Player Matchup

Horus
Horus
NoYuukiii
Horus
Level 28
God Stats
1W - 1L
1,298 SR
Queue Stats
136W - 134L
1,439 Elo+
Party 1
Loki
Loki
Project_Weskker
Loki
Level 17
God Stats
4W - 0L
1,704 SR
Queue Stats
18W - 19L
1,503 Elo+
Solo
Ymir
Ymir
SaYaZ_Game
Ymir
Level 27
God Stats
52W - 32L
1,546 SR
Queue Stats
102W - 102L
1,434 Elo+
Party 1
Discordia
Discordia
Sunev
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,588 Elo+
Solo
Baron Samedi
Baron Samedi
ThePunisher181
Baron Samedi
Level 29
God Stats
6W - 10L
1,509 SR
Queue Stats
92W - 87L
1,469 Elo+
Solo
Team Averages
Level 25
1,511 SR
1,487 Elo+

VS

Team Averages
Level 14
1,508 SR
1,383 Elo+
Zeus
Zeus
AwJeez7195
Zeus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,318 Elo+
Solo
Medusa
Medusa
Forsik_Hokage
Medusa
Level 17
God Stats
1W - 4L
1,645 SR
Queue Stats
5W - 10L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
Narcjso
Tsukuyomi
Level 5
God Stats
0W - 3L
1,218 SR
Queue Stats
3W - 9L
1,268 Elo+
Solo
Osiris
Osiris
chuffed-bevy6
Osiris
Level 17
God Stats
2W - 2L
1,677 SR
Queue Stats
26W - 13L
1,539 Elo+
Solo
Merlin
Merlin
naisha241
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 76L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
NoYuukiii
Horus
15
2 / 2 / 12
7,863
983
4,132
8,828
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
20 / 1 / 4
12,072
1,509
18,967
8,385
3,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 1 / 10
9,126
1,141
7,360
10,723
7,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Sunev
Discordia
16
2 / 2 / 20
9,492
1,187
9,467
5,462
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ThePunisher181
Baron Samedi
14
2 / 3 / 9
7,888
986
7,301
6,193
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

344

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
7,019
877
6,625
7,962
2,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 7 / 4
8,178
1,022
4,639
10,281
3,755
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Narcjso
Tsukuyomi
13
0 / 8 / 3
7,259
907
3,329
10,994
4,705
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 4
9,615
1,202
13,913
15,779
13,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
naisha241
Merlin
14
2 / 6 / 3
8,032
1,004
6,504
9,446
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
26
30
Kills
9
9
Deaths
30
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
2
7
4
0.57
L
Tsukuyomi
Narcjso
Tsukuyomi
0
8
3
0.19
W
Horus
NoYuukiii
Horus
2
2
12
4
W
20
1
4
22
W
4
1
10
9
W
Discordia
Sunev
Discordia
2
2
20
6
W
Baron Samedi
ThePunisher181
Baron Samedi
2
3
9
2.17
L
5
2
4
3.5
L
Merlin
naisha241
Merlin
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,227
Damage
35,010
39,591
Taken
54,462
20,407
Mitigated
26,958
9,146
Healing
3,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,625
1,293
0
0
7,962
2,047
0
1,918
6,044
18,015
0
L
4,639
2,397
0
120
10,281
3,755
0
5,825
4,456
0
12,590
L
Tsukuyomi
Narcjso
Tsukuyomi
3,329
1,414
0
271
10,994
4,705
0
4,150
6,844
0
8,233
W
Horus
NoYuukiii
Horus
4,132
2,634
1,144
2,572
8,828
4,430
0
4,090
4,430
0
11,141
W
18,967
6,730
0
0
8,385
3,149
0
2,013
6,286
0
27,686
W
7,360
1,345
186
1,818
10,723
7,864
0
4,049
6,272
20,119
0
W
Discordia
Sunev
Discordia
9,467
1,347
0
0
5,462
1,924
0
1,180
4,190
21,196
0
W
Baron Samedi
ThePunisher181
Baron Samedi
7,301
830
1,900
1,526
6,193
3,040
0
1,797
4,205
16,440
0
L
13,913
5,243
0
2,658
15,779
13,149
0
8,060
7,719
0
35,536
L
Merlin
naisha241
Merlin
6,504
1,098
0
233
9,446
3,302
0
4,175
5,271
19,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,441
Gold Earned
40,103
115
Minions Killed
96
8
Camps Cleared
4
714,534
Distance Traveled
612,938
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,019
877
20
3
0
95,720
0
L
Medusa
8,178
1,022
10
1
2
122,033
0
L
Tsukuyomi
7,259
907
7
1
1
111,704
0
W
Horus
7,863
983
25
3
2
149,559
0
W
Loki
12,072
1,509
8
1
5
163,228
0
W
Ymir
9,126
1,141
33
4
0
135,764
0
W
Discordia
9,492
1,187
35
4
0
150,927
1
W
Baron Samedi
7,888
986
14
2
1
115,056
0
L
Osiris
9,615
1,202
36
5
0
154,966
0
L
Merlin
8,032
1,004
23
3
1
128,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role