Player Matchup

Sol
Sol
 
Sol
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Haltzy
King Arthur
Level 159
God Stats
8W - 9L
1,591 SR
Queue Stats
425W - 397L
1,605 Elo+
Solo
Cupid
Cupid
MathExp
Cupid
Level 124
God Stats
4W - 4L
1,669 SR
Queue Stats
169W - 141L
1,647 Elo+
Solo
Cerberus
Cerberus
OffBrandGizzle
Cerberus
Level 128
God Stats
4W - 4L
1,562 SR
Queue Stats
409W - 416L
1,585 Elo+
Solo
Thanatos
Thanatos
booksrdum
Thanatos
Level 123
God Stats
5W - 12L
1,486 SR
Queue Stats
345W - 263L
1,629 Elo+
Solo
Team Averages
Level 133
1,562 SR
1,593 Elo+

VS

Team Averages
Level 122
1,741 SR
1,659 Elo+
Kali
Kali
AnimusPRIME
Kali
Level 139
God Stats
2W - 0L
1,732 SR
Queue Stats
183W - 109L
1,669 Elo+
Party 1
Hades
Hades
EternalPRIME
Hades
Level 134
God Stats
3W - 0L
1,849 SR
Queue Stats
153W - 79L
1,703 Elo+
Party 1
Izanami
Izanami
Kylowinn
Izanami
Level 160
God Stats
6W - 5L
1,716 SR
Queue Stats
540W - 477L
1,624 Elo+
Solo
Anubis
Anubis
NonSpirited
Anubis
Level 91
God Stats
8W - 1L
1,910 SR
Queue Stats
146W - 84L
1,645 Elo+
Party 1
Athena
Athena
PanicThenRun
Athena
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 24L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 1 / 2
7,746
553
4,715
7,115
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Haltzy
King Arthur
12
1 / 2 / 0
7,273
520
5,405
11,753
7,804
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
MathExp
Cupid
13
1 / 2 / 1
7,962
569
3,416
7,662
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
11
1 / 2 / 4
7,095
507
5,047
10,832
10,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
booksrdum
Thanatos
12
2 / 6 / 4
7,100
507
5,141
12,445
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
7,990
571
6,859
11,046
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 1 / 5
8,591
614
9,433
11,232
9,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Kylowinn
Izanami
16
4 / 1 / 0
9,548
682
4,577
6,631
1,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
14
3 / 3 / 2
8,495
607
6,010
5,890
2,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
10
0 / 2 / 7
6,266
448
1,318
6,030
3,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
9
Kills
12
13
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
1
2
5
W
4
2
3
2.75
W
1
1
5
3.5
L
King Arthur
Haltzy
King Arthur
1
2
0
0.5
W
Izanami
Kylowinn
Izanami
4
1
0
4
L
Cupid
MathExp
Cupid
1
2
1
0.75
W
Anubis
3
3
2
1.33
L
Cerberus
1
2
4
1.5
W
Athena
0
2
7
1.75
L
Thanatos
booksrdum
Thanatos
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,724
Damage
28,197
49,807
Taken
40,829
26,400
Mitigated
22,179
22,701
Healing
18,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,715
1,135
0
3,795
7,115
1,642
0
882
6,233
61,378
0
W
6,859
2,890
0
5,409
11,046
4,337
38
2,855
8,035
0
50,517
W
9,433
1,684
329
7,006
11,232
9,199
90
824
9,867
58,666
0
L
King Arthur
Haltzy
King Arthur
5,405
930
0
3,695
11,753
7,804
0
5,743
6,010
0
43,331
W
Izanami
Kylowinn
Izanami
4,577
2,698
0
2,584
6,631
1,934
0
537
6,094
0
75,737
L
Cupid
MathExp
Cupid
3,416
1,571
137
3,308
7,662
1,975
0
252
7,410
0
53,702
W
Anubis
6,010
423
0
2,971
5,890
2,827
639
2,059
3,613
64,022
0
L
Cerberus
5,047
289
0
3,882
10,832
10,625
0
4,748
6,084
26,954
0
W
Athena
1,318
632
0
347
6,030
3,882
0
3,476
2,487
6,232
0
L
Thanatos
booksrdum
Thanatos
5,141
1,273
0
7,884
12,445
4,354
0
5,301
7,144
0
42,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
40,890
451
Minions Killed
492
0
Camps Cleared
0
1,304,484
Distance Traveled
1,352,598
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,746
553
118
8
0
241,082
6
W
Kali
7,990
571
74
5
0
341,172
4
W
Hades
8,591
614
124
9
0
255,451
6
L
King Arthur
7,273
520
91
7
0
289,886
2
W
Izanami
9,548
682
159
11
0
264,033
7
L
Cupid
7,962
569
114
8
0
245,699
2
W
Anubis
8,495
607
130
9
0
250,229
5
L
Cerberus
7,095
507
58
4
0
265,795
5
W
Athena
6,266
448
5
0
0
241,713
3
L
Thanatos
7,100
507
70
5
0
262,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role