Player Matchup

Mercury
Mercury
GIPSI-_-KILLER
Mercury
Level 35
God Stats
9W - 17L
1,401 SR
Queue Stats
75W - 109L
1,370 Elo+
Party 2
Merlin
Merlin
NUCL3AR436
Merlin
Level 81
God Stats
8W - 11L
1,522 SR
Queue Stats
47W - 64L
1,346 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RC_NoVa
Kumbhakarna
Level 93
God Stats
2W - 4L
1,536 SR
Queue Stats
15W - 20L
1,418 Elo+
Party 2
Anhur
Anhur
kugan15
Anhur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 269L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
miguel_perrero
Sun Wukong
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 11L
1,221 Elo+
Party 2
Team Averages
Level 48
1,492 SR
1,356 Elo+

VS

Team Averages
Level 90
1,571 SR
1,448 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
AlbertSaurioRX
Skadi
Level 117
God Stats
5W - 1L
1,817 SR
Queue Stats
96W - 89L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
Alroyplaya3
Baron Samedi
Level 60
God Stats
21W - 11L
1,601 SR
Queue Stats
420W - 446L
1,412 Elo+
Solo
Hades
Hades
LechePaTuBody
Hades
Level 18
God Stats
48W - 42L
1,428 SR
Queue Stats
153W - 164L
1,445 Elo+
Party 1
Bakasura
Bakasura
lalecheketeandao
Bakasura
Level 126
God Stats
129W - 120L
1,510 SR
Queue Stats
329W - 325L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 3
8,307
346
4,913
19,058
6,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
NUCL3AR436
Merlin
16
2 / 10 / 2
10,026
418
24,697
15,174
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
RC_NoVa
Kumbhakarna
13
1 / 6 / 5
8,734
364
4,067
26,605
22,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
kugan15
Anhur
14
3 / 11 / 4
9,655
402
10,039
20,616
6,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
miguel_perrero
Sun Wukong
14
0 / 9 / 0
8,784
366
5,007
18,951
18,402
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
6 / 1 / 20
13,284
554
16,204
21,039
20,459
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
11 / 3 / 11
13,563
565
22,421
15,178
5,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Alroyplaya3
Baron Samedi
17
4 / 1 / 20
12,053
502
10,266
20,349
27,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 3 / 16
11,211
467
11,782
16,202
9,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
24 / 0 / 6
14,445
602
20,897
21,206
12,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
119
7
Kills
46
47
Deaths
8
14
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
1
20
16
W
11
3
11
5.5
W
Baron Samedi
Alroyplaya3
Baron Samedi
4
1
20
14
L
1
11
3
0.23
W
1
3
16
3
L
Merlin
NUCL3AR436
Merlin
2
10
2
0.3
L
Kumbhakarna
RC_NoVa
Kumbhakarna
1
6
5
0.58
L
Anhur
kugan15
Anhur
3
11
4
0.45
W
24
0
6
27
L
Sun Wukong
miguel_perrero
Sun Wukong
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,723
Damage
81,570
100,404
Taken
93,974
59,183
Mitigated
75,923
4,657
Healing
37,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,204
1,356
342
4,777
21,039
20,459
2,283
6,900
14,139
80,945
0
W
22,421
12,696
0
7,123
15,178
5,661
4,977
4,339
10,839
0
112,132
W
Baron Samedi
Alroyplaya3
Baron Samedi
10,266
460
2,263
7,191
20,349
27,882
260
4,667
15,682
42,813
0
L
4,913
1,366
0
1,110
19,058
6,301
0
7,460
11,199
0
45,656
W
11,782
744
346
6,124
16,202
9,444
2,311
6,992
9,210
51,989
0
L
Merlin
NUCL3AR436
Merlin
24,697
849
0
1,327
15,174
5,630
0
6,761
8,025
79,718
0
L
Kumbhakarna
RC_NoVa
Kumbhakarna
4,067
595
0
2,160
26,605
22,341
0
11,362
14,521
22,682
0
L
Anhur
kugan15
Anhur
10,039
5,939
0
0
20,616
6,509
0
7,148
13,147
0
45,897
W
20,897
14,615
0
9,644
21,206
12,477
3,636
6,235
14,971
0
95,506
L
Sun Wukong
miguel_perrero
Sun Wukong
5,007
1,504
0
60
18,951
18,402
0
5,521
11,926
0
44,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,506
Gold Earned
64,556
329
Minions Killed
626
0
Camps Cleared
0
2,081,779
Distance Traveled
2,353,027
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,284
554
161
7
0
443,216
0
W
Skadi
13,563
565
157
7
0
455,645
2
W
Baron Samedi
12,053
502
46
2
0
449,526
4
L
Mercury
8,307
346
59
2
0
469,202
1
W
Hades
11,211
467
80
3
0
414,509
0
L
Merlin
10,026
418
104
4
0
364,419
4
L
Kumbhakarna
8,734
364
23
1
0
455,989
6
L
Anhur
9,655
402
60
3
0
362,359
0
W
Bakasura
14,445
602
182
8
0
590,131
0
L
Sun Wukong
8,784
366
83
3
0
429,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role