Player Matchup

Guan Yu
Guan Yu
DeathShadow96
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
EmersonTeclados
Heimdallr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
JunioOdeiaL2
Merlin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Zeus
Zeus
MaskeMerida
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
dropgu_1
Hun Batz
Level 29
God Stats
14W - 14L
1,539 SR
Queue Stats
169W - 196L
1,364 Elo+
Solo
Team Averages
Level 8
1,508 SR
1,473 Elo+

VS

Team Averages
Level 21
1,582 SR
1,396 Elo+
Nemesis
Nemesis
Battyks
Nemesis
Level 19
God Stats
3W - 1L
1,837 SR
Queue Stats
6W - 1L
1,838 Elo+
Party 1
Yemoja
Yemoja
BennixOrigin
Yemoja
Level 9
God Stats
4W - 2L
1,384 SR
Queue Stats
5W - 7L
1,263 Elo+
Solo
Skadi
Skadi
FKS-OMG-Is-Bolo
Skadi
Level 27
God Stats
3W - 1L
1,739 SR
Queue Stats
383W - 485L
1,306 Elo+
Party 1
Danzaburou
Danzaburou
P4lam1das_777
Danzaburou
Level 25
God Stats
9W - 16L
1,415 SR
Queue Stats
81W - 125L
1,261 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
maufurion
Morgan Le Fay
Level 27
God Stats
45W - 45L
1,534 SR
Queue Stats
83W - 110L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
3 / 5 / 3
7,826
435
6,255
12,840
12,590
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
EmersonTeclados
Heimdallr
7
1 / 3 / 0
6,011
334
1,041
3,012
911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
13
2 / 5 / 0
8,182
455
7,058
8,915
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 7 / 2
7,644
425
5,239
8,368
5,429
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
dropgu_1
Hun Batz
15
2 / 3 / 3
9,263
515
6,654
11,189
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Battyks
Nemesis
14
8 / 2 / 6
9,804
545
6,770
10,791
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
13
2 / 0 / 5
9,013
501
3,107
5,298
4,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 4 / 7
9,326
518
9,296
10,520
3,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
P4lam1das_777
Danzaburou
13
4 / 2 / 5
9,410
523
4,878
8,411
3,012
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
maufurion
Morgan Le Fay
16
4 / 3 / 1
9,668
537
6,489
9,147
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
22
23
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Battyks
Nemesis
8
2
6
5.5
W
Yemoja
2
0
5
4.5
L
Guan Yu
3
5
3
0.9
L
Heimdallr
EmersonTeclados
Heimdallr
1
3
0
0.33
W
4
4
7
1.88
L
Merlin
2
5
0
0.4
L
2
7
2
0.43
W
Danzaburou
P4lam1das_777
Danzaburou
4
2
5
3.25
L
Hun Batz
dropgu_1
Hun Batz
2
3
3
1.17
W
Morgan Le Fay
maufurion
Morgan Le Fay
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,247
Damage
30,540
44,324
Taken
44,167
26,997
Mitigated
17,639
5,047
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Battyks
Nemesis
6,770
4,078
0
985
10,791
3,530
2,140
4,334
6,457
0
37,428
W
Yemoja
3,107
334
1,542
322
5,298
4,234
1,843
1,022
4,276
20,947
0
L
Guan Yu
6,255
500
178
1,180
12,840
12,590
182
707
12,133
0
21,702
L
Heimdallr
EmersonTeclados
Heimdallr
1,041
458
0
157
3,012
911
0
931
2,081
0
7,678
W
9,296
4,679
0
3,311
10,520
3,379
1,539
1,310
9,210
0
38,378
L
Merlin
7,058
1,253
0
538
8,915
3,147
0
6,409
2,506
44,632
0
L
5,239
876
0
0
8,368
5,429
429
728
7,640
26,639
0
W
Danzaburou
P4lam1das_777
Danzaburou
4,878
2,264
0
1,974
8,411
3,012
2,810
2,444
5,967
0
39,453
L
Hun Batz
dropgu_1
Hun Batz
6,654
2,083
0
2,994
11,189
4,920
3,528
821
10,368
0
60,097
W
Morgan Le Fay
maufurion
Morgan Le Fay
6,489
233
0
1,208
9,147
3,484
1,893
3,187
5,960
47,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,926
Gold Earned
47,221
276
Minions Killed
338
0
Camps Cleared
0
1,352,724
Distance Traveled
1,603,700
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,804
545
81
5
0
369,744
0
W
Yemoja
9,013
501
30
2
0
307,406
6
L
Guan Yu
7,826
435
38
2
0
355,256
1
L
Heimdallr
6,011
334
13
1
0
125,116
0
W
Skadi
9,326
518
56
3
0
319,278
2
L
Merlin
8,182
455
83
5
0
287,146
2
L
Zeus
7,644
425
34
2
0
238,177
4
W
Danzaburou
9,410
523
77
4
0
328,267
4
L
Hun Batz
9,263
515
108
6
0
347,029
0
W
Morgan Le Fay
9,668
537
94
5
0
279,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role