Player Matchup

Izanami
Izanami
Dimitrhi
Izanami
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 79L
1,463 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Nevinhoo03
Tsukuyomi
Level 26
God Stats
11W - 6L
1,887 SR
Queue Stats
145W - 149L
1,506 Elo+
Solo
Zeus
Zeus
Sannti00
Zeus
Level 29
God Stats
41W - 27L
1,660 SR
Queue Stats
179W - 145L
1,564 Elo+
Party 2
Geb
Geb
Trancapeoo
Geb
Level 28
God Stats
8W - 4L
1,430 SR
Queue Stats
348W - 349L
1,484 Elo+
Party 3
Cthulhu
Cthulhu
Yamilelec
Cthulhu
Level 28
God Stats
20W - 9L
1,553 SR
Queue Stats
131W - 99L
1,619 Elo+
Party 2
Team Averages
Level 25
1,606 SR
1,527 Elo+

VS

Team Averages
Level 18
1,440 SR
1,646 Elo+
Anubis
Anubis
 
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JogoFácil
Mulan
Level 26
God Stats
1W - 3L
1,200 SR
Queue Stats
96W - 99L
1,532 Elo+
Solo
Hou Yi
Hou Yi
KaitoBR
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,742 Elo+
Party 1
Nemesis
Nemesis
MasterGMT
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,742 Elo+
Party 1
Yemoja
Yemoja
RaphaGodBr
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dimitrhi
Izanami
9
0 / 3 / 7
5,985
460
4,507
6,128
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Nevinhoo03
Tsukuyomi
13
7 / 2 / 8
8,230
633
6,919
10,321
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
15
15 / 1 / 2
9,511
732
12,078
6,368
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 6
6,706
516
3,176
9,156
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Yamilelec
Cthulhu
13
0 / 2 / 3
6,993
538
4,428
6,530
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 4 / 0
6,845
527
4,753
5,791
3,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
11
1 / 4 / 1
6,586
507
5,828
10,771
6,324
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
KaitoBR
Hou Yi
10
3 / 6 / 0
6,196
477
4,803
7,995
2,232
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
MasterGMT
Nemesis
9
0 / 5 / 3
5,794
446
3,915
9,962
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
RaphaGodBr
Yemoja
9
1 / 4 / 3
5,782
445
3,732
7,917
4,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
23
Kills
9
9
Deaths
23
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
4
0
1
W
Izanami
Dimitrhi
Izanami
0
3
7
1.17
L
Mulan
1
4
1
0.38
L
Hou Yi
KaitoBR
Hou Yi
3
6
0
0.5
L
Nemesis
MasterGMT
Nemesis
0
5
3
0.3
W
Tsukuyomi
Nevinhoo03
Tsukuyomi
7
2
8
5.5
L
Yemoja
RaphaGodBr
Yemoja
1
4
3
0.63
W
Zeus
15
1
2
16
W
1
1
6
4
W
Cthulhu
Yamilelec
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
23,031
38,503
Taken
42,436
16,802
Mitigated
19,753
10,258
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,753
168
0
1,356
5,791
3,027
92
2,975
2,604
28,103
0
W
Izanami
Dimitrhi
Izanami
4,507
3,067
0
1,382
6,128
1,253
1,566
1,944
4,184
0
25,387
L
Mulan
5,828
1,281
0
2,384
10,771
6,324
0
6,125
4,106
0
35,865
L
Hou Yi
KaitoBR
Hou Yi
4,803
2,469
0
257
7,995
2,232
0
2,734
5,160
0
31,528
L
Nemesis
MasterGMT
Nemesis
3,915
1,724
0
2,517
9,962
3,404
0
2,355
7,455
0
32,195
W
Tsukuyomi
Nevinhoo03
Tsukuyomi
6,919
2,020
0
2,765
10,321
3,018
190
3,147
7,174
0
43,616
L
Yemoja
RaphaGodBr
Yemoja
3,732
1,650
1,225
233
7,917
4,766
0
4,374
3,429
10,266
0
W
Zeus
12,078
1,659
0
3,826
6,368
2,096
1,510
1,384
4,984
41,944
0
W
3,176
634
0
1,785
9,156
4,985
750
1,408
7,748
20,806
0
W
Cthulhu
Yamilelec
Cthulhu
4,428
250
0
500
6,530
5,450
180
602
5,928
30,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,425
Gold Earned
31,203
291
Minions Killed
267
0
Camps Cleared
0
1,286,908
Distance Traveled
1,073,874
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,845
527
51
4
0
170,268
2
W
Izanami
5,985
460
43
3
0
242,300
0
L
Mulan
6,586
507
79
6
0
198,074
3
L
Hou Yi
6,196
477
61
5
0
216,037
2
L
Nemesis
5,794
446
64
5
0
269,019
0
W
Tsukuyomi
8,230
633
69
5
0
281,500
4
L
Yemoja
5,782
445
12
1
0
220,476
0
W
Zeus
9,511
732
83
6
0
247,491
3
W
Geb
6,706
516
32
2
0
267,337
2
W
Cthulhu
6,993
538
64
5
0
248,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role