Player Matchup

Cabrakan
Cabrakan
BYtheHORNs
Cabrakan
Level 160
God Stats
6W - 7L
1,599 SR
Queue Stats
361W - 237L
1,695 Elo+
Party 1
Khepri
Khepri
BigBoiChipsAhoy
Khepri
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 147L
1,611 Elo+
Party 1
Cerberus
Cerberus
HiTechSnake
Cerberus
Level 160
God Stats
3W - 1L
1,569 SR
Queue Stats
182W - 126L
1,609 Elo+
Party 1
Ares
Ares
KPotato3
Ares
Level 27
God Stats
9W - 9L
1,548 SR
Queue Stats
192W - 147L
1,587 Elo+
Party 1
Bacchus
Bacchus
TheNunChuckles
Bacchus
Level 124
God Stats
7W - 2L
1,690 SR
Queue Stats
165W - 125L
1,610 Elo+
Party 1
Team Averages
Level 98
1,581 SR
1,622 Elo+

VS

Team Averages
Level 53
1,476 SR
1,494 Elo+
Neith
Neith
MoonDogyy
Neith
Level 33
God Stats
99W - 65L
1,603 SR
Queue Stats
173W - 172L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reetski
Cu Chulainn
Level 60
God Stats
2W - 1L
1,435 SR
Queue Stats
6W - 14L
1,281 Elo+
Party 2
Odin
Odin
RichardCran1um
Odin
Level 101
God Stats
0W - 1L
1,396 SR
Queue Stats
4W - 2L
1,807 Elo+
Party 2
Tiamat
Tiamat
ThorPorkHammer
Tiamat
Level 67
God Stats
2W - 3L
1,444 SR
Queue Stats
9W - 17L
1,465 Elo+
Party 2
Ymir
Ymir
marcelhippie
Ymir
Level 2
God Stats
4W - 5L
1,500 SR
Queue Stats
31W - 29L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BYtheHORNs
Cabrakan
18
21 / 1 / 5
12,555
1,256
24,177
10,757
6,951
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 1 / 17
9,439
944
2,364
6,114
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
HiTechSnake
Cerberus
18
4 / 0 / 23
11,264
1,126
17,569
9,715
10,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
17
2 / 0 / 19
10,126
1,013
7,842
6,222
8,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 0 / 14
10,385
1,039
7,104
7,744
8,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

375

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MoonDogyy
Neith
15
0 / 10 / 2
9,120
912
10,324
17,788
4,783
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Reetski
Cu Chulainn
14
0 / 5 / 1
8,650
865
6,224
13,689
4,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 2 / 0
9,375
938
2,866
7,201
6,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 8 / 0
8,500
850
5,747
12,956
6,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 5 / 1
8,222
822
2,933
10,978
9,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
6
30
Kills
2
2
Deaths
30
78
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BYtheHORNs
Cabrakan
21
1
5
23.5
W
1
1
17
9.5
W
Cerberus
HiTechSnake
Cerberus
4
0
23
15.5
W
Ares
2
0
19
11.5
L
Neith
MoonDogyy
Neith
0
10
2
0.1
L
Cu Chulainn
Reetski
Cu Chulainn
0
5
1
0.1
L
2
2
0
1
W
2
0
14
9
L
0
8
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,056
Damage
28,094
40,552
Taken
62,612
39,082
Mitigated
32,469
7,852
Healing
2,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BYtheHORNs
Cabrakan
24,177
3,053
0
1,384
10,757
6,951
0
2,418
8,339
42,724
0
W
2,364
382
0
606
6,114
5,500
0
1,563
4,551
11,439
0
W
Cerberus
HiTechSnake
Cerberus
17,569
1,005
0
1,676
9,715
10,006
0
2,025
7,690
37,597
0
W
Ares
7,842
492
1,732
626
6,222
8,464
0
2,011
4,211
22,772
0
L
Neith
MoonDogyy
Neith
10,324
5,267
0
395
17,788
4,783
0
17,232
556
0
26,733
L
Cu Chulainn
Reetski
Cu Chulainn
6,224
530
0
1,743
13,689
4,908
0
13,270
419
160
15,487
L
2,866
0
0
0
7,201
6,810
0
4,991
2,210
0
13,483
W
7,104
586
490
1,338
7,744
8,161
0
823
6,921
26,473
0
L
5,747
1,094
0
364
12,956
6,617
0
12,868
88
22,827
0
L
2,933
186
0
0
10,978
9,351
0
10,695
283
4,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,769
Gold Earned
43,867
240
Minions Killed
108
10
Camps Cleared
4
1,029,931
Distance Traveled
767,491
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,555
1,256
55
6
3
203,036
3
W
Khepri
9,439
944
29
3
0
196,409
0
W
Cerberus
11,264
1,126
65
7
2
218,699
1
W
Ares
10,126
1,013
31
3
1
217,339
0
L
Neith
9,120
912
28
3
3
159,410
1
L
Cu Chulainn
8,650
865
24
2
1
199,935
0
L
Odin
9,375
938
22
2
0
151,151
0
W
Bacchus
10,385
1,039
60
6
4
194,448
1
L
Tiamat
8,500
850
30
3
0
160,098
0
L
Ymir
8,222
822
4
0
0
96,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role