Player Matchup

Hel
Hel
Shepard223
Hel
Level 106
God Stats
2W - 1L
1,691 SR
Queue Stats
86W - 46L
1,737 Elo+
Party 2
Gilgamesh
Gilgamesh
burnerx2
Gilgamesh
Level 86
God Stats
12W - 9L
1,630 SR
Queue Stats
84W - 71L
1,616 Elo+
Party 2
Neith
Neith
toaststrudel765
Neith
Level 59
God Stats
11W - 6L
1,552 SR
Queue Stats
73W - 42L
1,697 Elo+
Party 2
Team Averages
Level 84
1,624 SR
1,683 Elo+

VS

Team Averages
Level 116
1,598 SR
1,541 Elo+
Anhur
Anhur
Drwackamole
Anhur
Level 142
God Stats
7W - 3L
1,934 SR
Queue Stats
303W - 231L
1,596 Elo+
Party 1
Mulan
Mulan
Pickles19k
Mulan
Level 149
God Stats
0W - 2L
1,361 SR
Queue Stats
370W - 298L
1,526 Elo+
Party 1
Agni
Agni
iMatrixHD-
Agni
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,447
827
7,038
4,542
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
burnerx2
Gilgamesh
9
1 / 1 / 5
6,138
682
3,448
6,330
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 1 / 6
6,698
744
3,855
3,287
1,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,495
722
4,220
5,366
1,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
9
1 / 4 / 2
5,967
663
3,406
9,041
5,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 2
5,340
593
2,826
3,880
1,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Mulan
1
4
2
0.5
W
6
1
3
7.5
W
Gilgamesh
burnerx2
Gilgamesh
1
1
5
3.5
L
0
3
2
0.33
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,341
Damage
10,452
14,159
Taken
18,287
6,093
Mitigated
8,268
7,835
Healing
2,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,220
2,258
0
1,360
5,366
1,638
0
1,791
3,575
0
23,974
L
Mulan
3,406
595
120
576
9,041
5,489
0
3,659
5,382
1,857
13,173
W
7,038
716
2,713
2,939
4,542
1,557
210
1,766
2,776
32,561
0
W
Gilgamesh
burnerx2
Gilgamesh
3,448
399
221
1,477
6,330
3,531
195
821
5,509
592
7,251
L
2,826
32
0
61
3,880
1,141
0
1,877
2,003
11,073
0
W
3,855
1,590
0
485
3,287
1,005
843
862
2,425
0
15,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,283
Gold Earned
17,802
106
Minions Killed
90
0
Camps Cleared
0
532,353
Distance Traveled
434,937
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,495
722
58
6
0
158,537
3
L
Mulan
5,967
663
15
2
0
162,573
0
W
Hel
7,447
827
57
6
0
169,586
2
W
Gilgamesh
6,138
682
14
2
0
201,229
2
L
Agni
5,340
593
17
2
0
113,827
0
W
Neith
6,698
744
35
4
0
161,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role