Player Matchup

Tiamat
Tiamat
CutesyTiamat
Tiamat
Level 28
God Stats
103W - 83L
1,601 SR
Queue Stats
264W - 290L
1,449 Elo+
Party 2
Thanatos
Thanatos
TraceGhost
Thanatos
Level 40
God Stats
30W - 47L
1,451 SR
Queue Stats
389W - 431L
1,470 Elo+
Party 2
Khepri
Khepri
itsAgro
Khepri
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,627 Elo+
Party 3
Medusa
Medusa
lowfatmilkk
Medusa
Level 15
God Stats
1W - 1L
1,584 SR
Queue Stats
23W - 22L
1,552 Elo+
Party 3
Fenrir
Fenrir
xmoy10
Fenrir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,602 Elo+
Party 3
Team Averages
Level 57
1,527 SR
1,540 Elo+

VS

Team Averages
Level 72
1,468 SR
1,456 Elo+
Discordia
Discordia
DarcusGame
Discordia
Level 25
God Stats
4W - 5L
1,552 SR
Queue Stats
45W - 56L
1,348 Elo+
Party 1
Gilgamesh
Gilgamesh
caladpapi
Gilgamesh
Level 45
God Stats
3W - 8L
1,489 SR
Queue Stats
90W - 99L
1,433 Elo+
Solo
Ymir
Ymir
javi9142000
Ymir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,536 Elo+
Party 1
Izanami
Izanami
tommyalav
Izanami
Level 62
God Stats
5W - 0L
1,590 SR
Queue Stats
36W - 36L
1,459 Elo+
Party 1
Chaac
Chaac
yorelmd
Chaac
Level 72
God Stats
2W - 0L
1,208 SR
Queue Stats
12W - 15L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
2 / 6 / 4
8,828
441
10,619
11,006
7,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
TraceGhost
Thanatos
15
3 / 9 / 5
9,438
472
9,595
19,899
8,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
itsAgro
Khepri
12
2 / 6 / 3
8,150
408
6,270
16,209
18,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
15
2 / 9 / 3
9,116
456
9,880
16,399
5,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
xmoy10
Fenrir
15
7 / 5 / 1
9,719
486
18,433
22,654
11,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarcusGame
Discordia
17
5 / 3 / 7
11,099
555
11,252
11,458
5,232
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
caladpapi
Gilgamesh
16
6 / 2 / 12
11,277
564
12,212
19,155
14,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 3 / 12
10,716
536
6,291
16,745
20,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
tommyalav
Izanami
20
16 / 4 / 5
13,260
663
25,323
19,208
7,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
yorelmd
Chaac
17
5 / 4 / 10
11,498
575
14,258
20,208
21,876
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
16
Kills
35
35
Deaths
16
16
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
6
4
0.67
W
Discordia
DarcusGame
Discordia
5
3
7
2.83
L
Thanatos
TraceGhost
Thanatos
3
9
5
0.61
W
Gilgamesh
caladpapi
Gilgamesh
6
2
12
6
L
Khepri
itsAgro
Khepri
2
6
3
0.58
W
3
3
12
3
L
Medusa
2
9
3
0.39
W
Izanami
tommyalav
Izanami
16
4
5
4.63
L
Fenrir
xmoy10
Fenrir
7
5
1
1.5
W
Chaac
yorelmd
Chaac
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,797
Damage
69,336
86,167
Taken
86,774
51,058
Mitigated
69,496
24,386
Healing
26,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,619
1,303
0
2,088
11,006
7,132
753
3,645
7,361
35,454
0
W
Discordia
DarcusGame
Discordia
11,252
512
0
2,987
11,458
5,232
1,540
5,524
5,934
68,986
0
L
Thanatos
TraceGhost
Thanatos
9,595
2,572
0
11,146
19,899
8,242
0
2,907
16,992
0
45,884
W
Gilgamesh
caladpapi
Gilgamesh
12,212
3,951
0
3,500
19,155
14,910
66
4,072
15,083
2,526
61,994
L
Khepri
itsAgro
Khepri
6,270
277
0
1,707
16,209
18,022
0
6,512
9,697
25,613
0
W
6,291
890
0
1,196
16,745
20,155
246
3,477
13,268
30,546
0
L
Medusa
9,880
3,763
0
395
16,399
5,758
232
1,799
14,600
0
64,073
W
Izanami
tommyalav
Izanami
25,323
19,693
0
10,372
19,208
7,323
8,111
2,942
16,266
0
116,567
L
Fenrir
xmoy10
Fenrir
18,433
9,136
0
9,050
22,654
11,904
362
3,279
19,375
0
46,127
W
Chaac
yorelmd
Chaac
14,258
3,526
0
7,981
20,208
21,876
612
874
19,334
0
59,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,251
Gold Earned
57,850
337
Minions Killed
550
0
Camps Cleared
0
1,717,664
Distance Traveled
1,822,734
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,828
441
51
3
0
258,473
5
W
Discordia
11,099
555
117
6
0
351,081
0
L
Thanatos
9,438
472
76
4
0
344,090
0
W
Gilgamesh
11,277
564
110
6
0
405,044
2
L
Khepri
8,150
408
26
1
0
358,147
0
W
Ymir
10,716
536
53
3
0
367,177
4
L
Medusa
9,116
456
112
6
0
380,228
1
W
Izanami
13,260
663
180
9
0
351,900
1
L
Fenrir
9,719
486
72
4
0
376,726
0
W
Chaac
11,498
575
90
5
0
347,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role