Player Matchup

Gilgamesh
Gilgamesh
AnubisTheWatcher
Gilgamesh
Level 148
God Stats
30W - 23L
1,593 SR
Queue Stats
398W - 376L
1,612 Elo+
Solo
Cupid
Cupid
Pman718
Cupid
Level 155
God Stats
6W - 1L
1,780 SR
Queue Stats
272W - 227L
1,569 Elo+
Solo
Hel
Hel
TCarpIII23
Hel
Level 129
God Stats
24W - 15L
1,702 SR
Queue Stats
382W - 345L
1,618 Elo+
Party 2
Sylvanus
Sylvanus
ThynameisPrice
Sylvanus
Level 103
God Stats
22W - 15L
1,601 SR
Queue Stats
95W - 77L
1,637 Elo+
Solo
Arachne
Arachne
ViridityCrown
Arachne
Level 159
God Stats
48W - 36L
1,644 SR
Queue Stats
1,005W - 948L
1,626 Elo+
Party 2
Team Averages
Level 139
1,664 SR
1,613 Elo+

VS

Team Averages
Level 124
1,551 SR
1,596 Elo+
Tyr
Tyr
AlexKUNGI
Tyr
Level 158
God Stats
5W - 8L
1,575 SR
Queue Stats
587W - 556L
1,621 Elo+
Solo
Da Ji
Da Ji
DEADCANON
Da Ji
Level 122
God Stats
7W - 9L
1,544 SR
Queue Stats
167W - 148L
1,637 Elo+
Solo
Sylvanus
Sylvanus
EarnedCell44159
Sylvanus
Level 129
God Stats
43W - 42L
1,550 SR
Queue Stats
836W - 808L
1,630 Elo+
Solo
Jing Wei
Jing Wei
M7Kv
Jing Wei
Level 119
God Stats
12W - 14L
1,533 SR
Queue Stats
388W - 391L
1,541 Elo+
Party 1
Raijin
Raijin
MABSxD25
Raijin
Level 90
God Stats
5W - 9L
1,552 SR
Queue Stats
486W - 490L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
2 / 2 / 3
8,978
499
7,586
15,146
12,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cupid
Pman718
Cupid
16
1 / 2 / 4
9,574
532
9,116
11,640
3,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 2 / 4
8,630
479
11,140
12,423
6,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
14
4 / 1 / 4
9,236
513
8,082
16,865
18,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
17
8 / 3 / 5
10,427
579
11,421
18,399
8,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,161
453
11,037
19,796
13,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
DEADCANON
Da Ji
14
1 / 3 / 3
8,420
468
3,796
11,406
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
17
2 / 2 / 1
10,367
576
8,770
9,699
10,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
M7Kv
Jing Wei
17
2 / 3 / 1
10,072
560
9,616
13,209
5,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Raijin
MABSxD25
Raijin
15
3 / 5 / 0
9,127
507
9,563
13,081
5,445
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
16
Kills
10
10
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Gilgamesh
2
2
3
1.75
L
Da Ji
DEADCANON
Da Ji
1
3
3
0.83
L
Sylvanus
2
2
1
1.25
L
Jing Wei
M7Kv
Jing Wei
2
3
1
0.83
L
Raijin
MABSxD25
Raijin
3
5
0
0.6
W
Cupid
Pman718
Cupid
1
2
4
1.5
W
1
2
4
1.5
W
Sylvanus
4
1
4
6
W
Arachne
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,345
Damage
42,782
74,473
Taken
67,191
48,965
Mitigated
38,746
38,536
Healing
22,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,037
1,369
0
8,633
19,796
13,113
0
8,714
11,082
0
43,837
W
Gilgamesh
7,586
2,018
0
4,269
15,146
12,020
0
6,758
8,388
0
58,866
L
Da Ji
DEADCANON
Da Ji
3,796
546
0
209
11,406
4,322
0
896
10,510
0
65,962
L
Sylvanus
8,770
2,800
586
4,668
9,699
10,571
314
1,920
7,779
61,044
12,669
L
Jing Wei
M7Kv
Jing Wei
9,616
7,292
0
5,815
13,209
5,295
624
579
12,630
0
85,717
L
Raijin
MABSxD25
Raijin
9,563
1,012
134
2,374
13,081
5,445
0
7,246
5,835
61,098
0
W
Cupid
Pman718
Cupid
9,116
4,174
365
5,264
11,640
3,448
396
0
11,640
0
74,502
W
11,140
701
6,108
6,820
12,423
6,689
1,060
4,488
7,935
64,043
0
W
Sylvanus
8,082
2,268
3,712
5,778
16,865
18,782
397
4,820
12,045
31,238
0
W
Arachne
11,421
6,887
0
6,220
18,399
8,026
761
3,459
14,940
0
70,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,845
Gold Earned
46,147
544
Minions Killed
614
0
Camps Cleared
0
1,731,934
Distance Traveled
1,646,390
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,161
453
71
4
0
379,746
8
W
Gilgamesh
8,978
499
101
6
0
353,836
0
L
Da Ji
8,420
468
98
5
0
356,443
2
L
Sylvanus
10,367
576
161
9
0
289,654
3
L
Jing Wei
10,072
560
155
9
0
328,714
2
L
Raijin
9,127
507
129
7
0
291,833
6
W
Cupid
9,574
532
153
9
0
332,873
2
W
Hel
8,630
479
129
7
0
354,511
7
W
Sylvanus
9,236
513
50
3
0
318,615
5
W
Arachne
10,427
579
111
6
0
372,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role