Player Matchup

Nemesis
Nemesis
ComplexVoid
Nemesis
Level 28
God Stats
13W - 10L
1,638 SR
Queue Stats
124W - 113L
1,466 Elo+
Solo
Ares
Ares
Konstey
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,299 Elo+
Party 1
Tiamat
Tiamat
W3sl3ySnip3s
Tiamat
Level 16
God Stats
0W - 3L
1,232 SR
Queue Stats
2W - 3L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
longgiraffe
Gilgamesh
Level 24
God Stats
0W - 3L
1,378 SR
Queue Stats
1W - 6L
1,299 Elo+
Party 1
Anhur
Anhur
severim2000
Anhur
Level 18
God Stats
1W - 5L
1,412 SR
Queue Stats
2W - 6L
1,485 Elo+
Party 1
Team Averages
Level 18
1,432 SR
1,407 Elo+

VS

Team Averages
Level 27
1,590 SR
1,512 Elo+
Yemoja
Yemoja
Deesnats
Yemoja
Level 27
God Stats
9W - 5L
1,654 SR
Queue Stats
86W - 79L
1,558 Elo+
Party 3
Anubis
Anubis
PeNinMachine
Anubis
Level 29
God Stats
20W - 12L
1,576 SR
Queue Stats
126W - 143L
1,392 Elo+
Solo
Ao Kuang
Ao Kuang
SitoKani
Ao Kuang
Level 29
God Stats
9W - 4L
1,827 SR
Queue Stats
174W - 179L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
francii4
Sun Wukong
Level 27
God Stats
6W - 6L
1,430 SR
Queue Stats
156W - 162L
1,516 Elo+
Party 2
Rama
Rama
tachiyomi
Rama
Level 21
God Stats
1W - 1L
1,461 SR
Queue Stats
44W - 26L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ComplexVoid
Nemesis
10
2 / 4 / 0
5,824
529
3,715
9,398
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Konstey
Ares
8
0 / 3 / 0
4,676
425
971
5,772
1,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
9
0 / 6 / 2
5,204
473
3,524
6,281
2,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
longgiraffe
Gilgamesh
10
3 / 2 / 1
5,819
529
5,136
6,712
2,473
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 6 / 0
4,605
419
1,276
6,705
1,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deesnats
Yemoja
9
1 / 0 / 10
6,393
581
2,553
3,818
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
12
6 / 0 / 5
7,253
659
7,431
4,491
2,403
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
SitoKani
Ao Kuang
11
3 / 2 / 4
6,352
577
3,492
6,918
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
francii4
Sun Wukong
10
2 / 3 / 2
6,226
566
3,039
6,435
3,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
13
9 / 0 / 0
8,070
734
8,958
5,945
1,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
21
21
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ComplexVoid
Nemesis
2
4
0
0.5
W
Yemoja
Deesnats
Yemoja
1
0
10
6
L
Ares
Konstey
Ares
0
3
0
0
W
Anubis
6
0
5
8.5
W
Ao Kuang
SitoKani
Ao Kuang
3
2
4
2.5
L
Tiamat
0
6
2
0.17
W
Sun Wukong
francii4
Sun Wukong
2
3
2
1
L
Gilgamesh
longgiraffe
Gilgamesh
3
2
1
1.75
L
0
6
0
0
W
Rama
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,622
Damage
25,473
34,868
Taken
27,607
10,709
Mitigated
11,963
8,162
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ComplexVoid
Nemesis
3,715
878
0
3,694
9,398
2,599
0
5,262
4,136
0
26,777
W
Yemoja
Deesnats
Yemoja
2,553
928
833
1,636
3,818
2,592
544
508
3,310
13,661
0
L
Ares
Konstey
Ares
971
197
0
959
5,772
1,776
0
1,488
4,284
9,836
0
W
Anubis
7,431
377
0
3,335
4,491
2,403
785
1,983
2,508
43,382
0
W
Ao Kuang
SitoKani
Ao Kuang
3,492
846
0
2,081
6,918
2,145
63
1,239
5,679
31,420
0
L
Tiamat
3,524
536
0
645
6,281
2,659
0
4,706
1,575
22,960
0
W
Sun Wukong
francii4
Sun Wukong
3,039
464
0
1,283
6,435
3,071
0
147
6,288
0
26,030
L
Gilgamesh
longgiraffe
Gilgamesh
5,136
1,681
0
1,866
6,712
2,473
0
1,385
5,327
0
21,736
L
1,276
847
0
998
6,705
1,202
0
635
6,070
0
16,969
W
Rama
8,958
6,550
0
2,958
5,945
1,752
769
679
5,266
0
63,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
34,294
201
Minions Killed
346
0
Camps Cleared
0
1,036,619
Distance Traveled
1,038,067
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,824
529
62
6
0
240,563
1
W
Yemoja
6,393
581
21
2
0
206,237
3
L
Ares
4,676
425
8
1
0
214,870
2
W
Anubis
7,253
659
82
7
0
218,263
1
W
Ao Kuang
6,352
577
56
5
0
221,824
4
L
Tiamat
5,204
473
45
4
0
184,529
0
W
Sun Wukong
6,226
566
68
6
0
201,524
2
L
Gilgamesh
5,819
529
48
4
0
214,897
2
L
Anhur
4,605
419
38
3
0
181,760
1
W
Rama
8,070
734
119
11
0
190,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role