Player Matchup

Da Ji
Da Ji
Camila Beckker
Da Ji
Level 18
God Stats
20W - 10L
1,456 SR
Queue Stats
37W - 35L
1,368 Elo+
Solo
Cerberus
Cerberus
Jack Okami1317
Cerberus
Level 14
God Stats
9W - 6L
1,297 SR
Queue Stats
56W - 57L
1,345 Elo+
Solo
Tiamat
Tiamat
RicoSuavecito09
Tiamat
Level 8
God Stats
5W - 7L
1,302 SR
Queue Stats
10W - 11L
1,323 Elo+
Solo
Neith
Neith
STRIKE THR33
Neith
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 56L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
freddy_its_lit
Ah Muzen Cab
Level 24
God Stats
9W - 3L
1,578 SR
Queue Stats
18W - 7L
1,494 Elo+
Solo
Team Averages
Level 18
1,427 SR
1,379 Elo+

VS

Team Averages
Level 18
1,325 SR
1,329 Elo+
Fenrir
Fenrir
Gayde Roks
Fenrir
Level 7
God Stats
0W - 3L
1,192 SR
Queue Stats
20W - 28L
1,421 Elo+
Solo
Hades
Hades
ManEatingShadow
Hades
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,289 Elo+
Solo
Merlin
Merlin
The_Reven1702
Merlin
Level 13
God Stats
0W - 1L
1,198 SR
Queue Stats
23W - 30L
1,193 Elo+
Solo
Anhur
Anhur
hephaestust
Anhur
Level 17
God Stats
3W - 7L
1,247 SR
Queue Stats
126W - 133L
1,330 Elo+
Solo
Artemis
Artemis
tanatos1313
Artemis
Level 29
God Stats
8W - 9L
1,489 SR
Queue Stats
51W - 75L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 7
12,223
1,222
19,958
9,093
3,667
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
19
4 / 2 / 18
11,150
1,115
8,810
11,991
12,949
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 4 / 21
11,700
1,170
19,478
11,500
7,833
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 1 / 19
11,068
1,107
16,334
6,304
2,455
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
freddy_its_lit
Ah Muzen Cab
18
8 / 4 / 16
11,928
1,193
22,969
12,405
4,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

229

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gayde Roks
Fenrir
16
1 / 4 / 4
9,814
981
5,018
20,058
21,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
7 / 8 / 4
11,941
1,194
15,895
24,752
12,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 13 / 3
10,626
1,063
10,267
19,492
5,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 8 / 5
9,956
996
3,685
15,853
4,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
tanatos1313
Artemis
17
0 / 1 / 6
9,729
973
11,616
14,127
5,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
35
34
Kills
13
13
Deaths
34
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
12
2
7
7.75
L
Fenrir
Gayde Roks
Fenrir
1
4
4
0.75
W
Cerberus
4
2
18
6.5
L
7
8
4
1.13
W
6
4
21
4.13
W
4
1
19
13.5
L
3
13
3
0.35
W
Ah Muzen Cab
freddy_its_lit
Ah Muzen Cab
8
4
16
4
L
2
8
5
0.56
L
Artemis
tanatos1313
Artemis
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,549
Damage
46,481
51,293
Taken
94,282
31,499
Mitigated
50,069
8,184
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,958
7,628
0
0
9,093
3,667
0
5,442
3,357
0
33,931
L
Fenrir
Gayde Roks
Fenrir
5,018
1,624
0
817
20,058
21,014
0
6,348
13,710
0
15,207
W
Cerberus
8,810
526
0
2,717
11,991
12,949
0
6,761
5,022
26,307
0
L
15,895
855
65
3,627
24,752
12,906
0
7,726
17,026
38,110
0
W
19,478
987
0
1,748
11,500
7,833
0
5,022
6,390
27,101
0
W
16,334
6,989
0
1,993
6,304
2,455
0
2,610
3,638
0
30,950
L
10,267
1,352
248
1,762
19,492
5,845
0
4,154
15,338
26,526
0
W
Ah Muzen Cab
freddy_its_lit
Ah Muzen Cab
22,969
10,251
0
1,726
12,405
4,595
0
5,583
6,724
0
47,805
L
3,685
881
0
1,578
15,853
4,834
0
4,276
11,577
0
17,863
L
Artemis
tanatos1313
Artemis
11,616
5,925
0
1,318
14,127
5,470
0
5,784
8,343
0
25,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,069
Gold Earned
52,066
187
Minions Killed
181
6
Camps Cleared
5
931,168
Distance Traveled
851,754
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,223
1,222
23
2
3
183,569
0
L
Fenrir
9,814
981
24
2
2
175,941
1
W
Cerberus
11,150
1,115
48
5
1
190,707
0
L
Hades
11,941
1,194
70
7
1
195,193
3
W
Tiamat
11,700
1,170
26
3
0
199,536
0
W
Neith
11,068
1,107
43
4
2
184,841
1
L
Merlin
10,626
1,063
38
4
0
132,034
0
W
Ah Muzen Cab
11,928
1,193
47
5
0
172,515
0
L
Anhur
9,956
996
25
3
2
177,079
0
L
Artemis
9,729
973
24
2
0
171,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role