Player Matchup

Ra
Ra
Decaptar
Ra
Level 123
God Stats
7W - 11L
1,453 SR
Queue Stats
27W - 27L
1,479 Elo+
Solo
Sobek
Sobek
H4RDM0D3
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,440 Elo+
Solo
Danzaburou
Danzaburou
MRHYD3
Danzaburou
Level 145
God Stats
49W - 56L
1,458 SR
Queue Stats
233W - 248L
1,416 Elo+
Solo
Susano
Susano
Oss4mA
Susano
Level 64
God Stats
0W - 2L
1,346 SR
Queue Stats
42W - 40L
1,390 Elo+
Solo
Ah Puch
Ah Puch
ryanenzo75
Ah Puch
Level 101
God Stats
0W - 1L
1,788 SR
Queue Stats
262W - 266L
1,506 Elo+
Solo
Team Averages
Level 111
1,509 SR
1,446 Elo+

VS

Team Averages
Level 82
1,416 SR
1,316 Elo+
Ah Muzen Cab
Ah Muzen Cab
M4rshZinn
Ah Muzen Cab
Level 74
God Stats
6W - 3L
1,532 SR
Queue Stats
56W - 115L
1,333 Elo+
Party 1
Merlin
Merlin
Noturno080
Merlin
Level 83
God Stats
1W - 0L
1,152 SR
Queue Stats
62W - 138L
1,287 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Pelenapraia
Kumbhakarna
Level 77
God Stats
2W - 0L
1,310 SR
Queue Stats
65W - 133L
1,324 Elo+
Party 1
Rama
Rama
kadypeters
Rama
Level 89
God Stats
5W - 7L
1,350 SR
Queue Stats
60W - 134L
1,272 Elo+
Party 1
Ao Kuang
Ao Kuang
vitanimaC
Ao Kuang
Level 88
God Stats
3W - 0L
1,738 SR
Queue Stats
96W - 170L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 1
10,517
478
847
10,229
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
H4RDM0D3
Sobek
16
1 / 1 / 3
9,578
435
4,656
12,306
13,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MRHYD3
Danzaburou
16
3 / 5 / 0
10,161
462
12,615
15,296
5,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Oss4mA
Susano
18
5 / 5 / 3
11,636
529
13,615
17,163
6,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
ryanenzo75
Ah Puch
18
1 / 4 / 3
10,856
493
14,065
11,434
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
M4rshZinn
Ah Muzen Cab
20
3 / 1 / 2
12,849
584
8,951
10,000
5,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Noturno080
Merlin
17
2 / 3 / 7
10,757
489
12,335
11,610
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Pelenapraia
Kumbhakarna
16
3 / 1 / 8
10,217
464
5,864
15,545
18,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 4 / 4
9,877
449
7,279
15,399
5,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
vitanimaC
Ao Kuang
20
11 / 1 / 2
12,719
578
10,432
16,981
7,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
20
20
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Sobek
H4RDM0D3
Sobek
1
1
3
2.5
W
Ah Muzen Cab
M4rshZinn
Ah Muzen Cab
3
1
2
4
L
Danzaburou
MRHYD3
Danzaburou
3
5
0
0.6
W
Merlin
Noturno080
Merlin
2
3
7
1.83
L
Susano
Oss4mA
Susano
5
5
3
1.3
W
Kumbhakarna
Pelenapraia
Kumbhakarna
3
1
8
7
W
1
4
4
0.75
L
Ah Puch
ryanenzo75
Ah Puch
1
4
3
0.63
W
Ao Kuang
vitanimaC
Ao Kuang
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,798
Damage
44,861
66,428
Taken
69,535
33,356
Mitigated
41,939
23,973
Healing
24,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
847
90
60
3,521
10,229
3,699
454
1,293
8,936
67,838
0
L
Sobek
H4RDM0D3
Sobek
4,656
256
0
5,056
12,306
13,294
356
4,726
7,580
33,504
0
W
Ah Muzen Cab
M4rshZinn
Ah Muzen Cab
8,951
1,473
0
5,466
10,000
5,049
890
1,082
8,918
0
109,695
L
Danzaburou
MRHYD3
Danzaburou
12,615
5,377
0
5,600
15,296
5,657
900
8,190
7,106
0
64,916
W
Merlin
Noturno080
Merlin
12,335
633
446
3,272
11,610
4,831
0
6,102
5,508
74,091
0
L
Susano
Oss4mA
Susano
13,615
3,366
0
5,648
17,163
6,435
0
7,536
9,627
0
85,688
W
Kumbhakarna
Pelenapraia
Kumbhakarna
5,864
698
0
1,783
15,545
18,489
0
6,496
9,049
21,423
0
W
7,279
6,788
0
5,017
15,399
5,850
25
2,849
12,550
0
64,856
L
Ah Puch
ryanenzo75
Ah Puch
14,065
379
0
4,088
11,434
4,271
0
6,886
4,548
82,211
0
W
Ao Kuang
vitanimaC
Ao Kuang
10,432
4,066
0
8,436
16,981
7,720
960
3,039
13,942
95,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,748
Gold Earned
56,419
645
Minions Killed
709
0
Camps Cleared
0
1,952,504
Distance Traveled
2,002,187
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,517
478
185
8
0
341,918
0
L
Sobek
9,578
435
45
2
0
458,692
7
W
Ah Muzen Cab
12,849
584
206
9
0
399,454
5
L
Danzaburou
10,161
462
123
6
0
324,028
2
W
Merlin
10,757
489
181
8
0
384,047
5
L
Susano
11,636
529
140
6
0
431,045
9
W
Kumbhakarna
10,217
464
27
1
0
413,645
8
W
Rama
9,877
449
134
6
0
346,662
3
L
Ah Puch
10,856
493
152
7
0
396,821
5
W
Ao Kuang
12,719
578
161
7
0
458,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role