Player Matchup

He Bo
He Bo
Arth4sxNew
He Bo
Level 132
God Stats
1W - 0L
1,304 SR
Queue Stats
53W - 53L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Patinho-xuxu
Sun Wukong
Level 47
God Stats
5W - 3L
1,734 SR
Queue Stats
85W - 104L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
farrapohumano
Heimdallr
Level 27
God Stats
6W - 16L
1,384 SR
Queue Stats
201W - 250L
1,437 Elo+
Party 2
Team Averages
Level 69
1,474 SR
1,472 Elo+

VS

Team Averages
Level 58
1,436 SR
1,448 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Kauan tricolor1
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 71L
1,369 Elo+
Party 1
Scylla
Scylla
Owkoz
Scylla
Level 7
God Stats
0W - 1L
1,308 SR
Queue Stats
4W - 17L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
5 / 2 / 9
8,354
835
9,879
7,822
2,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Patinho-xuxu
Sun Wukong
12
8 / 1 / 10
8,993
899
4,388
11,115
7,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
farrapohumano
Heimdallr
13
7 / 1 / 8
8,993
899
8,528
5,887
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 3 / 1
7,919
792
7,603
9,687
3,204
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 13 / 0
5,656
566
1,489
12,904
3,958
Mace

Mace

+10
Physical Power

Scylla
Owkoz
Scylla
11
1 / 4 / 2
7,004
700
5,232
5,736
1,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
20
Kills
4
4
Deaths
20
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
1
1.17
W
He Bo
5
2
9
4.75
L
0
13
0
0
L
Scylla
Owkoz
Scylla
1
4
2
0.5
W
Sun Wukong
Patinho-xuxu
Sun Wukong
8
1
10
13
W
Heimdallr
farrapohumano
Heimdallr
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,795
Damage
14,324
24,824
Taken
28,327
12,252
Mitigated
8,981
5,601
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,603
2,599
446
3,765
9,687
3,204
172
2,663
7,024
0
33,917
W
He Bo
9,879
281
0
1,928
7,822
2,350
529
1,513
6,309
26,598
0
L
1,489
536
0
1,173
12,904
3,958
0
5,146
7,758
0
4,698
L
Scylla
Owkoz
Scylla
5,232
258
0
330
5,736
1,819
0
2,399
3,337
20,277
0
W
Sun Wukong
Patinho-xuxu
Sun Wukong
4,388
407
225
3,193
11,115
7,383
115
2,518
8,597
1,623
15,819
W
Heimdallr
farrapohumano
Heimdallr
8,528
3,729
0
255
5,887
2,519
1,572
1,201
4,686
0
42,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,340
Gold Earned
20,579
127
Minions Killed
91
0
Camps Cleared
0
605,503
Distance Traveled
473,766
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,919
792
57
6
0
164,869
2
W
He Bo
8,354
835
58
6
0
183,015
1
L
Nemesis
5,656
566
3
0
0
134,879
2
L
Scylla
7,004
700
31
3
0
174,018
0
W
Sun Wukong
8,993
899
15
2
0
228,837
3
W
Heimdallr
8,993
899
54
5
0
193,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role