Player Matchup

Osiris
Osiris
Jug2162
Osiris
Level 28
God Stats
5W - 7L
1,469 SR
Queue Stats
130W - 103L
1,639 Elo+
Solo
Nemesis
Nemesis
ScrubbyButter
Nemesis
Level 26
God Stats
5W - 4L
1,857 SR
Queue Stats
268W - 260L
1,566 Elo+
Solo
Bacchus
Bacchus
Xeotastrophe
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,618 Elo+
Party 1
Ullr
Ullr
gwing1399
Ullr
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 56L
1,607 Elo+
Party 1
Chronos
Chronos
ycIGE
Chronos
Level 28
God Stats
2W - 1L
1,836 SR
Queue Stats
87W - 46L
1,703 Elo+
Solo
Team Averages
Level 25
1,633 SR
1,627 Elo+

VS

Team Averages
Level 21
1,520 SR
1,675 Elo+
Ullr
Ullr
 
Ullr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ArackNEE
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 9L
1,848 Elo+
Solo
Cerberus
Cerberus
Borktopus
Cerberus
Level 24
God Stats
10W - 4L
1,602 SR
Queue Stats
100W - 87L
1,603 Elo+
Solo
Anubis
Anubis
DolphinBalls12
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,761 Elo+
Solo
Nike
Nike
TeenyTortellini
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 42L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jug2162
Osiris
12
0 / 0 / 1
6,473
588
5,209
8,509
6,523
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
12
3 / 2 / 4
7,034
639
4,319
6,888
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Xeotastrophe
Bacchus
9
1 / 4 / 1
5,735
521
2,603
8,634
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
9
1 / 5 / 0
5,714
519
1,911
7,584
1,677
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
ycIGE
Chronos
12
5 / 5 / 4
7,534
685
8,094
10,874
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
4 / 1 / 4
7,074
643
5,851
4,555
1,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 0
6,833
621
6,740
9,474
4,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
Borktopus
Cerberus
10
5 / 1 / 5
6,910
628
6,950
9,958
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 5 / 4
7,266
661
5,660
8,194
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 2 / 2
7,358
669
5,601
5,594
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
16
16
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
1
4
6
W
0
1
0
0
W
Cerberus
Borktopus
Cerberus
5
1
5
7.5
W
3
5
4
1
L
Osiris
Jug2162
Osiris
0
0
1
0.5
L
Nemesis
3
2
4
2.5
W
4
2
2
2.5
L
Bacchus
Xeotastrophe
Bacchus
1
4
1
0.38
L
Ullr
1
5
0
0.2
L
Chronos
ycIGE
Chronos
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,136
Damage
30,802
42,489
Taken
37,775
16,942
Mitigated
20,544
11,486
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,851
2,203
0
342
4,555
1,507
0
494
3,995
0
47,160
W
6,740
1,423
0
6,322
9,474
4,778
0
588
8,361
0
39,963
W
Cerberus
Borktopus
Cerberus
6,950
262
0
3,711
9,958
8,031
0
3,796
5,966
22,039
0
W
5,660
306
141
1,810
8,194
4,046
0
5,181
3,001
35,055
0
L
Osiris
Jug2162
Osiris
5,209
2,198
0
3,800
8,509
6,523
0
73
7,847
3,085
35,486
L
Nemesis
4,319
1,851
0
2,997
6,888
1,578
0
1,420
5,468
0
34,270
W
5,601
1,654
0
1,750
5,594
2,182
0
1,210
4,384
0
44,670
L
Bacchus
Xeotastrophe
Bacchus
2,603
582
0
889
8,634
4,969
0
2,993
5,641
13,335
0
L
Ullr
1,911
1,031
0
1,123
7,584
1,677
0
1,543
6,041
0
27,088
L
Chronos
ycIGE
Chronos
8,094
4,209
0
2,677
10,874
2,195
0
6,581
4,293
39,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,490
Gold Earned
35,441
326
Minions Killed
347
0
Camps Cleared
0
1,082,378
Distance Traveled
1,180,667
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,074
643
80
7
0
225,594
3
W
Tyr
6,833
621
83
8
0
250,024
5
W
Cerberus
6,910
628
39
4
0
241,162
6
W
Anubis
7,266
661
72
7
0
199,206
3
L
Osiris
6,473
588
95
9
0
227,965
2
L
Nemesis
7,034
639
77
7
0
245,480
4
W
Nike
7,358
669
73
7
0
264,681
3
L
Bacchus
5,735
521
19
2
0
216,218
3
L
Ullr
5,714
519
56
5
0
196,460
3
L
Chronos
7,534
685
79
7
0
196,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role