Player Matchup

Ares
Ares
Cheems6969
Ares
Level 29
God Stats
2W - 1L
1,827 SR
Queue Stats
133W - 128L
1,523 Elo+
Party 2
Bellona
Bellona
GoMifune6
Bellona
Level 111
God Stats
9W - 9L
1,647 SR
Queue Stats
640W - 600L
1,504 Elo+
Party 2
Raijin
Raijin
Rafa_CaroSinaloa
Raijin
Level 80
God Stats
7W - 8L
1,488 SR
Queue Stats
238W - 235L
1,634 Elo+
Party 3
Loki
Loki
X__Exodiac__X
Loki
Level 89
God Stats
20W - 18L
1,699 SR
Queue Stats
311W - 321L
1,521 Elo+
Party 3
Freya
Freya
whoisdumbo
Freya
Level 26
God Stats
10W - 6L
1,512 SR
Queue Stats
125W - 104L
1,531 Elo+
Party 3
Team Averages
Level 67
1,634 SR
1,543 Elo+

VS

Team Averages
Level 87
1,622 SR
1,543 Elo+
Artio
Artio
Illestcyborgz
Artio
Level 108
God Stats
4W - 3L
1,444 SR
Queue Stats
99W - 77L
1,553 Elo+
Party 1
Ymir
Ymir
MATTHEW82498
Ymir
Level 7
God Stats
5W - 3L
1,832 SR
Queue Stats
7W - 7L
1,550 Elo+
Party 1
Thanatos
Thanatos
Sènsei
Thanatos
Level 126
God Stats
1W - 0L
1,563 SR
Queue Stats
170W - 162L
1,554 Elo+
Party 1
Apollo
Apollo
Vènus
Apollo
Level 156
God Stats
6W - 1L
1,765 SR
Queue Stats
166W - 118L
1,601 Elo+
Party 1
Hera
Hera
yoursensei45
Hera
Level 40
God Stats
3W - 4L
1,505 SR
Queue Stats
77W - 71L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
4,473
447
2,358
10,375
3,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
GoMifune6
Bellona
11
1 / 1 / 0
5,933
593
3,015
5,451
3,343
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 3 / 0
5,522
552
883
5,179
2,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 0
4,813
481
1,247
4,719
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
9
2 / 6 / 0
5,450
545
3,872
8,310
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 5
5,414
541
4,999
7,303
4,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 1
4,619
462
915
4,364
1,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Sènsei
Thanatos
9
4 / 0 / 6
5,773
577
4,113
4,450
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Vènus
Apollo
11
8 / 0 / 2
6,720
672
7,882
3,535
1,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 2 / 6
6,138
614
5,435
3,889
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
4
Kills
17
17
Deaths
4
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Bellona
GoMifune6
Bellona
1
1
0
1
W
2
1
5
4.5
W
0
1
1
0.5
L
0
3
0
0
W
Thanatos
Sènsei
Thanatos
4
0
6
7
W
Apollo
Vènus
Apollo
8
0
2
9
L
0
1
0
0
L
Freya
2
6
0
0.33
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,375
Damage
23,344
34,034
Taken
23,541
13,055
Mitigated
9,123
9,408
Healing
11,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,358
282
0
740
10,375
3,518
0
4,678
5,697
7,705
0
L
Bellona
GoMifune6
Bellona
3,015
1,373
0
2,564
5,451
3,343
0
1,228
4,223
0
29,693
W
4,999
856
1,201
2,955
7,303
4,050
410
3,663
3,640
16,174
0
W
915
352
0
0
4,364
1,694
0
0
4,364
7,501
0
L
883
86
0
1,755
5,179
2,080
0
183
4,996
29,036
0
W
Thanatos
Sènsei
Thanatos
4,113
947
0
4,418
4,450
1,307
860
553
3,897
0
19,805
W
Apollo
Vènus
Apollo
7,882
4,618
0
1,733
3,535
1,090
1,854
1,523
2,012
0
37,448
L
1,247
144
0
2,046
4,719
1,598
0
775
3,944
0
25,615
L
Freya
3,872
1,906
0
2,303
8,310
2,516
528
4,485
3,825
24,671
0
W
5,435
1,777
0
698
3,889
982
274
1,374
2,515
26,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,191
Gold Earned
28,664
247
Minions Killed
203
0
Camps Cleared
0
942,757
Distance Traveled
973,125
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,473
447
8
1
0
208,183
1
L
Bellona
5,933
593
83
8
0
153,751
0
W
Artio
5,414
541
21
2
0
201,021
1
W
Ymir
4,619
462
13
1
0
172,717
0
L
Raijin
5,522
552
64
6
0
199,912
3
W
Thanatos
5,773
577
47
5
0
213,586
0
W
Apollo
6,720
672
77
8
0
210,088
2
L
Loki
4,813
481
53
5
0
209,082
1
L
Freya
5,450
545
39
4
0
171,829
0
W
Hera
6,138
614
45
5
0
175,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role