Player Matchup

Kali
Kali
CaPNCLuTcHxx
Kali
Level 29
God Stats
5W - 3L
1,679 SR
Queue Stats
237W - 335L
1,311 Elo+
Solo
Merlin
Merlin
GhoulStraw
Merlin
Level 29
God Stats
13W - 12L
1,500 SR
Queue Stats
149W - 173L
1,375 Elo+
Solo
Sylvanus
Sylvanus
MayXday11
Sylvanus
Level 27
God Stats
0W - 2L
1,230 SR
Queue Stats
121W - 90L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Reinier77
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,292 Elo+
Solo
Bellona
Bellona
ummendigonalajee
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,126 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,307 Elo+

VS

Team Averages
Level 25
1,521 SR
1,369 Elo+
Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Davichon99
Ullr
Level 15
God Stats
12W - 12L
1,625 SR
Queue Stats
31W - 49L
1,302 Elo+
Party 1
Xing Tian
Xing Tian
Jairo The Mess
Xing Tian
Level 27
God Stats
2W - 4L
1,521 SR
Queue Stats
108W - 164L
1,347 Elo+
Party 1
Anubis
Anubis
WinterWolf28214
Anubis
Level 28
God Stats
3W - 7L
1,462 SR
Queue Stats
77W - 120L
1,328 Elo+
Party 1
Fenrir
Fenrir
chechelaflare
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 183L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,241
426
5,603
14,804
4,118
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
GhoulStraw
Merlin
13
6 / 6 / 1
8,217
483
10,403
11,090
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
MayXday11
Sylvanus
10
0 / 6 / 0
6,584
387
2,897
12,730
5,600
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Reinier77
Sun Wukong
9
1 / 8 / 0
6,152
362
594
9,440
5,850
10
1 / 7 / 2
7,171
422
5,142
14,470
8,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
11 / 4 / 2
9,788
576
14,280
10,502
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 1
7,872
463
3,262
5,617
2,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Jairo The Mess
Xing Tian
13
1 / 0 / 5
8,051
474
7,452
10,672
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
11 / 3 / 4
9,835
579
13,948
8,515
4,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 2 / 2
7,835
461
3,996
8,798
3,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
9
Kills
29
31
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
11
4
2
3
L
1
4
1
0.38
W
4
0
1
4.5
L
Merlin
GhoulStraw
Merlin
6
6
1
1.08
W
Xing Tian
Jairo The Mess
Xing Tian
1
0
5
3.5
L
Sylvanus
MayXday11
Sylvanus
0
6
0
0
L
Sun Wukong
Reinier77
Sun Wukong
1
8
0
0.13
W
11
3
4
4.33
W
2
2
2
1.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,639
Damage
42,938
62,534
Taken
44,104
27,062
Mitigated
20,229
10,524
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,280
806
155
967
10,502
3,022
938
4,536
5,966
45,259
0
L
5,603
2,447
0
4,927
14,804
4,118
0
6,683
8,104
0
38,285
W
3,262
1,845
0
2,047
5,617
2,035
58
1,025
4,592
0
42,005
L
Merlin
GhoulStraw
Merlin
10,403
901
0
381
11,090
3,332
925
7,433
3,196
44,170
0
W
Xing Tian
Jairo The Mess
Xing Tian
7,452
584
0
3,702
10,672
7,325
419
1,710
8,962
26,480
0
L
Sylvanus
MayXday11
Sylvanus
2,897
1,664
721
1,547
12,730
5,600
75
7,798
4,932
32,689
0
L
Sun Wukong
Reinier77
Sun Wukong
594
54
0
340
9,440
5,850
0
5,285
4,059
0
10,127
W
13,948
641
37
3,442
8,515
4,279
2,754
3,167
5,348
50,649
0
W
3,996
1,911
0
1,203
8,798
3,568
540
2,862
5,936
0
47,886
L
5,142
2,490
0
2,608
14,470
8,162
394
7,447
6,563
0
26,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,365
Gold Earned
43,381
264
Minions Killed
365
0
Camps Cleared
0
1,387,459
Distance Traveled
1,523,528
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,788
576
72
4
0
299,266
1
L
Kali
7,241
426
74
4
0
318,470
6
W
Ullr
7,872
463
82
5
0
304,482
2
L
Merlin
8,217
483
75
4
0
291,395
0
W
Xing Tian
8,051
474
29
2
0
296,745
0
L
Sylvanus
6,584
387
60
4
0
233,519
0
L
Sun Wukong
6,152
362
14
1
0
240,539
0
W
Anubis
9,835
579
100
6
0
272,594
1
W
Fenrir
7,835
461
82
5
0
350,441
0
L
Bellona
7,171
422
41
2
0
303,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role