Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Yulre
Nox
Level 160
God Stats
15W - 2L
1,952 SR
Queue Stats
1,003W - 143L
2,007 Elo+
Party 1
Team Averages
Level 156
1,651 SR
1,669 Elo+

VS

Team Averages
Level 87
1,552 SR
1,686 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
NoobQueen1
Izanami
Level 55
God Stats
3W - 5L
1,578 SR
Queue Stats
361W - 202L
1,782 Elo+
Party 2
Sobek
Sobek
poisonk1ng
Sobek
Level 57
God Stats
2W - 3L
1,578 SR
Queue Stats
360W - 200L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
11 / 0 / 4
9,487
949
10,787
7,115
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
 
Hachiman
12
4 / 1 / 7
8,423
842
10,375
6,161
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
Yulre
Nox
12
0 / 0 / 14
7,784
778
4,628
5,070
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 5 / 0
6,199
620
4,573
5,044
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
NoobQueen1
Izanami
11
0 / 4 / 1
6,641
664
4,968
8,227
2,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
10
1 / 6 / 0
6,352
635
2,508
15,030
13,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
15
Kills
1
1
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
0
4
13
W
Hachiman
 
Hachiman
4
1
7
7.5
L
Kukulkan
 
Kukulkan
0
5
0
0
L
Izanami
NoobQueen1
Izanami
0
4
1
0.13
W
Nox
Yulre
Nox
0
0
14
7
L
Sobek
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,790
Damage
12,049
18,346
Taken
28,301
6,731
Mitigated
17,552
5,203
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,787
1,187
278
1,533
7,115
2,542
421
2,524
4,591
42,482
0
W
Hachiman
 
Hachiman
10,375
5,936
0
836
6,161
2,413
1,720
2,674
3,487
0
36,377
L
Kukulkan
 
Kukulkan
4,573
188
0
0
5,044
1,540
0
3,808
1,236
23,513
0
L
Izanami
NoobQueen1
Izanami
4,968
2,475
0
676
8,227
2,602
0
4,657
3,570
0
33,219
W
Nox
Yulre
Nox
4,628
296
0
2,556
5,070
1,776
690
1,883
3,187
13,274
0
L
Sobek
2,508
137
0
2,840
15,030
13,410
0
6,950
8,080
6,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,694
Gold Earned
19,192
143
Minions Killed
122
0
Camps Cleared
0
600,320
Distance Traveled
491,124
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,487
949
69
7
0
192,829
0
W
Hachiman
8,423
842
55
6
0
203,472
2
L
Kukulkan
6,199
620
51
5
0
128,973
1
L
Izanami
6,641
664
65
7
0
177,934
1
W
Nox
7,784
778
19
2
0
204,019
1
L
Sobek
6,352
635
6
1
0
184,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role