Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
 
Artemis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Kcerkc
Ymir
Level 139
God Stats
49W - 57L
1,502 SR
Queue Stats
222W - 221L
1,501 Elo+
Solo
Cthulhu
Cthulhu
R0B3RTU8048
Cthulhu
Level 114
God Stats
5W - 3L
1,523 SR
Queue Stats
291W - 304L
1,499 Elo+
Party 3
Loki
Loki
S-M-O-O-G
Loki
Level 159
God Stats
2W - 3L
1,620 SR
Queue Stats
115W - 125L
1,508 Elo+
Party 3
Team Averages
Level 130
1,529 SR
1,502 Elo+

VS

Team Averages
Level 73
1,472 SR
1,463 Elo+
Gilgamesh
Gilgamesh
Ercuus
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,437 Elo+
Party 2
Hel
Hel
TrueBacon
Hel
Level 66
God Stats
6W - 5L
1,500 SR
Queue Stats
196W - 166L
1,506 Elo+
Party 1
Arachne
Arachne
UnsureBagel
Arachne
Level 69
God Stats
12W - 12L
1,474 SR
Queue Stats
184W - 151L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
oscarcanarion
Danzaburou
Level 66
God Stats
4W - 5L
1,608 SR
Queue Stats
59W - 63L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
sorapopo1234
Sylvanus
Level 101
God Stats
2W - 5L
1,279 SR
Queue Stats
272W - 280L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 0 / 1
8,433
602
8,193
6,500
3,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
 
Artemis
13
5 / 2 / 5
7,610
544
7,132
6,310
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Kcerkc
Ymir
12
3 / 3 / 8
7,625
545
5,124
13,202
13,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
R0B3RTU8048
Cthulhu
13
2 / 2 / 3
7,163
512
3,201
8,479
3,487
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
13
5 / 3 / 5
7,576
541
6,304
7,881
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ercuus
Gilgamesh
10
0 / 3 / 0
5,957
426
3,156
9,541
6,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 3 / 2
7,527
538
5,937
5,129
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
UnsureBagel
Arachne
12
3 / 2 / 4
7,241
517
5,759
10,631
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
oscarcanarion
Danzaburou
10
2 / 4 / 2
6,685
478
5,057
6,590
1,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
sorapopo1234
Sylvanus
9
2 / 6 / 2
6,249
446
4,932
11,532
7,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
18
Kills
10
10
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
1
3.5
W
Artemis
 
Artemis
5
2
5
3.75
L
Gilgamesh
Ercuus
Gilgamesh
0
3
0
0
W
Ymir
Kcerkc
Ymir
3
3
8
2.33
W
Cthulhu
R0B3RTU8048
Cthulhu
2
2
3
1.75
W
Loki
5
3
5
2.5
L
3
3
2
1.33
L
Arachne
UnsureBagel
Arachne
3
2
4
2.5
L
Danzaburou
oscarcanarion
Danzaburou
2
4
2
0.75
L
Sylvanus
sorapopo1234
Sylvanus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,954
Damage
24,841
42,372
Taken
43,423
25,093
Mitigated
22,522
9,043
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,193
1,413
0
3,951
6,500
3,025
138
113
6,387
51,811
0
W
Artemis
 
Artemis
7,132
3,045
0
861
6,310
2,702
0
1,172
5,138
0
48,882
L
Gilgamesh
Ercuus
Gilgamesh
3,156
785
0
3,335
9,541
6,744
0
5,805
3,736
0
22,182
W
Ymir
Kcerkc
Ymir
5,124
962
0
1,233
13,202
13,182
232
4,157
9,045
23,234
0
W
Cthulhu
R0B3RTU8048
Cthulhu
3,201
283
0
0
8,479
3,487
0
2,754
5,725
38,103
0
W
Loki
6,304
1,459
0
2,998
7,881
2,697
1,506
2,047
5,834
0
39,232
L
5,937
500
617
1,292
5,129
1,614
391
1,707
3,422
41,723
0
L
Arachne
UnsureBagel
Arachne
5,759
3,331
0
3,331
10,631
4,309
85
3,473
7,158
0
39,318
L
Danzaburou
oscarcanarion
Danzaburou
5,057
2,585
0
954
6,590
1,905
27
1,784
4,806
0
23,800
L
Sylvanus
sorapopo1234
Sylvanus
4,932
2,166
319
1,419
11,532
7,950
0
3,749
7,783
17,177
5,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
33,659
410
Minions Killed
274
0
Camps Cleared
0
1,242,408
Distance Traveled
1,204,972
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,433
602
117
8
0
216,071
4
W
Artemis
7,610
544
95
7
0
243,668
1
L
Gilgamesh
5,957
426
35
3
0
216,206
0
W
Ymir
7,625
545
40
3
0
245,923
1
W
Cthulhu
7,163
512
75
5
0
261,822
0
W
Loki
7,576
541
83
6
0
274,924
3
L
Hel
7,527
538
91
7
0
255,735
0
L
Arachne
7,241
517
66
5
0
282,072
0
L
Danzaburou
6,685
478
46
3
0
230,158
2
L
Sylvanus
6,249
446
36
3
0
220,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role