Player Matchup

Jormungandr
Jormungandr
CORNBREADKIDJR
Jormungandr
Level 40
God Stats
11W - 12L
1,520 SR
Queue Stats
94W - 110L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
Drgnelf
Danzaburou
Level 128
God Stats
24W - 39L
1,361 SR
Queue Stats
82W - 157L
1,245 Elo+
Solo
Kukulkan
Kukulkan
J O H N O285209
Kukulkan
Level 18
God Stats
17W - 20L
1,516 SR
Queue Stats
19W - 22L
1,201 Elo+
Party 1
Team Averages
Level 62
1,466 SR
1,283 Elo+

VS

Team Averages
Level 17
1,289 SR
1,103 Elo+
Bakasura
Bakasura
Gangang Stolid
Bakasura
Level 5
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 7L
975 Elo+
Party 2
Yemoja
Yemoja
ItsRanpo
Yemoja
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 7L
975 Elo+
Party 2
Scylla
Scylla
Ttv dexsnipz
Scylla
Level 29
God Stats
10W - 14L
1,296 SR
Queue Stats
105W - 114L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CORNBREADKIDJR
Jormungandr
16
5 / 2 / 6
12,093
605
12,360
16,249
19,330
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Drgnelf
Danzaburou
15
1 / 1 / 11
11,904
595
7,903
14,293
5,912
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
17
7 / 1 / 3
12,459
623
14,259
6,916
2,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
1 / 3 / 1
10,620
531
4,397
16,940
7,059
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
ItsRanpo
Yemoja
17
3 / 0 / 1
11,856
593
11,395
13,851
16,659
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
10
0 / 10 / 2
10,023
501
7,214
11,195
3,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CORNBREADKIDJR
Jormungandr
5
2
6
4
W
Danzaburou
Drgnelf
Danzaburou
1
1
11
6.5
L
Bakasura
1
3
1
0.5
L
Yemoja
ItsRanpo
Yemoja
3
0
1
3.5
W
Kukulkan
7
1
3
8.5
L
Scylla
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,522
Damage
23,006
37,458
Taken
41,986
28,044
Mitigated
27,526
13,592
Healing
5,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CORNBREADKIDJR
Jormungandr
12,360
2,681
696
5,164
16,249
19,330
248
6,808
9,120
59,271
0
W
Danzaburou
Drgnelf
Danzaburou
7,903
2,099
440
5,385
14,293
5,912
1,648
7,344
6,261
0
44,735
L
Bakasura
4,397
2,204
0
2,805
16,940
7,059
0
9,611
7,329
0
12,551
L
Yemoja
ItsRanpo
Yemoja
11,395
2,378
1,813
266
13,851
16,659
0
9,228
4,623
54,266
0
W
Kukulkan
14,259
212
114
1,793
6,916
2,802
492
3,931
2,812
60,169
0
L
Scylla
7,214
333
479
377
11,195
3,808
0
7,780
3,415
13,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,456
Gold Earned
32,499
226
Minions Killed
135
0
Camps Cleared
0
1,041,569
Distance Traveled
962,737
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,093
605
56
3
0
337,998
4
W
Danzaburou
11,904
595
73
4
0
342,685
7
L
Bakasura
10,620
531
33
2
0
422,362
2
L
Yemoja
11,856
593
92
5
0
361,384
1
W
Kukulkan
12,459
623
97
5
0
360,886
0
L
Scylla
10,023
501
10
1
0
178,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role