Player Matchup

Ne Zha
Ne Zha
UPM_Madruga
Ne Zha
Level 59
God Stats
19W - 23L
1,498 SR
Queue Stats
410W - 526L
1,399 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
Level 29
God Stats
59W - 78L
1,420 SR
Queue Stats
127W - 210L
1,329 Elo+
Party 2
Baron Samedi
Baron Samedi
UPM_Patriot
Baron Samedi
Level 46
God Stats
1W - 4L
1,545 SR
Queue Stats
114W - 183L
1,375 Elo+
Party 2
Ymir
Ymir
UPM_Xuniorr
Ymir
Level 44
God Stats
52W - 68L
1,517 SR
Queue Stats
193W - 269L
1,404 Elo+
Party 2
Heimdallr
Heimdallr
UPM_thegod590
Heimdallr
Level 12
God Stats
3W - 7L
1,384 SR
Queue Stats
7W - 20L
1,197 Elo+
Party 2
Team Averages
Level 38
1,473 SR
1,341 Elo+

VS

Team Averages
Level 71
1,639 SR
1,421 Elo+
Xing Tian
Xing Tian
D Daddy M
Xing Tian
Level 104
God Stats
4W - 0L
1,778 SR
Queue Stats
18W - 25L
1,336 Elo+
Party 1
Erlang Shen
Erlang Shen
ItsGhosted98
Erlang Shen
Level 44
God Stats
4W - 0L
1,705 SR
Queue Stats
18W - 25L
1,367 Elo+
Party 1
Scylla
Scylla
PizzaRollz7774
Scylla
Level 78
God Stats
19W - 8L
1,655 SR
Queue Stats
233W - 249L
1,429 Elo+
Party 3
Nox
Nox
XObubblyBoyOX
Nox
Level 26
God Stats
4W - 6L
1,384 SR
Queue Stats
70W - 95L
1,344 Elo+
Party 3
Osiris
Osiris
brutalcagna
Osiris
Level 102
God Stats
11W - 8L
1,674 SR
Queue Stats
93W - 98L
1,630 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 6 / 7
9,688
484
7,002
13,466
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
16
2 / 4 / 1
9,807
490
10,964
8,014
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
UPM_Patriot
Baron Samedi
16
6 / 5 / 1
10,207
510
8,553
13,586
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 5
9,508
475
7,348
18,313
16,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
UPM_thegod590
Heimdallr
12
1 / 8 / 5
7,936
397
6,193
12,705
4,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
D Daddy M
Xing Tian
16
5 / 1 / 11
10,054
503
12,986
16,864
13,918
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
ItsGhosted98
Erlang Shen
14
1 / 2 / 1
8,958
448
1,935
16,498
7,460
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 3 / 4
11,621
581
17,199
7,636
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 7 / 4
8,413
421
4,038
11,504
4,037
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
18
9 / 3 / 6
11,406
570
13,755
16,182
9,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
15
Kills
26
26
Deaths
16
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
D Daddy M
Xing Tian
5
1
11
10.5
W
Erlang Shen
ItsGhosted98
Erlang Shen
1
2
1
0.75
W
9
3
4
3.67
L
Ne Zha
2
6
7
0.92
L
Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
2
4
1
0.63
L
Baron Samedi
UPM_Patriot
Baron Samedi
6
5
1
1.3
L
4
3
5
2.17
L
Heimdallr
UPM_thegod590
Heimdallr
1
8
5
0.44
W
2
7
4
0.57
W
Osiris
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,060
Damage
49,913
66,084
Taken
68,684
33,758
Mitigated
37,821
11,039
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
D Daddy M
Xing Tian
12,986
1,793
281
5,649
16,864
13,918
394
6,272
10,592
47,282
0
W
Erlang Shen
ItsGhosted98
Erlang Shen
1,935
788
0
2,812
16,498
7,460
1,184
6,698
9,800
0
43,667
W
17,199
1,649
0
650
7,636
2,667
185
2,345
5,291
82,515
0
L
Ne Zha
7,002
2,038
0
668
13,466
4,509
345
3,891
9,575
0
48,489
L
Morgan Le Fay
UPM_Pastro97
Morgan Le Fay
10,964
915
14
788
8,014
3,607
415
1,232
6,782
51,819
0
L
Baron Samedi
UPM_Patriot
Baron Samedi
8,553
663
691
3,709
13,586
4,822
855
7,886
5,700
56,551
0
L
7,348
944
0
5,169
18,313
16,580
232
12,238
6,075
36,307
0
L
Heimdallr
UPM_thegod590
Heimdallr
6,193
1,308
0
0
12,705
4,240
1,218
8,976
3,729
0
29,993
W
4,038
638
0
503
11,504
4,037
81
5,096
6,408
29,000
0
W
Osiris
13,755
6,108
0
2,793
16,182
9,739
434
6,526
9,656
0
101,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,146
Gold Earned
50,452
381
Minions Killed
451
0
Camps Cleared
0
1,715,068
Distance Traveled
2,044,275
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,054
503
47
2
0
437,172
3
W
Erlang Shen
8,958
448
73
4
0
425,131
0
W
Scylla
11,621
581
138
7
0
387,318
3
L
Ne Zha
9,688
484
79
4
0
359,074
1
L
Morgan Le Fay
9,807
490
82
4
0
356,250
5
L
Baron Samedi
10,207
510
105
5
0
327,522
2
L
Ymir
9,508
475
49
2
0
335,549
4
L
Heimdallr
7,936
397
66
3
0
336,673
2
W
Nox
8,413
421
55
3
0
386,558
0
W
Osiris
11,406
570
138
7
0
408,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role