Player Matchup

Hun Batz
Hun Batz
SenpaiBelial
Hun Batz
Level 89
God Stats
2W - 0L
1,713 SR
Queue Stats
197W - 212L
1,390 Elo+
Party 2
Bacchus
Bacchus
Spooltria
Bacchus
Level 100
God Stats
2W - 0L
1,525 SR
Queue Stats
182W - 143L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
dumaSTheFeed
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,785 Elo+
Party 2
Da Ji
Da Ji
g3tpsycho
Da Ji
Level 147
God Stats
2W - 0L
1,733 SR
Queue Stats
99W - 117L
1,407 Elo+
Party 3
Mulan
Mulan
oh johnny boy1
Mulan
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 43L
1,394 Elo+
Party 3
Team Averages
Level 117
1,594 SR
1,495 Elo+

VS

Team Averages
Level 41
1,505 SR
1,363 Elo+
Ra
Ra
Choragus
Ra
Level 28
God Stats
0W - 1L
1,303 SR
Queue Stats
4W - 11L
1,294 Elo+
Party 1
Zeus
Zeus
Mrfullfister
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,298 Elo+
Party 1
Janus
Janus
Shennessy2988
Janus
Level 26
God Stats
0W - 1L
1,728 SR
Queue Stats
7W - 14L
1,431 Elo+
Party 1
Medusa
Medusa
TaCmgPORRA
Medusa
Level 67
God Stats
3W - 3L
1,487 SR
Queue Stats
186W - 200L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
TheMuz93
Gilgamesh
Level 54
God Stats
1W - 2L
1,507 SR
Queue Stats
9W - 11L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SenpaiBelial
Hun Batz
15
8 / 5 / 11
9,946
904
4,801
8,898
3,745
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Spooltria
Bacchus
15
6 / 6 / 16
9,560
869
7,097
13,466
17,120
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
dumaSTheFeed
Baron Samedi
18
10 / 4 / 20
11,344
1,031
22,924
17,667
8,704
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
g3tpsycho
Da Ji
17
6 / 6 / 20
10,336
940
7,040
10,525
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 5 / 18
10,651
968
10,342
15,587
16,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 11
7,692
699
4,766
10,802
4,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 7 / 8
8,849
804
10,211
9,035
3,647
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
7 / 8 / 8
8,927
812
9,574
10,031
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
TaCmgPORRA
Medusa
14
3 / 9 / 8
8,146
741
8,719
12,982
4,664
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
TheMuz93
Gilgamesh
18
11 / 6 / 12
10,247
932
14,336
13,642
10,053
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
72
38
Kills
25
26
Deaths
38
85
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
8
11
0.69
L
4
7
8
1.14
W
Hun Batz
SenpaiBelial
Hun Batz
8
5
11
2.7
L
7
8
8
1.38
W
Bacchus
Spooltria
Bacchus
6
6
16
2.33
L
Medusa
TaCmgPORRA
Medusa
3
9
8
0.78
L
Gilgamesh
TheMuz93
Gilgamesh
11
6
12
2.83
W
Baron Samedi
dumaSTheFeed
Baron Samedi
10
4
20
5
W
Da Ji
g3tpsycho
Da Ji
6
6
20
2.67
W
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,204
Damage
47,606
66,143
Taken
56,492
50,913
Mitigated
25,844
20,114
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,766
886
1,248
1,078
10,802
4,173
0
5,992
4,810
18,347
0
L
10,211
2,340
379
362
9,035
3,647
0
3,748
5,287
17,456
0
W
Hun Batz
SenpaiBelial
Hun Batz
4,801
176
150
642
8,898
3,745
680
4,106
4,792
0
19,709
L
9,574
1,067
223
216
10,031
3,307
0
4,042
5,989
15,135
0
W
Bacchus
Spooltria
Bacchus
7,097
848
289
920
13,466
17,120
233
3,948
9,518
14,107
0
L
Medusa
TaCmgPORRA
Medusa
8,719
2,948
635
1,068
12,982
4,664
0
7,337
5,645
0
15,467
L
Gilgamesh
TheMuz93
Gilgamesh
14,336
4,388
177
1,663
13,642
10,053
0
8,902
4,740
0
19,035
W
Baron Samedi
dumaSTheFeed
Baron Samedi
22,924
1,926
3,666
9,470
17,667
8,704
797
4,895
12,772
31,611
0
W
Da Ji
g3tpsycho
Da Ji
7,040
1,519
878
1,554
10,525
5,240
2,051
3,693
6,832
0
13,638
W
10,342
1,556
158
2,387
15,587
16,104
200
7,909
7,678
0
15,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,837
Gold Earned
43,861
97
Minions Killed
72
0
Camps Cleared
0
922,683
Distance Traveled
836,200
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,692
699
25
2
0
162,917
2
L
Zeus
8,849
804
16
1
0
147,759
1
W
Hun Batz
9,946
904
29
3
0
178,933
0
L
Janus
8,927
812
4
0
0
163,269
0
W
Bacchus
9,560
869
17
2
0
172,101
0
L
Medusa
8,146
741
17
2
0
183,919
3
L
Gilgamesh
10,247
932
10
1
0
178,336
0
W
Baron Samedi
11,344
1,031
23
2
0
195,305
0
W
Da Ji
10,336
940
14
1
0
190,902
1
W
Mulan
10,651
968
14
1
0
185,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role