Player Matchup

Serqet
Serqet
Bellor
Serqet
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 73L
1,444 Elo+
Solo
Discordia
Discordia
Davidos004
Discordia
Level 29
God Stats
47W - 35L
1,562 SR
Queue Stats
229W - 224L
1,511 Elo+
Solo
Izanami
Izanami
Kritical420
Izanami
Level 28
God Stats
4W - 8L
1,524 SR
Queue Stats
54W - 60L
1,573 Elo+
Solo
Apollo
Apollo
Pierozek80pl
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,539 Elo+
Solo
Set
Set
bailandoo
Set
Level 26
God Stats
4W - 9L
1,345 SR
Queue Stats
49W - 46L
1,501 Elo+
Solo
Team Averages
Level 26
1,486 SR
1,513 Elo+

VS

Team Averages
Level 13
1,286 SR
1,190 Elo+
Danzaburou
Danzaburou
KingBarbatos
Danzaburou
Level 24
God Stats
5W - 6L
1,164 SR
Queue Stats
13W - 37L
1,146 Elo+
Party 1
Loki
Loki
Pluota
Loki
Level 7
God Stats
1W - 14L
1,033 SR
Queue Stats
1W - 20L
987 Elo+
Party 1
Discordia
Discordia
TalibanKitten
Discordia
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,326 Elo+
Party 1
Izanami
Izanami
kerooppie
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 47L
1,197 Elo+
Party 1
Guan Yu
Guan Yu
wtfshreder
Guan Yu
Level 18
God Stats
0W - 2L
1,233 SR
Queue Stats
46W - 72L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bellor
Serqet
20
3 / 10 / 22
13,630
1,048
14,759
20,078
9,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Davidos004
Discordia
20
16 / 4 / 16
17,211
1,324
25,672
10,060
4,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Kritical420
Izanami
20
8 / 6 / 22
15,458
1,189
22,425
19,628
8,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
19
4 / 11 / 11
12,907
993
9,185
16,296
7,639
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
16 / 8 / 17
17,172
1,321
34,887
21,709
22,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingBarbatos
Danzaburou
20
24 / 10 / 9
19,370
1,490
47,096
27,319
11,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Pluota
Loki
19
2 / 7 / 12
11,959
920
6,234
19,154
6,347
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
TalibanKitten
Discordia
20
3 / 10 / 15
13,137
1,011
7,772
18,081
6,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
kerooppie
Izanami
20
6 / 13 / 18
14,314
1,101
12,337
26,843
8,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
wtfshreder
Guan Yu
20
4 / 7 / 20
14,032
1,079
10,023
22,487
32,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
113
47
Kills
39
39
Deaths
47
88
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Serqet
Bellor
Serqet
3
10
22
1.4
W
Discordia
Davidos004
Discordia
16
4
16
6
L
Danzaburou
KingBarbatos
Danzaburou
24
10
9
2.85
W
Izanami
Kritical420
Izanami
8
6
22
3.17
W
Apollo
4
11
11
0.86
L
Loki
Pluota
Loki
2
7
12
1.14
L
Discordia
TalibanKitten
Discordia
3
10
15
1.05
W
16
8
17
3.06
L
Izanami
kerooppie
Izanami
6
13
18
1.15
L
Guan Yu
wtfshreder
Guan Yu
4
7
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,928
Damage
83,462
87,771
Taken
113,884
52,125
Mitigated
64,979
4,543
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Bellor
Serqet
14,759
4,225
0
0
20,078
9,320
0
1,666
18,412
0
19,112
W
Discordia
Davidos004
Discordia
25,672
463
0
959
10,060
4,290
0
2,112
7,948
34,099
0
L
Danzaburou
KingBarbatos
Danzaburou
47,096
28,495
0
6,062
27,319
11,496
0
8,466
18,531
0
85,590
W
Izanami
Kritical420
Izanami
22,425
13,813
0
962
19,628
8,872
0
1,591
18,037
0
72,629
W
Apollo
9,185
5,069
0
681
16,296
7,639
0
1,811
14,485
0
28,886
L
Loki
Pluota
Loki
6,234
1,723
0
718
19,154
6,347
0
4,912
12,901
232
17,637
L
Discordia
TalibanKitten
Discordia
7,772
1,548
0
59
18,081
6,129
0
3,305
14,351
28,437
0
W
34,887
12,923
0
1,941
21,709
22,004
0
1,648
20,061
0
61,442
L
Izanami
kerooppie
Izanami
12,337
8,163
0
809
26,843
8,482
0
4,921
21,346
0
35,846
L
Guan Yu
wtfshreder
Guan Yu
10,023
566
1,933
3,174
22,487
32,525
0
4,068
18,043
824
19,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,378
Gold Earned
72,812
234
Minions Killed
203
10
Camps Cleared
3
1,115,444
Distance Traveled
1,144,250
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,630
1,048
17
1
2
270,072
2
W
Discordia
17,211
1,324
13
1
0
244,751
0
L
Danzaburou
19,370
1,490
54
4
1
232,035
0
W
Izanami
15,458
1,189
111
9
0
233,423
0
W
Apollo
12,907
993
33
3
3
128,417
0
L
Loki
11,959
920
16
1
0
253,305
0
L
Discordia
13,137
1,011
44
3
0
215,970
1
W
Set
17,172
1,321
60
5
5
238,781
0
L
Izanami
14,314
1,101
58
4
2
209,974
0
L
Guan Yu
14,032
1,079
31
2
0
232,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role