Player Matchup

Serqet
Serqet
AthestanGod
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,411 Elo+
Solo
Bakasura
Bakasura
JFHaven
Bakasura
Level 145
God Stats
2W - 0L
1,890 SR
Queue Stats
77W - 60L
1,572 Elo+
Party 2
Kukulkan
Kukulkan
Mosprans
Kukulkan
Level 126
God Stats
1W - 0L
1,598 SR
Queue Stats
38W - 20L
1,727 Elo+
Party 2
Hun Batz
Hun Batz
Outler
Hun Batz
Level 123
God Stats
2W - 0L
1,451 SR
Queue Stats
55W - 48L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
fewnar
Cthulhu
Level 147
God Stats
2W - 0L
1,332 SR
Queue Stats
117W - 88L
1,566 Elo+
Party 2
Team Averages
Level 126
1,554 SR
1,559 Elo+

VS

Team Averages
Level 116
1,537 SR
1,476 Elo+
Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Ikkinan
Chernobog
Level 87
God Stats
2W - 1L
1,681 SR
Queue Stats
59W - 86L
1,422 Elo+
Party 1
Poseidon
Poseidon
Nunettos
Poseidon
Level 126
God Stats
0W - 2L
1,503 SR
Queue Stats
84W - 98L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
6 / 2 / 13
9,291
929
6,569
13,633
7,889
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
JFHaven
Bakasura
13
3 / 3 / 11
8,385
839
5,802
8,579
4,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Mosprans
Kukulkan
15
2 / 4 / 13
8,969
897
6,090
6,739
2,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Outler
Hun Batz
17
10 / 1 / 13
10,030
1,003
8,995
7,380
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
fewnar
Cthulhu
16
4 / 2 / 19
9,332
933
9,796
9,265
11,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
4 / 4 / 5
9,456
946
6,233
10,377
3,399
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
 
He Bo
15
6 / 8 / 3
9,044
904
8,363
10,634
3,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
 
Ravana
11
0 / 4 / 4
6,824
682
2,131
6,101
3,291
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Ikkinan
Chernobog
12
0 / 4 / 6
7,173
717
5,743
6,809
2,309
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Nunettos
Poseidon
14
2 / 5 / 4
8,100
810
10,409
6,813
1,850
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
34
25
Kills
12
12
Deaths
25
69
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
5
1.63
L
He Bo
 
He Bo
6
8
3
0.94
L
Ravana
 
Ravana
0
4
4
0.5
W
Serqet
6
2
13
6.25
L
Chernobog
Ikkinan
Chernobog
0
4
6
0.75
W
Bakasura
JFHaven
Bakasura
3
3
11
2.83
W
Kukulkan
Mosprans
Kukulkan
2
4
13
2.13
L
Poseidon
Nunettos
Poseidon
2
5
4
0.8
W
Hun Batz
Outler
Hun Batz
10
1
13
16.5
W
Cthulhu
fewnar
Cthulhu
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,252
Damage
32,879
45,596
Taken
40,734
30,840
Mitigated
13,881
18,090
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,233
1,825
1,048
3,376
10,377
3,399
134
4,811
4,200
0
12,741
L
He Bo
 
He Bo
8,363
178
213
1,570
10,634
3,032
180
3,671
5,649
18,418
0
L
Ravana
 
Ravana
2,131
402
959
857
6,101
3,291
34
2,313
2,579
167
3,930
W
Serqet
6,569
695
1,720
5,786
13,633
7,889
641
4,967
8,666
0
5,828
L
Chernobog
Ikkinan
Chernobog
5,743
4,139
544
730
6,809
2,309
863
2,184
4,107
0
11,725
W
Bakasura
JFHaven
Bakasura
5,802
4,292
1,053
2,455
8,579
4,213
2,190
4,598
3,981
0
6,673
W
Kukulkan
Mosprans
Kukulkan
6,090
1,073
564
978
6,739
2,992
1,005
3,530
3,209
25,245
0
L
Poseidon
Nunettos
Poseidon
10,409
1,680
459
253
6,813
1,850
519
2,907
2,963
28,040
0
W
Hun Batz
Outler
Hun Batz
8,995
446
663
1,847
7,380
4,055
1,069
2,517
4,863
0
15,835
W
Cthulhu
fewnar
Cthulhu
9,796
708
2,065
959
9,265
11,691
172
3,267
5,998
19,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,007
Gold Earned
40,597
112
Minions Killed
93
0
Camps Cleared
0
1,031,972
Distance Traveled
932,740
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,456
946
25
3
0
227,166
0
L
He Bo
9,044
904
17
2
0
159,435
3
L
Ravana
6,824
682
4
0
0
170,987
0
W
Serqet
9,291
929
12
1
0
226,976
2
L
Chernobog
7,173
717
15
2
0
185,061
1
W
Bakasura
8,385
839
18
2
0
209,756
0
W
Kukulkan
8,969
897
48
5
0
164,519
2
L
Poseidon
8,100
810
32
3
0
190,091
4
W
Hun Batz
10,030
1,003
20
2
0
211,749
3
W
Cthulhu
9,332
933
14
1
0
218,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role