Player Matchup

Thor
Thor
DatManSlumpz
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,707 Elo+
Party 2
Baron Samedi
Baron Samedi
EBK_Caribzfinest
Baron Samedi
Level 117
God Stats
1W - 0L
1,506 SR
Queue Stats
75W - 69L
1,512 Elo+
Party 2
Ra
Ra
LuvYani
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Senpai-Otu
Amaterasu
Level 14
God Stats
1W - 1L
1,335 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chernobog
Chernobog
sharkman123431
Chernobog
Level 29
God Stats
1W - 4L
1,648 SR
Queue Stats
31W - 37L
1,496 Elo+
Party 2
Team Averages
Level 33
1,498 SR
1,543 Elo+

VS

Team Averages
Level 36
1,523 SR
1,527 Elo+
Hel
Hel
BakaTaiga
Hel
Level 127
God Stats
2W - 1L
1,614 SR
Queue Stats
36W - 39L
1,443 Elo+
Party 1
Da Ji
Da Ji
CelesteOisin
Da Ji
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,629 Elo+
Party 1
Ra
Ra
FrostyMidir
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 37L
1,621 Elo+
Party 1
Artemis
Artemis
PEENOOTZ
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,505 Elo+
Party 1
Geb
Geb
goldenreptar92
Geb
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 59L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 5
7,105
547
4,127
6,567
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
EBK_Caribzfinest
Baron Samedi
13
7 / 1 / 5
7,844
603
9,248
9,032
3,854
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 8
7,026
540
5,480
7,271
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Senpai-Otu
Amaterasu
9
1 / 3 / 2
5,809
447
1,118
4,581
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
sharkman123431
Chernobog
15
10 / 0 / 6
9,128
702
11,309
6,127
2,033
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,560
582
8,337
11,059
5,117
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 4 / 1
5,610
432
1,771
8,286
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 7 / 1
6,971
536
4,742
9,338
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
PEENOOTZ
Artemis
10
0 / 8 / 0
6,300
485
1,043
7,896
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 1
5,789
445
1,909
8,705
6,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
26
Kills
6
8
Deaths
27
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
0
4
1
0.13
W
5
1
5
7.5
W
Baron Samedi
EBK_Caribzfinest
Baron Samedi
7
1
5
9.5
L
3
7
1
0.5
W
3
3
8
2.33
L
Artemis
PEENOOTZ
Artemis
0
8
0
0
W
Amaterasu
Senpai-Otu
Amaterasu
1
3
2
0.67
L
1
4
1
0.38
W
Chernobog
sharkman123431
Chernobog
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,282
Damage
17,802
33,578
Taken
45,284
12,404
Mitigated
19,302
10,895
Healing
8,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,337
929
921
4,044
11,059
5,117
1,296
4,661
6,398
53,005
0
L
1,771
557
0
2,538
8,286
2,594
0
1,568
6,718
0
20,434
W
4,127
1,515
0
276
6,567
2,069
0
2,726
3,789
0
29,142
W
Baron Samedi
EBK_Caribzfinest
Baron Samedi
9,248
1,019
491
4,407
9,032
3,854
416
4,647
4,313
40,721
0
L
4,742
960
0
159
9,338
3,191
610
6,231
3,107
27,956
0
W
5,480
485
45
2,043
7,271
2,125
0
4,155
2,752
35,721
0
L
Artemis
PEENOOTZ
Artemis
1,043
582
0
308
7,896
2,332
787
471
7,425
0
21,987
W
Amaterasu
Senpai-Otu
Amaterasu
1,118
514
0
1,124
4,581
2,323
988
1,380
3,201
0
7,322
L
1,909
326
0
500
8,705
6,068
130
1,797
6,908
11,887
0
W
Chernobog
sharkman123431
Chernobog
11,309
6,931
0
2,509
6,127
2,033
1,641
1,646
4,467
0
64,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,912
Gold Earned
32,230
296
Minions Killed
275
0
Camps Cleared
0
1,159,538
Distance Traveled
1,160,373
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,560
582
107
8
0
213,286
1
L
Da Ji
5,610
432
43
3
0
270,501
0
W
Thor
7,105
547
54
4
0
256,700
0
W
Baron Samedi
7,844
603
59
5
0
249,689
2
L
Ra
6,971
536
70
5
0
226,959
0
W
Ra
7,026
540
53
4
0
210,035
2
L
Artemis
6,300
485
50
4
0
190,447
2
W
Amaterasu
5,809
447
15
1
0
182,100
0
L
Geb
5,789
445
5
0
0
259,180
3
W
Chernobog
9,128
702
115
9
0
261,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role