Player Matchup

Arachne
Arachne
Bloodland19
Arachne
Level 27
God Stats
9W - 18L
1,460 SR
Queue Stats
100W - 144L
1,300 Elo+
Party 2
Ullr
Ullr
Eli4n_col
Ullr
Level 24
God Stats
3W - 3L
1,290 SR
Queue Stats
45W - 83L
1,287 Elo+
Party 2
Chiron
Chiron
UnableToLogin
Chiron
Level 20
God Stats
4W - 1L
1,933 SR
Queue Stats
53W - 44L
1,593 Elo+
Solo
Tiamat
Tiamat
ZeusJupiter3006
Tiamat
Level 84
God Stats
3W - 3L
1,638 SR
Queue Stats
277W - 326L
1,390 Elo+
Party 1
Ymir
Ymir
iInfinityGG
Ymir
Level 6
God Stats
5W - 6L
1,458 SR
Queue Stats
6W - 8L
1,357 Elo+
Party 1
Team Averages
Level 32
1,556 SR
1,385 Elo+

VS

Team Averages
Level 11
1,548 SR
1,557 Elo+
Heimdallr
Heimdallr
GingerTheMinj
Heimdallr
Level 9
God Stats
4W - 4L
1,519 SR
Queue Stats
12W - 10L
1,587 Elo+
Solo
Serqet
Serqet
JUANLUSALAS
Serqet
Level 24
God Stats
6W - 2L
1,874 SR
Queue Stats
186W - 132L
1,926 Elo+
Solo
Sylvanus
Sylvanus
Pride237
Sylvanus
Level 18
God Stats
1W - 1L
1,345 SR
Queue Stats
8W - 8L
1,273 Elo+
Solo
Agni
Agni
Shyguy2800
Agni
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Medusa
Medusa
kruizer
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bloodland19
Arachne
11
2 / 12 / 1
7,648
364
3,447
14,776
3,835
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
13
1 / 15 / 1
8,333
397
4,564
25,508
7,013
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 14 / 1
7,562
360
5,580
20,455
5,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 17 / 0
7,140
340
7,138
20,760
7,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 13 / 2
8,405
400
5,308
25,271
14,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GingerTheMinj
Heimdallr
20
22 / 0 / 10
14,366
684
28,029
12,102
8,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
19
11 / 3 / 10
12,896
614
11,074
16,713
7,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Sylvanus
Pride237
Sylvanus
16
5 / 1 / 23
11,448
545
7,299
13,195
14,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
20 / 0 / 10
12,928
616
23,082
11,556
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
kruizer
Medusa
18
12 / 2 / 16
12,518
596
18,630
13,189
5,503
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
139
4
Kills
70
71
Deaths
6
5
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bloodland19
Arachne
2
12
1
0.21
L
Ullr
1
15
1
0.1
W
Heimdallr
GingerTheMinj
Heimdallr
22
0
10
27
W
Serqet
11
3
10
5.33
W
Sylvanus
Pride237
Sylvanus
5
1
23
16.5
W
20
0
10
25
L
0
14
1
0.04
L
0
17
0
0
L
1
13
2
0.15
W
Medusa
kruizer
Medusa
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,037
Damage
88,114
106,770
Taken
66,755
37,934
Mitigated
41,147
9,650
Healing
25,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bloodland19
Arachne
3,447
2,589
0
1,417
14,776
3,835
0
4,362
10,165
0
12,903
L
Ullr
4,564
2,664
0
1,668
25,508
7,013
0
7,654
16,774
0
36,467
W
Heimdallr
GingerTheMinj
Heimdallr
28,029
9,677
0
5,210
12,102
8,169
6,306
576
11,526
0
115,928
W
Serqet
11,074
1,782
0
6,296
16,713
7,753
53
1,333
14,880
0
93,630
W
Sylvanus
Pride237
Sylvanus
7,299
3,000
2,740
5,691
13,195
14,587
1,397
5,375
7,820
29,269
0
W
23,082
2,508
600
2,688
11,556
5,135
1,669
1,331
10,225
85,436
0
L
5,580
1,078
45
4,100
20,455
5,341
0
4,975
14,864
0
35,750
L
7,138
806
0
2,170
20,760
7,008
527
9,211
10,807
33,156
0
L
5,308
1,261
0
250
25,271
14,737
0
4,145
20,700
20,089
0
W
Medusa
kruizer
Medusa
18,630
10,884
0
2,103
13,189
5,503
3,759
3,887
9,302
0
79,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,088
Gold Earned
64,156
228
Minions Killed
692
0
Camps Cleared
0
1,567,704
Distance Traveled
1,941,244
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,648
364
27
1
0
272,679
0
L
Ullr
8,333
397
56
3
0
340,614
1
W
Heimdallr
14,366
684
230
11
0
423,841
3
W
Serqet
12,896
614
146
7
0
446,175
1
W
Sylvanus
11,448
545
43
2
0
321,870
1
W
Agni
12,928
616
142
7
0
399,093
0
L
Chiron
7,562
360
66
3
0
338,294
0
L
Tiamat
7,140
340
46
2
0
300,831
0
L
Ymir
8,405
400
33
2
0
315,286
0
W
Medusa
12,518
596
131
6
0
350,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role