Player Matchup

Bellona
Bellona
CrayonCruncher
Bellona
Level 15
God Stats
29W - 28L
1,539 SR
Queue Stats
55W - 50L
1,556 Elo+
Party 3
Discordia
Discordia
Soon
Discordia
Level 105
God Stats
77W - 52L
1,590 SR
Queue Stats
382W - 333L
1,598 Elo+
Party 3
Ymir
Ymir
Zachv09
Ymir
Level 66
God Stats
33W - 26L
1,589 SR
Queue Stats
415W - 385L
1,566 Elo+
Party 3
Xbalanque
Xbalanque
jarreola1
Xbalanque
Level 143
God Stats
1W - 0L
1,576 SR
Queue Stats
113W - 137L
1,473 Elo+
Party 1
Fenrir
Fenrir
jarreola17
Fenrir
Level 17
God Stats
3W - 0L
1,848 SR
Queue Stats
8W - 3L
1,532 Elo+
Party 1
Team Averages
Level 69
1,628 SR
1,545 Elo+

VS

Team Averages
Level 44
1,625 SR
1,488 Elo+
Hades
Hades
Aesinar
Hades
Level 29
God Stats
6W - 6L
1,549 SR
Queue Stats
20W - 21L
1,478 Elo+
Party 2
Ares
Ares
GeneralNolan
Ares
Level 27
God Stats
1W - 6L
1,377 SR
Queue Stats
114W - 118L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
Kaleplayssmite
Sun Wukong
Level 40
God Stats
2W - 1L
1,714 SR
Queue Stats
362W - 325L
1,562 Elo+
Party 2
Rama
Rama
LittleSquirtles
Rama
Level 41
God Stats
1W - 1L
1,765 SR
Queue Stats
49W - 71L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ae7777777
Morgan Le Fay
Level 83
God Stats
23W - 15L
1,718 SR
Queue Stats
459W - 418L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,523
537
2,748
8,667
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Soon
Discordia
15
5 / 2 / 3
8,901
636
7,793
6,858
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Zachv09
Ymir
12
4 / 2 / 12
8,203
586
6,901
10,054
8,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
jarreola1
Xbalanque
14
7 / 2 / 5
9,404
672
8,553
9,970
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
jarreola17
Fenrir
14
6 / 1 / 4
8,534
610
7,266
10,342
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aesinar
Hades
13
0 / 0 / 0
7,502
536
4,518
4,542
2,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 7 / 1
5,816
415
2,235
12,737
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Kaleplayssmite
Sun Wukong
14
6 / 2 / 1
8,680
620
5,990
10,789
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 7 / 4
6,798
486
3,083
9,753
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
ae7777777
Morgan Le Fay
13
1 / 6 / 2
7,510
536
4,289
9,680
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
22
Kills
7
7
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
Aesinar
Hades
0
0
0
0
W
0
0
0
0
L
0
7
1
0.07
L
Sun Wukong
Kaleplayssmite
Sun Wukong
6
2
1
3.25
L
0
7
4
0.29
W
Discordia
Soon
Discordia
5
2
3
3.25
W
Ymir
Zachv09
Ymir
4
2
12
5
L
Morgan Le Fay
ae7777777
Morgan Le Fay
1
6
2
0.33
W
Xbalanque
jarreola1
Xbalanque
7
2
5
4.75
W
Fenrir
jarreola17
Fenrir
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,261
Damage
20,115
45,891
Taken
47,501
23,345
Mitigated
19,612
20,850
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Aesinar
Hades
4,518
1,254
0
3,503
4,542
2,694
111
0
4,542
40,601
0
W
2,748
901
0
4,689
8,667
5,472
1,220
4,056
4,611
0
39,176
L
2,235
110
0
1,824
12,737
5,604
0
2,157
10,580
21,134
0
L
Sun Wukong
Kaleplayssmite
Sun Wukong
5,990
2,323
0
3,829
10,789
5,196
0
5,036
5,753
0
50,278
L
3,083
2,284
0
1,503
9,753
2,774
0
2,255
7,498
0
26,358
W
Discordia
Soon
Discordia
7,793
407
229
1,861
6,858
2,073
30
1,864
4,994
62,157
0
W
Ymir
Zachv09
Ymir
6,901
1,586
0
2,380
10,054
8,537
149
2,227
7,827
25,249
0
L
Morgan Le Fay
ae7777777
Morgan Le Fay
4,289
329
0
743
9,680
3,344
0
5,246
4,434
49,613
0
W
Xbalanque
jarreola1
Xbalanque
8,553
4,996
0
5,560
9,970
3,180
2,984
1,630
8,340
0
60,090
W
Fenrir
jarreola17
Fenrir
7,266
1,370
0
6,131
10,342
4,083
0
1,316
9,026
0
42,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,565
Gold Earned
36,306
409
Minions Killed
430
0
Camps Cleared
0
1,285,583
Distance Traveled
1,230,825
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,502
536
115
8
0
231,434
0
W
Bellona
7,523
537
87
6
0
232,494
2
L
Ares
5,816
415
31
2
0
233,728
0
L
Sun Wukong
8,680
620
111
8
0
281,308
2
L
Rama
6,798
486
64
5
0
235,773
0
W
Discordia
8,901
636
117
8
0
263,623
5
W
Ymir
8,203
586
24
2
0
259,609
5
L
Morgan Le Fay
7,510
536
109
8
0
248,582
0
W
Xbalanque
9,404
672
106
8
0
213,277
3
W
Fenrir
8,534
610
75
5
0
316,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role