Player Matchup

Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Aaronchics09
Ra
Level 11
God Stats
2W - 2L
1,038 SR
Queue Stats
8W - 9L
1,548 Elo+
Party 1
Fenrir
Fenrir
Matazombis115
Fenrir
Level 13
God Stats
6W - 12L
1,741 SR
Queue Stats
18W - 29L
1,467 Elo+
Party 1
Odin
Odin
Sarf26
Odin
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,474 Elo+
Party 1
Artio
Artio
yuuki_333_
Artio
Level 49
God Stats
5W - 7L
1,477 SR
Queue Stats
178W - 222L
1,340 Elo+
Party 1
Team Averages
Level 35
1,451 SR
1,466 Elo+

VS

Team Averages
Level 25
1,532 SR
1,493 Elo+
Horus
Horus
D4NNYYC00L3R
Horus
Level 72
God Stats
21W - 13L
1,609 SR
Queue Stats
480W - 464L
1,465 Elo+
Party 2
Odin
Odin
Gillard247
Odin
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 48L
1,365 Elo+
Solo
Ne Zha
Ne Zha
IIZaRk0sFRII
Ne Zha
Level 29
God Stats
3W - 0L
1,549 SR
Queue Stats
15W - 12L
1,533 Elo+
Solo
Olorun
Olorun
ItsNayzzz
Olorun
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
279W - 219L
1,694 Elo+
Solo
Ra
Ra
xxdrakknightxx18
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
9 / 7 / 1
8,460
498
11,616
13,249
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 8 / 4
8,123
478
8,602
12,024
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 7 / 4
8,129
478
7,784
13,687
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Sarf26
Odin
12
1 / 3 / 1
7,606
447
5,029
13,062
7,080
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
11
1 / 6 / 5
7,333
431
2,433
17,735
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 11
9,485
558
11,571
15,288
14,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 5 / 5
8,440
496
5,643
8,843
4,598
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
14
1 / 2 / 7
8,238
485
3,392
12,929
5,140
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
ItsNayzzz
Olorun
17
15 / 2 / 7
10,789
635
21,788
12,052
5,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 9 / 10
7,744
456
6,134
10,993
6,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
18
Kills
30
31
Deaths
20
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
9
7
1
1.36
L
4
8
4
0.75
W
8
2
11
6.75
W
5
5
5
1.5
W
Ne Zha
1
2
7
2.25
W
Olorun
ItsNayzzz
Olorun
15
2
7
9.25
L
3
7
4
0.71
L
Odin
Sarf26
Odin
1
3
1
0.5
W
1
9
10
0.67
L
Artio
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,464
Damage
48,528
69,757
Taken
60,105
30,275
Mitigated
36,882
11,189
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,616
4,953
0
2,319
13,249
4,108
2,131
6,894
6,235
0
35,735
L
8,602
337
95
522
12,024
4,030
468
6,133
5,697
40,914
0
W
11,571
4,116
1,890
3,451
15,288
14,230
651
2,267
12,976
13,494
35,613
W
5,643
2,658
0
0
8,843
4,598
0
1,679
7,100
0
22,027
W
Ne Zha
3,392
983
91
4,625
12,929
5,140
1,004
815
12,038
0
38,483
W
Olorun
ItsNayzzz
Olorun
21,788
12,622
1,044
5,721
12,052
5,998
2,361
2,068
9,890
71,844
8,580
L
7,784
2,750
0
3,517
13,687
4,620
0
3,625
9,982
0
44,280
L
Odin
Sarf26
Odin
5,029
1,238
0
398
13,062
7,080
1,071
4,237
8,807
0
33,232
W
6,134
1,458
39
1,018
10,993
6,916
729
3,649
7,008
30,497
0
L
Artio
2,433
229
106
4,232
17,735
10,437
535
7,790
9,861
17,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
44,696
300
Minions Killed
338
0
Camps Cleared
0
1,495,526
Distance Traveled
1,439,022
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,460
498
48
3
0
274,541
1
L
Ra
8,123
478
77
5
0
274,045
0
W
Horus
9,485
558
70
4
0
333,990
0
W
Odin
8,440
496
29
2
0
231,251
0
W
Ne Zha
8,238
485
73
4
0
348,191
1
W
Olorun
10,789
635
116
7
0
308,401
5
L
Fenrir
8,129
478
75
4
0
317,959
0
L
Odin
7,606
447
64
4
0
320,887
0
W
Ra
7,744
456
50
3
0
217,189
0
L
Artio
7,333
431
36
2
0
308,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role