Player Matchup

Izanami
Izanami
Abeefquesarito
Izanami
Level 28
God Stats
1W - 2L
1,820 SR
Queue Stats
57W - 57L
1,600 Elo+
Solo
Ymir
Ymir
IsisBlessing
Ymir
Level 17
God Stats
3W - 3L
1,784 SR
Queue Stats
79W - 44L
1,773 Elo+
Solo
Bellona
Bellona
LiilSosa
Bellona
Level 29
God Stats
1W - 2L
1,479 SR
Queue Stats
11W - 15L
1,665 Elo+
Solo
Ares
Ares
aerek
Ares
Level 18
God Stats
0W - 2L
1,292 SR
Queue Stats
149W - 135L
1,600 Elo+
Solo
Scylla
Scylla
iDogBackwards
Scylla
Level 24
God Stats
2W - 1L
1,762 SR
Queue Stats
50W - 35L
1,635 Elo+
Solo
Team Averages
Level 23
1,627 SR
1,654 Elo+

VS

Team Averages
Level 30
1,624 SR
1,666 Elo+
Morgan Le Fay
Morgan Le Fay
DeductedClub31
Morgan Le Fay
Level 87
God Stats
58W - 47L
1,607 SR
Queue Stats
846W - 756L
1,618 Elo+
Party 1
Ares
Ares
Elber1219
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,815 Elo+
Solo
Bellona
Bellona
Firemages96
Bellona
Level 29
God Stats
5W - 1L
1,739 SR
Queue Stats
125W - 107L
1,614 Elo+
Solo
Artemis
Artemis
GlitchyErrorTTV
Artemis
Level 11
God Stats
2W - 0L
1,748 SR
Queue Stats
21W - 19L
1,703 Elo+
Party 1
He Bo
He Bo
TTVglitchykillz
He Bo
Level 20
God Stats
12W - 16L
1,525 SR
Queue Stats
145W - 131L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 2
9,532
561
12,829
14,908
4,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 1 / 3
8,984
528
10,911
13,970
5,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
LiilSosa
Bellona
14
0 / 2 / 0
7,808
459
4,611
10,147
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
aerek
Ares
11
0 / 5 / 7
7,362
433
4,932
16,893
12,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 4 / 2
8,577
505
6,462
9,846
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeductedClub31
Morgan Le Fay
13
1 / 6 / 2
8,127
478
10,000
8,861
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
10
0 / 4 / 6
7,483
440
5,195
15,111
10,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Firemages96
Bellona
16
3 / 0 / 3
9,784
576
8,027
12,341
10,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 4 / 4
11,012
648
17,304
10,716
3,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 1 / 5
10,740
632
13,028
10,055
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
15
Kills
20
20
Deaths
15
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
8
2
0.88
W
Morgan Le Fay
DeductedClub31
Morgan Le Fay
1
6
2
0.33
W
Ares
0
4
6
0.75
W
Bellona
Firemages96
Bellona
3
0
3
4.5
W
8
4
4
2.5
L
5
1
3
6.5
L
Bellona
LiilSosa
Bellona
0
2
0
0
W
8
1
5
10.5
L
Ares
aerek
Ares
0
5
7
0.7
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,745
Damage
53,554
65,764
Taken
57,084
32,407
Mitigated
31,801
7,805
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,829
8,800
0
1,676
14,908
4,910
0
3,791
11,117
0
77,358
W
Morgan Le Fay
DeductedClub31
Morgan Le Fay
10,000
312
0
318
8,861
3,846
138
5,693
3,168
54,014
0
W
Ares
5,195
223
0
1,300
15,111
10,798
92
7,161
7,950
17,106
0
W
Bellona
Firemages96
Bellona
8,027
1,840
0
5,651
12,341
10,347
492
2,935
9,406
0
58,319
W
17,304
8,120
0
2,000
10,716
3,365
3,582
1,445
9,271
0
69,945
L
10,911
3,220
0
915
13,970
5,858
0
8,174
5,796
60,529
0
L
Bellona
LiilSosa
Bellona
4,611
537
0
2,292
10,147
6,109
1,650
1,688
8,459
0
43,420
W
13,028
361
0
1,243
10,055
3,445
0
5,296
4,759
84,251
0
L
Ares
aerek
Ares
4,932
701
0
1,980
16,893
12,577
0
6,840
10,053
15,231
0
L
6,462
1,082
0
942
9,846
2,953
0
7,730
2,116
47,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,263
Gold Earned
47,146
459
Minions Killed
485
0
Camps Cleared
0
1,588,241
Distance Traveled
1,699,218
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,532
561
145
9
0
287,171
1
W
Morgan Le Fay
8,127
478
86
5
0
301,996
2
W
Ares
7,483
440
20
1
0
358,554
5
W
Bellona
9,784
576
130
8
0
373,442
4
W
Artemis
11,012
648
126
7
0
293,853
3
L
Ymir
8,984
528
96
6
0
329,794
5
L
Bellona
7,808
459
95
6
0
339,632
0
W
He Bo
10,740
632
123
7
0
371,373
4
L
Ares
7,362
433
19
1
0
305,531
1
L
Scylla
8,577
505
104
6
0
326,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role