Player Matchup

Ymir
Ymir
FrnchyShortcake
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 37L
1,487 Elo+
Party 3
Kukulkan
Kukulkan
InfamousFatty
Kukulkan
Level 125
God Stats
2W - 1L
1,531 SR
Queue Stats
6W - 6L
1,431 Elo+
Party 2
Nemesis
Nemesis
JustKarsten
Nemesis
Level 6
God Stats
2W - 0L
1,425 SR
Queue Stats
9W - 7L
1,332 Elo+
Party 3
Neith
Neith
Minatel99
Neith
Level 24
God Stats
2W - 1L
1,574 SR
Queue Stats
10W - 9L
1,456 Elo+
Solo
Bellona
Bellona
UnrealDisco
Bellona
Level 8
God Stats
3W - 2L
1,593 SR
Queue Stats
3W - 2L
1,780 Elo+
Party 2
Team Averages
Level 34
1,525 SR
1,497 Elo+

VS

Team Averages
Level 17
1,582 SR
1,422 Elo+
Amaterasu
Amaterasu
Deja15
Amaterasu
Level 15
God Stats
1W - 1L
1,761 SR
Queue Stats
33W - 23L
1,450 Elo+
Party 1
Ra
Ra
ForbiddenIdeas
Ra
Level 21
God Stats
12W - 11L
1,518 SR
Queue Stats
55W - 46L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
MolecularPain
Gilgamesh
Level 16
God Stats
10W - 4L
1,699 SR
Queue Stats
45W - 32L
1,425 Elo+
Party 1
Tiamat
Tiamat
buggurl
Tiamat
Level 25
God Stats
5W - 9L
1,430 SR
Queue Stats
53W - 55L
1,332 Elo+
Party 1
Medusa
Medusa
gachgouchdz
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 11
11,655
583
16,086
19,004
15,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kukulkan
InfamousFatty
Kukulkan
17
9 / 4 / 6
11,563
578
13,858
9,955
5,129
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
JustKarsten
Nemesis
14
1 / 4 / 9
9,149
457
3,999
11,094
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Minatel99
Neith
16
8 / 1 / 10
11,380
569
8,679
6,947
2,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
UnrealDisco
Bellona
16
4 / 6 / 6
10,255
513
13,405
16,774
14,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deja15
Amaterasu
16
2 / 4 / 7
9,698
485
8,398
19,716
16,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
6 / 5 / 4
11,224
561
10,727
16,808
7,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
MolecularPain
Gilgamesh
13
7 / 6 / 7
9,436
472
7,769
13,122
7,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
buggurl
Tiamat
13
2 / 8 / 7
8,486
424
7,087
12,175
5,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
0 / 10 / 2
6,785
339
1,979
11,307
3,480
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
33
Kills
17
17
Deaths
33
42
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Deja15
Amaterasu
2
4
7
1.38
L
6
5
4
1.6
W
11
2
11
8.25
W
Kukulkan
InfamousFatty
Kukulkan
9
4
6
3
W
Nemesis
JustKarsten
Nemesis
1
4
9
1.38
W
Neith
Minatel99
Neith
8
1
10
13
L
Gilgamesh
MolecularPain
Gilgamesh
7
6
7
1.75
W
Bellona
UnrealDisco
Bellona
4
6
6
1.17
L
Tiamat
buggurl
Tiamat
2
8
7
0.69
L
Medusa
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,027
Damage
35,960
63,774
Taken
73,128
41,249
Mitigated
40,111
15,804
Healing
20,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Deja15
Amaterasu
8,398
3,704
0
9,628
19,716
16,043
1,457
5,690
14,026
0
49,591
L
10,727
1,847
1,028
5,220
16,808
7,455
0
8,161
8,647
72,677
0
W
16,086
2,190
0
3,640
19,004
15,370
262
5,129
13,875
56,339
0
W
Kukulkan
InfamousFatty
Kukulkan
13,858
1,648
0
1,519
9,955
5,129
105
3,245
6,710
75,074
0
W
Nemesis
JustKarsten
Nemesis
3,999
963
0
3,122
11,094
4,134
1,537
3,261
7,833
0
34,805
W
Neith
Minatel99
Neith
8,679
3,080
714
3,111
6,947
2,603
3,128
1,994
4,953
0
57,896
L
Gilgamesh
MolecularPain
Gilgamesh
7,769
1,785
0
2,470
13,122
7,642
0
6,587
6,535
0
27,672
W
Bellona
UnrealDisco
Bellona
13,405
5,510
0
3,698
16,774
14,013
1,801
4,185
12,589
0
51,764
L
Tiamat
buggurl
Tiamat
7,087
424
0
1,831
12,175
5,491
423
6,258
5,917
26,832
0
L
Medusa
1,979
788
0
418
11,307
3,480
1,069
3,248
8,059
0
26,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,002
Gold Earned
45,629
486
Minions Killed
346
0
Camps Cleared
0
1,817,126
Distance Traveled
1,586,571
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,698
485
83
4
0
325,769
0
L
Ra
11,224
561
138
7
0
353,684
4
W
Ymir
11,655
583
64
3
0
358,254
6
W
Kukulkan
11,563
578
141
7
0
346,919
1
W
Nemesis
9,149
457
63
3
0
418,136
0
W
Neith
11,380
569
120
6
0
351,765
1
L
Gilgamesh
9,436
472
39
2
0
312,242
3
W
Bellona
10,255
513
98
5
0
342,052
4
L
Tiamat
8,486
424
44
2
0
345,155
3
L
Medusa
6,785
339
42
2
0
249,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role