Player Matchup

Serqet
Serqet
MALGOW
Serqet
Level 57
God Stats
1W - 3L
1,432 SR
Queue Stats
223W - 259L
1,453 Elo+
Party 1
Nemesis
Nemesis
antidp
Nemesis
Level 6
God Stats
1W - 2L
1,507 SR
Queue Stats
45W - 79L
1,278 Elo+
Party 1
Chang'e
Chang'e
никксан61
Chang'e
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 24
1,480 SR
1,411 Elo+

VS

Team Averages
Level 86
1,524 SR
1,457 Elo+
Janus
Janus
Bushwaka
Janus
Level 89
God Stats
9W - 7L
1,359 SR
Queue Stats
72W - 53L
1,511 Elo+
Party 2
Sobek
Sobek
Fozmeister08
Sobek
Level 104
God Stats
1W - 0L
1,625 SR
Queue Stats
61W - 43L
1,486 Elo+
Party 2
Artemis
Artemis
Incidercat
Artemis
Level 66
God Stats
3W - 1L
1,589 SR
Queue Stats
7W - 11L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MALGOW
Serqet
12
4 / 6 / 3
8,658
722
6,134
11,439
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
antidp
Nemesis
12
2 / 7 / 3
8,063
672
4,610
15,216
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 7 / 4
7,334
611
4,400
10,549
5,866
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bushwaka
Janus
15
10 / 0 / 10
10,636
886
14,738
6,512
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 15
9,872
823
4,276
15,097
14,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Incidercat
Artemis
13
7 / 3 / 11
10,013
834
10,349
7,231
2,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
20
20
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Janus
Bushwaka
Janus
10
0
10
15
W
3
4
15
2.63
W
Artemis
Incidercat
Artemis
7
3
11
4.17
L
Serqet
MALGOW
Serqet
4
6
3
0.92
L
Nemesis
antidp
Nemesis
2
7
3
0.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,144
Damage
29,363
37,204
Taken
28,840
18,030
Mitigated
19,976
5,781
Healing
6,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bushwaka
Janus
14,738
1,038
238
1,893
6,512
2,117
617
925
4,724
43,689
0
W
4,276
377
0
3,048
15,097
14,929
122
2,223
12,013
9,852
0
W
Artemis
Incidercat
Artemis
10,349
6,444
0
1,515
7,231
2,930
1,497
1,252
5,400
0
34,690
L
Serqet
MALGOW
Serqet
6,134
824
0
397
11,439
5,487
0
4,733
6,488
0
11,027
L
Nemesis
antidp
Nemesis
4,610
2,138
0
1,274
15,216
6,677
0
6,811
8,141
0
31,034
L
4,400
213
1,902
2,208
10,549
5,866
0
6,732
3,561
14,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,055
Gold Earned
30,521
87
Minions Killed
129
0
Camps Cleared
0
609,300
Distance Traveled
691,608
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,636
886
75
6
0
247,599
1
W
Sobek
9,872
823
12
1
0
233,265
3
W
Artemis
10,013
834
42
4
0
210,744
0
L
Serqet
8,658
722
11
1
0
210,777
3
L
Nemesis
8,063
672
54
5
0
209,417
1
L
Chang'e
7,334
611
22
2
0
189,106
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role