Player Matchup

Raijin
Raijin
 
Raijin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Konnorr89
Chaac
Level 123
God Stats
4W - 3L
1,600 SR
Queue Stats
256W - 247L
1,504 Elo+
Solo
Cupid
Cupid
KvngDorian22
Cupid
Level 38
God Stats
1W - 0L
1,713 SR
Queue Stats
5W - 8L
1,339 Elo+
Solo
Nox
Nox
T1CKL3T1CKL3
Nox
Level 68
God Stats
5W - 4L
1,383 SR
Queue Stats
167W - 167L
1,467 Elo+
Solo
Team Averages
Level 79
1,539 SR
1,462 Elo+

VS

Team Averages
Level 102
1,415 SR
1,425 Elo+
Kuzenbo
Kuzenbo
BionicMarmoset
Kuzenbo
Level 122
God Stats
15W - 11L
1,512 SR
Queue Stats
570W - 609L
1,443 Elo+
Solo
Mercury
Mercury
Dubbadactyl
Mercury
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 30L
1,363 Elo+
Party 1
Agni
Agni
Gorejiah
Agni
Level 64
God Stats
0W - 2L
1,289 SR
Queue Stats
14W - 27L
1,382 Elo+
Party 1
Ullr
Ullr
dramaf4ce
Ullr
Level 142
God Stats
1W - 3L
1,268 SR
Queue Stats
247W - 244L
1,462 Elo+
Solo
Zeus
Zeus
irishganja
Zeus
Level 89
God Stats
6W - 8L
1,504 SR
Queue Stats
333W - 346L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
8 / 4 / 5
11,428
879
12,571
10,837
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
 
Hera
16
3 / 2 / 5
9,952
766
8,350
5,735
2,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Konnorr89
Chaac
15
2 / 2 / 14
9,624
740
11,973
25,486
22,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 1 / 9
10,031
772
6,062
5,058
2,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 4 / 8
10,461
805
12,151
8,857
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
8,800
677
5,844
15,624
19,168
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Dubbadactyl
Mercury
14
1 / 5 / 8
8,404
646
3,778
11,324
5,020
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
16
2 / 6 / 5
8,671
667
7,900
11,885
4,845
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
16
3 / 3 / 6
8,798
677
6,815
10,143
4,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 5 / 4
9,363
720
15,756
9,219
3,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
22
Kills
12
13
Deaths
22
41
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
4
5
2.63
W
Hera
 
Hera
3
2
5
2.75
L
2
3
6
1.67
L
Mercury
Dubbadactyl
Mercury
1
5
8
1
L
Agni
2
6
5
0.75
W
Chaac
Konnorr89
Chaac
2
2
14
4.5
W
3
1
9
7.5
W
6
4
8
2.5
L
Ullr
3
3
6
2
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,107
Damage
40,093
55,973
Taken
58,195
37,023
Mitigated
37,554
22,738
Healing
20,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,571
1,073
292
2,834
10,837
6,040
628
5,755
5,082
28,233
0
W
Hera
 
Hera
8,350
1,888
867
594
5,735
2,871
913
3,740
1,995
25,238
0
L
5,844
2,283
1,860
3,781
15,624
19,168
232
10,011
5,613
16,000
0
L
Mercury
Dubbadactyl
Mercury
3,778
1,876
1,250
2,529
11,324
5,020
68
6,534
4,790
0
10,953
L
Agni
7,900
502
1,424
2,473
11,885
4,845
504
5,376
6,509
15,154
0
W
Chaac
Konnorr89
Chaac
11,973
805
1,626
11,487
25,486
22,102
173
11,219
14,267
0
25,361
W
6,062
1,145
1,286
918
5,058
2,083
2,406
3,471
1,587
0
18,046
W
12,151
266
1,349
1,485
8,857
3,927
751
5,315
3,542
24,108
0
L
Ullr
6,815
2,983
2,896
2,736
10,143
4,732
685
6,551
3,592
0
20,924
L
15,756
1,148
1,197
538
9,219
3,789
110
4,600
4,619
30,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,496
Gold Earned
44,036
150
Minions Killed
112
0
Camps Cleared
0
1,264,054
Distance Traveled
1,191,810
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,428
879
29
2
0
218,654
0
W
Hera
9,952
766
45
3
0
254,326
1
L
Kuzenbo
8,800
677
21
2
0
253,567
0
L
Mercury
8,404
646
14
1
0
251,397
1
L
Agni
8,671
667
16
1
0
228,597
0
W
Chaac
9,624
740
20
2
0
261,287
0
W
Cupid
10,031
772
25
2
0
261,150
0
W
Nox
10,461
805
31
2
0
268,637
4
L
Ullr
8,798
677
29
2
0
231,523
0
L
Zeus
9,363
720
32
2
0
226,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role