Player Matchup

Artemis
Artemis
Deadhead32
Artemis
Level 28
God Stats
4W - 0L
1,778 SR
Queue Stats
54W - 48L
1,521 Elo+
Solo
Rama
Rama
OneHalfrican
Rama
Level 22
God Stats
1W - 1L
1,290 SR
Queue Stats
20W - 20L
1,449 Elo+
Party 3
Thanatos
Thanatos
PagManInAPogTree
Thanatos
Level 8
God Stats
1W - 1L
1,245 SR
Queue Stats
27W - 16L
1,543 Elo+
Solo
Ra
Ra
RogueW4rf
Ra
Level 46
God Stats
5W - 6L
1,476 SR
Queue Stats
56W - 83L
1,393 Elo+
Party 3
Terra
Terra
stewie0911
Terra
Level 21
God Stats
2W - 2L
1,309 SR
Queue Stats
43W - 60L
1,394 Elo+
Party 3
Team Averages
Level 25
1,420 SR
1,460 Elo+

VS

Team Averages
Level 14
1,398 SR
1,301 Elo+
Gilgamesh
Gilgamesh
FrozenCourageYt
Gilgamesh
Level 22
God Stats
4W - 11L
1,415 SR
Queue Stats
29W - 32L
1,490 Elo+
Party 1
Neith
Neith
TheGoddessKeely
Neith
Level 6
God Stats
5W - 4L
1,489 SR
Queue Stats
43W - 43L
1,270 Elo+
Party 2
Ymir
Ymir
Turtleify
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,205 Elo+
Party 1
Thanatos
Thanatos
TurtlesOverTrain
Thanatos
Level 9
God Stats
0W - 2L
1,185 SR
Queue Stats
11W - 18L
1,270 Elo+
Party 1
Ra
Ra
Tybuilder
Ra
Level 27
God Stats
6W - 8L
1,403 SR
Queue Stats
43W - 43L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deadhead32
Artemis
19
7 / 3 / 22
12,500
1,136
29,523
10,927
5,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 0 / 19
10,745
977
10,780
6,999
3,022
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
29 / 3 / 7
15,646
1,422
33,738
14,100
7,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 1 / 20
11,131
1,012
12,556
10,072
4,546
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
19
1 / 1 / 25
11,210
1,019
3,321
9,842
8,933
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrozenCourageYt
Gilgamesh
16
2 / 11 / 5
10,486
953
16,727
27,329
17,194
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 6 / 3
10,098
918
5,894
13,063
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
17
1 / 5 / 5
10,381
944
4,306
18,403
16,590
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 12 / 3
10,343
940
7,427
18,421
5,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
1 / 7 / 3
10,599
964
11,890
19,578
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
27
41
Kills
8
8
Deaths
41
93
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Deadhead32
Artemis
7
3
22
6
L
Gilgamesh
FrozenCourageYt
Gilgamesh
2
11
5
0.41
W
2
0
19
11.5
W
29
3
7
10.83
W
2
1
20
12
L
1
6
3
0.42
L
Ymir
1
5
5
0.7
L
3
12
3
0.38
L
1
7
3
0.36
W
Terra
1
1
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,918
Damage
46,244
51,940
Taken
96,794
29,259
Mitigated
47,341
22,342
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Deadhead32
Artemis
29,523
20,626
0
2,415
10,927
5,113
0
2,359
8,568
0
47,494
L
Gilgamesh
FrozenCourageYt
Gilgamesh
16,727
4,088
0
401
27,329
17,194
0
4,838
22,491
0
27,368
W
10,780
9,822
0
0
6,999
3,022
0
2,517
4,482
0
28,302
W
33,738
14,547
0
13,044
14,100
7,645
0
4,540
9,438
0
43,934
W
12,556
1,532
1,085
1,974
10,072
4,546
0
3,017
7,055
40,858
0
L
5,894
2,672
0
1,161
13,063
2,140
0
1,399
11,664
0
20,699
L
Ymir
4,306
874
0
30
18,403
16,590
0
4,315
14,088
8,060
0
L
7,427
1,230
0
2,333
18,421
5,264
0
2,432
15,989
0
17,051
L
11,890
966
1,457
1,673
19,578
6,153
0
2,893
16,685
49,372
0
W
Terra
3,321
562
2,282
1,542
9,842
8,933
0
3,763
6,079
11,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,232
Gold Earned
51,907
193
Minions Killed
180
7
Camps Cleared
3
1,145,070
Distance Traveled
960,693
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,500
1,136
42
4
3
209,261
0
L
Gilgamesh
10,486
953
16
1
0
204,105
0
W
Rama
10,745
977
47
4
2
225,908
0
W
Thanatos
15,646
1,422
27
2
1
236,856
0
W
Ra
11,131
1,012
64
6
1
225,346
0
L
Neith
10,098
918
26
2
0
156,637
0
L
Ymir
10,381
944
13
1
0
174,956
0
L
Thanatos
10,343
940
24
2
0
207,840
1
L
Ra
10,599
964
101
9
3
217,155
0
W
Terra
11,210
1,019
13
1
0
247,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role