Player Matchup

Cerberus
Cerberus
DarkAngellll
Cerberus
Level 35
God Stats
6W - 3L
1,303 SR
Queue Stats
41W - 24L
1,586 Elo+
Party 2
Zeus
Zeus
Twexis
Zeus
Level 17
God Stats
6W - 4L
1,387 SR
Queue Stats
15W - 8L
1,246 Elo+
Party 2
Medusa
Medusa
zaldor11
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 44L
1,650 Elo+
Party 2
Team Averages
Level 40
1,397 SR
1,494 Elo+

VS

Team Averages
Level 29
1,545 SR
1,366 Elo+
Cerberus
Cerberus
MALGOW
Cerberus
Level 57
God Stats
50W - 48L
1,774 SR
Queue Stats
223W - 259L
1,440 Elo+
Party 1
Artemis
Artemis
RayenRN
Artemis
Level 23
God Stats
0W - 2L
1,345 SR
Queue Stats
9W - 10L
1,401 Elo+
Solo
Janus
Janus
antidp
Janus
Level 6
God Stats
0W - 3L
1,516 SR
Queue Stats
45W - 79L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkAngellll
Cerberus
14
6 / 2 / 8
10,015
770
7,606
16,731
18,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Twexis
Zeus
14
5 / 4 / 7
10,126
779
11,132
10,286
2,714
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
zaldor11
Medusa
14
6 / 3 / 10
10,235
787
15,429
9,834
3,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MALGOW
Cerberus
12
4 / 3 / 4
9,764
751
7,209
17,762
16,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
RayenRN
Artemis
12
2 / 6 / 4
9,298
715
11,804
12,276
4,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
antidp
Janus
12
3 / 8 / 4
9,013
693
9,743
9,916
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
17
Kills
9
9
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DarkAngellll
Cerberus
6
2
8
5
L
Cerberus
MALGOW
Cerberus
4
3
4
2
L
Artemis
RayenRN
Artemis
2
6
4
0.67
W
Zeus
Twexis
Zeus
5
4
7
2.13
L
Janus
antidp
Janus
3
8
4
0.63
W
Medusa
zaldor11
Medusa
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,167
Damage
28,756
36,851
Taken
39,954
24,901
Mitigated
23,837
2,445
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DarkAngellll
Cerberus
7,606
939
0
1,068
16,731
18,460
100
4,945
11,568
18,726
0
L
Cerberus
MALGOW
Cerberus
7,209
455
0
1,343
17,762
16,651
172
7,144
10,618
14,767
0
L
Artemis
RayenRN
Artemis
11,804
6,051
0
1,860
12,276
4,060
427
5,207
7,069
0
37,758
W
Zeus
Twexis
Zeus
11,132
1,151
0
149
10,286
2,714
751
7,394
2,652
42,942
0
L
Janus
antidp
Janus
9,743
1,327
0
60
9,916
3,126
502
6,387
3,529
35,899
0
W
Medusa
zaldor11
Medusa
15,429
9,202
0
1,228
9,834
3,727
1,281
4,007
5,679
0
45,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,376
Gold Earned
28,075
157
Minions Killed
149
0
Camps Cleared
0
667,658
Distance Traveled
626,382
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,015
770
41
3
0
254,335
4
L
Cerberus
9,764
751
24
2
0
243,499
4
L
Artemis
9,298
715
58
4
0
200,563
3
W
Zeus
10,126
779
63
5
0
164,059
0
L
Janus
9,013
693
67
5
0
182,320
1
W
Medusa
10,235
787
53
4
0
249,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role