Player Matchup

Chaac
Chaac
 
Chaac
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BenLagging
Raijin
Level 7
God Stats
4W - 1L
1,453 SR
Queue Stats
43W - 44L
1,537 Elo+
Party 2
Arachne
Arachne
ItzBrad
Arachne
Level 63
God Stats
7W - 7L
1,342 SR
Queue Stats
337W - 297L
1,457 Elo+
Party 2
Neith
Neith
MezMeme
Neith
Level 19
God Stats
10W - 19L
1,341 SR
Queue Stats
49W - 52L
1,453 Elo+
Party 3
Cerberus
Cerberus
UpSETT12
Cerberus
Level 26
God Stats
9W - 7L
1,559 SR
Queue Stats
81W - 82L
1,461 Elo+
Party 3
Team Averages
Level 29
1,439 SR
1,482 Elo+

VS

Team Averages
Level 22
1,502 SR
1,476 Elo+
Eset
Eset
Chimptastic
Eset
Level 28
God Stats
4W - 2L
1,728 SR
Queue Stats
17W - 19L
1,445 Elo+
Party 1
Izanami
Izanami
GanjaFeeder
Izanami
Level 17
God Stats
15W - 15L
1,512 SR
Queue Stats
15W - 15L
1,452 Elo+
Party 1
Aphrodite
Aphrodite
Snackboy5
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Pele
Pele
TheWhoGoD
Pele
Level 27
God Stats
4W - 6L
1,409 SR
Queue Stats
105W - 121L
1,518 Elo+
Solo
Neith
Neith
ehamp1
Neith
Level 24
God Stats
2W - 5L
1,363 SR
Queue Stats
185W - 203L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 0 / 2
6,464
646
3,523
5,001
3,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Raijin
BenLagging
Raijin
11
3 / 1 / 0
6,210
621
2,493
3,094
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ItzBrad
Arachne
11
4 / 0 / 6
6,426
643
4,184
5,850
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
MezMeme
Neith
10
3 / 1 / 7
5,749
575
7,307
4,551
1,484
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
UpSETT12
Cerberus
9
5 / 0 / 6
6,241
624
4,694
7,905
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,693
469
1,613
6,003
2,206
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
GanjaFeeder
Izanami
8
1 / 4 / 0
5,053
505
2,305
6,257
1,802
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Snackboy5
Aphrodite
6
0 / 4 / 0
4,058
406
1,763
6,106
2,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pele
8
0 / 4 / 2
4,884
488
4,342
5,882
1,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
ehamp1
Neith
6
1 / 3 / 0
4,369
437
2,653
3,947
1,045
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
18
Kills
2
2
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
2
4
W
Raijin
BenLagging
Raijin
3
1
0
3
L
0
3
0
0
L
Izanami
GanjaFeeder
Izanami
1
4
0
0.25
W
Arachne
ItzBrad
Arachne
4
0
6
7
W
Neith
MezMeme
Neith
3
1
7
6.5
L
Aphrodite
Snackboy5
Aphrodite
0
4
0
0
L
Pele
0
4
2
0.25
W
Cerberus
UpSETT12
Cerberus
5
0
6
8
L
Neith
ehamp1
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,201
Damage
12,676
26,401
Taken
28,195
13,844
Mitigated
9,523
9,816
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,523
508
0
2,594
5,001
3,077
238
710
4,291
0
31,196
W
Raijin
BenLagging
Raijin
2,493
123
0
750
3,094
732
0
0
3,094
32,796
0
L
1,613
155
0
1,985
6,003
2,206
0
541
5,109
23,122
0
L
Izanami
GanjaFeeder
Izanami
2,305
1,889
0
250
6,257
1,802
0
1,629
4,267
0
27,287
W
Arachne
ItzBrad
Arachne
4,184
2,413
0
2,335
5,850
2,314
0
290
5,560
0
34,052
W
Neith
MezMeme
Neith
7,307
3,391
0
1,183
4,551
1,484
453
845
3,706
0
33,003
L
Aphrodite
Snackboy5
Aphrodite
1,763
573
250
1,153
6,106
2,643
199
2,420
3,608
4,694
0
L
Pele
4,342
1,538
0
1,311
5,882
1,827
0
1,080
4,704
0
25,092
W
Cerberus
UpSETT12
Cerberus
4,694
897
0
2,954
7,905
6,237
85
1,531
6,374
13,974
0
L
Neith
ehamp1
Neith
2,653
1,138
0
482
3,947
1,045
0
1,072
2,875
0
12,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,090
Gold Earned
23,057
298
Minions Killed
191
0
Camps Cleared
0
941,753
Distance Traveled
852,195
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,464
646
70
7
0
164,375
1
W
Raijin
6,210
621
80
8
0
192,082
2
L
Eset
4,693
469
52
5
0
157,228
2
L
Izanami
5,053
505
65
7
0
176,842
0
W
Arachne
6,426
643
65
7
0
224,741
0
W
Neith
5,749
575
56
6
0
173,780
0
L
Aphrodite
4,058
406
6
1
0
162,919
1
L
Pele
4,884
488
40
4
0
176,542
2
W
Cerberus
6,241
624
27
3
0
186,775
1
L
Neith
4,369
437
28
3
0
178,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role