
8.5
L
Awilix
I3ohp
Awilix
3
6
1
0.58
W
Da Ji
5
4
10
2.5
W
Xing Tian
OriginalRule
Xing Tian
4
2
2
2.5
L
2
9
3
0.39
W
Chronos
SmurfManBlue
Chronos
15
2
4
8.5
L
Cerberus
darkhail001
Cerberus
0
7
2
0.14
L
Ah Muzen Cab
eclipseapex
Ah Muzen Cab
4
3
0
1.33
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,443
Damage
27,475
48,836
Taken
56,959
22,302
Mitigated
29,418
13,772
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,836
722
0
1,542
13,971
10,904
0
3,494
10,438
13,892
0
W
Medusa
DrChaddy
Medusa
8,468
4,152
0
2,705
7,607
2,417
1,247
1,502
6,105
0
48,854
L
Awilix
I3ohp
Awilix
4,068
2,140
0
215
11,952
3,955
510
5,181
6,771
0
56,177
W
Da Ji
8,094
2,216
0
600
9,794
3,176
340
2,919
6,875
0
46,159
W
Xing Tian
OriginalRule
Xing Tian
6,079
522
0
1,833
10,034
8,582
64
2,275
7,759
41,860
0
L
6,179
800
0
680
10,278
3,377
489
6,895
3,313
31,342
0
W
Chronos
SmurfManBlue
Chronos
13,441
7,195
0
7,485
13,081
4,362
6,265
4,389
8,692
72,490
0
L
Cerberus
darkhail001
Cerberus
4,055
574
0
864
11,349
8,383
27
4,824
6,525
13,269
0
L
Ah Muzen Cab
eclipseapex
Ah Muzen Cab
9,337
3,906
0
4,206
9,409
2,799
910
4,315
5,031
0
52,703
W
5,361
711
0
1,149
8,320
3,765
138
2,985
5,335
33,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,300
Gold Earned
35,089
453
Minions Killed
296
0
Camps Cleared
0
1,343,119
Distance Traveled
1,278,415
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,268
448
3
0
0
250,095
5
W
Medusa
8,525
609
105
8
0
283,923
1
L
Awilix
7,875
563
87
6
0
277,075
1
W
Da Ji
8,660
619
75
5
0
279,984
5
W
Xing Tian
8,373
598
86
6
0
232,134
5
L
Janus
7,093
507
66
5
0
257,146
2
W
Chronos
10,920
780
133
10
0
248,331
3
L
Cerberus
5,730
409
24
2
0
225,079
0
L
Ah Muzen Cab
8,123
580
116
8
0
269,020
0
W
Cthulhu
7,822
559
54
4
0
298,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role