Player Matchup

Eset
Eset
Chessyoque
Eset
Level 13
God Stats
0W - 1L
1,265 SR
Queue Stats
6W - 20L
1,346 Elo+
Party 1
Nox
Nox
isiyuh
Nox
Level 3
God Stats
1W - 4L
1,840 SR
Queue Stats
2W - 9L
1,703 Elo+
Party 1
Merlin
Merlin
zILuis
Merlin
Level 26
God Stats
0W - 1L
1,408 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 14
1,505 SR
1,516 Elo+

VS

Team Averages
Level 45
1,596 SR
1,361 Elo+
Pele
Pele
GudshiBoyyy
Pele
Level 110
God Stats
1W - 0L
1,787 SR
Queue Stats
36W - 47L
1,512 Elo+
Solo
Ymir
Ymir
HeadhunterFlo
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 2
Raijin
Raijin
ravensixx
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 2
6,502
591
3,218
11,048
2,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
isiyuh
Nox
10
1 / 8 / 1
7,207
655
2,748
8,780
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
zILuis
Merlin
10
1 / 7 / 1
7,191
654
4,603
8,550
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 9
9,889
899
10,392
10,310
4,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 0 / 18
7,877
716
2,218
5,356
6,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
ravensixx
Raijin
13
14 / 0 / 10
9,906
901
12,196
6,112
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
2
Kills
26
27
Deaths
2
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
11
2
9
7.75
W
1
0
18
10
L
Nox
isiyuh
Nox
1
8
1
0.19
W
Raijin
ravensixx
Raijin
14
0
10
19
L
Merlin
zILuis
Merlin
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,569
Damage
24,806
28,378
Taken
21,778
8,151
Mitigated
13,482
1,227
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,218
51
58
944
11,048
2,997
0
5,019
6,029
11,156
0
W
10,392
2,172
0
4,256
10,310
4,716
662
3,564
6,746
0
42,185
W
2,218
324
697
424
5,356
6,289
135
2,837
2,519
9,451
0
L
Nox
isiyuh
Nox
2,748
390
0
212
8,780
2,795
0
4,762
4,018
14,112
0
W
Raijin
ravensixx
Raijin
12,196
1,161
0
907
6,112
2,477
645
4,168
1,944
31,838
0
L
Merlin
zILuis
Merlin
4,603
202
0
13
8,550
2,359
0
4,633
3,917
17,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,900
Gold Earned
27,672
72
Minions Killed
130
0
Camps Cleared
0
511,387
Distance Traveled
568,550
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,502
591
18
2
0
201,474
0
W
Pele
9,889
899
67
6
0
220,338
2
W
Ymir
7,877
716
11
1
0
175,387
0
L
Nox
7,207
655
28
3
0
146,199
2
W
Raijin
9,906
901
52
5
0
172,825
0
L
Merlin
7,191
654
26
2
0
163,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role