Player Matchup

Sun Wukong
Sun Wukong
Belaza
Sun Wukong
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 41L
1,295 Elo+
Solo
Fafnir
Fafnir
CharleyDelta
Fafnir
Level 18
God Stats
1W - 1L
1,207 SR
Queue Stats
53W - 53L
1,375 Elo+
Solo
Camazotz
Camazotz
Jack Okami1317
Camazotz
Level 14
God Stats
15W - 12L
1,398 SR
Queue Stats
56W - 57L
1,328 Elo+
Solo
Hades
Hades
Senjuu7
Hades
Level 29
God Stats
5W - 4L
1,296 SR
Queue Stats
351W - 356L
1,409 Elo+
Solo
Yemoja
Yemoja
tootie184
Yemoja
Level 7
God Stats
2W - 1L
1,822 SR
Queue Stats
3W - 5L
1,384 Elo+
Solo
Team Averages
Level 15
1,445 SR
1,358 Elo+

VS

Team Averages
Level 17
1,579 SR
1,421 Elo+
Apollo
Apollo
Bloody rootz 10
Apollo
Level 23
God Stats
41W - 38L
1,645 SR
Queue Stats
155W - 154L
1,388 Elo+
Solo
Kukulkan
Kukulkan
Crowtox
Kukulkan
Level 18
God Stats
41W - 32L
1,496 SR
Queue Stats
417W - 446L
1,394 Elo+
Solo
Mercury
Mercury
LittleRexGamer
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
xIsaacx16
Ratatoskr
Level 4
God Stats
1W - 2L
1,732 SR
Queue Stats
1W - 7L
1,404 Elo+
Solo
Hera
Hera
yuliusxz
Hera
Level 26
God Stats
1W - 2L
1,520 SR
Queue Stats
177W - 186L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Belaza
Sun Wukong
20
9 / 7 / 24
15,667
1,044
17,441
26,806
33,066
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
20
8 / 4 / 24
15,840
1,056
20,131
24,092
43,253
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
20
8 / 13 / 14
14,861
991
17,558
29,147
11,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hades
Senjuu7
Hades
20
15 / 2 / 13
16,939
1,129
40,604
25,869
16,160
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
tootie184
Yemoja
20
1 / 7 / 20
13,370
891
8,568
20,721
18,712
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 13
16,890
1,126
31,278
27,820
10,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Crowtox
Kukulkan
20
13 / 5 / 17
17,560
1,171
51,979
21,683
7,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 9 / 14
13,812
921
13,342
19,055
10,685
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
xIsaacx16
Ratatoskr
20
0 / 12 / 14
12,780
852
2,874
26,457
10,320
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Hera
20
5 / 7 / 14
14,623
975
19,144
19,564
6,500
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
105
41
Kills
33
33
Deaths
41
95
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Belaza
Sun Wukong
9
7
24
3
L
12
8
13
2.31
W
Fafnir
8
4
24
5
L
Kukulkan
Crowtox
Kukulkan
13
5
17
4.3
W
Camazotz
8
13
14
1.15
L
3
9
14
1.11
W
Hades
Senjuu7
Hades
15
2
13
10.75
W
Yemoja
tootie184
Yemoja
1
7
20
1.57
L
Ratatoskr
xIsaacx16
Ratatoskr
0
12
14
0.58
L
Hera
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,302
Damage
118,617
126,635
Taken
114,579
122,659
Mitigated
45,477
22,754
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Belaza
Sun Wukong
17,441
6,671
0
467
26,806
33,066
0
14,137
12,669
0
30,244
L
31,278
16,971
0
1,919
27,820
10,518
0
15,154
12,666
0
57,950
W
Fafnir
20,131
7,609
0
2,710
24,092
43,253
0
14,209
9,883
44,028
0
L
Kukulkan
Crowtox
Kukulkan
51,979
6,134
400
2,601
21,683
7,454
0
17,348
4,335
90,227
0
W
Camazotz
17,558
7,158
0
6,359
29,147
11,468
0
15,608
13,539
0
55,927
L
13,342
6,924
0
0
19,055
10,685
0
9,945
9,110
0
27,237
W
Hades
Senjuu7
Hades
40,604
3,611
814
7,239
25,869
16,160
0
12,241
13,628
64,711
0
W
Yemoja
tootie184
Yemoja
8,568
2,670
3,698
1,467
20,721
18,712
0
14,928
5,793
25,685
0
L
Ratatoskr
xIsaacx16
Ratatoskr
2,874
2,424
0
0
26,457
10,320
0
11,642
14,815
0
10,595
L
Hera
19,144
7,120
160
1,637
19,564
6,500
0
15,214
4,350
39,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,677
Gold Earned
75,665
251
Minions Killed
253
6
Camps Cleared
1
1,233,317
Distance Traveled
1,373,291
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,667
1,044
19
1
0
273,649
0
L
Apollo
16,890
1,126
67
4
1
261,381
0
W
Fafnir
15,840
1,056
34
2
3
262,301
0
L
Kukulkan
17,560
1,171
86
6
0
290,107
0
W
Camazotz
14,861
991
106
7
2
245,510
0
L
Mercury
13,812
921
40
3
0
299,424
0
W
Hades
16,939
1,129
62
4
1
256,019
0
W
Yemoja
13,370
891
30
2
0
195,838
0
L
Ratatoskr
12,780
852
19
1
0
287,213
0
L
Hera
14,623
975
41
3
0
235,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role