Player Matchup

Kukulkan
Kukulkan
HauntedTrees
Kukulkan
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 43L
1,299 Elo+
Party 2
Danzaburou
Danzaburou
IsUcKiTsCoOl
Danzaburou
Level 12
God Stats
9W - 17L
1,351 SR
Queue Stats
13W - 27L
1,361 Elo+
Party 3
Nemesis
Nemesis
bribri97
Nemesis
Level 6
God Stats
0W - 3L
1,175 SR
Queue Stats
14W - 19L
1,280 Elo+
Party 2
Hercules
Hercules
gatorzglock89
Hercules
Level 88
God Stats
0W - 1L
1,223 SR
Queue Stats
3W - 4L
1,348 Elo+
Party 3
Terra
Terra
xShy Girlx3293
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,252 Elo+
Party 2
Team Averages
Level 45
1,350 SR
1,308 Elo+

VS

Team Averages
Level 16
1,552 SR
1,277 Elo+
Cthulhu
Cthulhu
KingSum2003
Cthulhu
Level 15
God Stats
21W - 10L
1,584 SR
Queue Stats
69W - 50L
1,437 Elo+
Party 1
Neith
Neith
Nacnud25
Neith
Level 7
God Stats
4W - 7L
1,732 SR
Queue Stats
28W - 38L
1,207 Elo+
Solo
Nemesis
Nemesis
PbAndJAOB
Nemesis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 58L
1,451 Elo+
Party 1
Odin
Odin
Shivers_11
Odin
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 14L
929 Elo+
Solo
Da Ji
Da Ji
elcoffy
Da Ji
Level 27
God Stats
5W - 3L
1,442 SR
Queue Stats
100W - 100L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HauntedTrees
Kukulkan
20
21 / 5 / 7
19,159
1,277
51,444
17,434
9,233
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
IsUcKiTsCoOl
Danzaburou
20
5 / 9 / 12
15,031
1,002
19,784
18,446
9,474
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
bribri97
Nemesis
20
0 / 9 / 10
12,769
851
6,373
19,233
8,739
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
gatorzglock89
Hercules
20
5 / 3 / 21
16,962
1,131
22,081
33,769
39,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
0 / 16 / 12
12,523
835
3,762
35,464
46,604
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingSum2003
Cthulhu
20
1 / 9 / 21
14,244
950
20,535
26,200
39,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Nacnud25
Neith
20
10 / 6 / 17
15,282
1,019
22,224
19,543
9,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
PbAndJAOB
Nemesis
20
14 / 5 / 7
15,179
1,012
24,385
18,358
9,386
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 2 / 25
15,267
1,018
14,876
23,073
36,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
elcoffy
Da Ji
20
14 / 9 / 11
14,668
978
33,379
25,008
12,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
123
31
Kills
42
42
Deaths
31
62
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
HauntedTrees
Kukulkan
21
5
7
4.9
L
Danzaburou
IsUcKiTsCoOl
Danzaburou
5
9
12
1.22
W
Cthulhu
KingSum2003
Cthulhu
1
9
21
1.28
W
Neith
Nacnud25
Neith
10
6
17
3.08
W
Nemesis
PbAndJAOB
Nemesis
14
5
7
3.5
W
3
2
25
7.75
L
Nemesis
bribri97
Nemesis
0
9
10
0.56
W
Da Ji
elcoffy
Da Ji
14
9
11
2.17
L
Hercules
gatorzglock89
Hercules
5
3
21
5.17
L
0
16
12
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,444
Damage
115,399
124,346
Taken
112,182
113,744
Mitigated
107,503
20,715
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
HauntedTrees
Kukulkan
51,444
7,302
0
3,954
17,434
9,233
0
4,675
12,759
98,022
0
L
Danzaburou
IsUcKiTsCoOl
Danzaburou
19,784
9,208
0
1,393
18,446
9,474
0
4,971
13,475
0
38,772
W
Cthulhu
KingSum2003
Cthulhu
20,535
1,451
1,713
2,674
26,200
39,979
0
13,585
12,615
46,701
0
W
Neith
Nacnud25
Neith
22,224
12,324
126
3,496
19,543
9,386
0
9,619
9,924
0
57,609
W
Nemesis
PbAndJAOB
Nemesis
24,385
12,321
0
1,305
18,358
9,386
0
8,186
8,857
0
35,367
W
14,876
3,602
0
30
23,073
36,476
0
11,563
11,510
0
33,678
L
Nemesis
bribri97
Nemesis
6,373
2,462
0
642
19,233
8,739
0
3,230
16,003
0
25,076
W
Da Ji
elcoffy
Da Ji
33,379
15,441
0
939
25,008
12,276
0
12,253
12,755
0
40,860
L
Hercules
gatorzglock89
Hercules
22,081
6,626
0
11,760
33,769
39,694
0
4,282
29,487
0
38,258
L
3,762
1,145
899
2,067
35,464
46,604
0
3,377
32,087
9,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,444
Gold Earned
74,640
215
Minions Killed
236
6
Camps Cleared
5
1,273,118
Distance Traveled
1,283,775
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
19,159
1,277
108
7
3
275,165
4
L
Danzaburou
15,031
1,002
38
3
2
214,331
0
W
Cthulhu
14,244
950
58
4
0
256,095
0
W
Neith
15,282
1,019
66
4
1
218,703
0
W
Nemesis
15,179
1,012
20
1
2
266,099
0
W
Odin
15,267
1,018
74
5
1
296,979
3
L
Nemesis
12,769
851
41
3
1
271,450
3
W
Da Ji
14,668
978
18
1
1
245,899
0
L
Hercules
16,962
1,131
25
2
0
284,704
0
L
Terra
12,523
835
3
0
0
227,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role